After over five years in the making, it is finally done:

Lemmings: Hall of Fame is a NeoLemmix take on Lemmings 2: The Tribes: There are 10 levels for each of the 12 Tribe tilesets. However, the Tribe styles don't remain the same back-to-back, as they do when playing through an entire tribe in Lemmings 2. Rather, just like in classical Lemmings, there are 30 levels for each of the 4 ranks, for a total of 120 levels - just like original Lemmings.
The focus is on those NeoLemmix skills that overlap with Lemmings 2: The Tribes (Jumper, Shimmier, Slider, Laserer, Swimmer, Fencer etc.). Had the Spearer and Grenader made it into NeoLemmix, they would feature on a few levels, too. (There are a couple levels in here which used to feature Spearers and/or Grenaders briefly, during the time in development when they were available.)
There is of course still the option to convert this pack to SuperLemmix, once there is a stable version - or create a second Hall-of-Fame-style pack for SuperLemmix. Some of the physics already differ quite a lot between NL and SLX (such as Shimmiers being able to turn upward corners and transition to Climbers, which is possible in original Lemmings 2: The Tribes). Thus, some of the Hall-of-Fame levels may end up with new backroutes, or become unsolvable, if they are simply converted to SuperLemmix as they are. One way or another, I definitely want to create Lemmings 2-style levels including the Spearer and Grenader eventually (I already have a few I prepared earlier). While Lemmings 2 didn't have the Grenader per se, the Bazooker or Mortar came somewhat close, and the Spearer of course does exist in Lemmings 2, albeit in a somewhat different fashion.
The music, much like on Lemmings World Tour and Lemmings Open Air, are my self-recorded versions of the Lemmings 2: The Tribes tracks. Most of these are rock versions again, though I did resort to MIDI files for the orchestra pieces (Space and Circus), to make sure the orchestra instruments played all the right notes (which were then once again fed into the Garritan Personal Orchestra 4 VST instruments). The Classic Tribe track is a combination of two of my Lemmings World Tour tracks - the same two that Lemmings 2: The Tribes combines for the Classic Tribe (tracks 02 and 04 from the original rotation). If I ever manage to complete a Lemmings 2-inspired pack for SuperLemmix, you can be sure I will re-use these tracks, the same way Lemmings Open Air re-used the tracks from Lemmings World Tour.
The link can be found here: https://www.dropbox.com/scl/fi/774ehjwsqfaiud773oduq/Lemmings-Hall-of-Fame.zip?rlkey=v358v519pb94zeb69jepfn6xa&dl=1
Once again, the level titles are all based on song titles, this time songs that somewhat match the mood or topic of the respective tileset.
There are four ranks, ordered by the kind of award your music might earn:
Bronze, Silver, Gold, and Platinum
With all of this out of the way: On to the tribes!
The pack should be compatible with both NeoLemmix 12.13 (stable) and NeoLemmix 12.14 (Release Candidate).
Many thanks to kaywhyn for the extensive testing (as well as to ericderkovits for early testing).
With that, I can finally once again say: Let the show begin!

Lemmings: Hall of Fame is a NeoLemmix take on Lemmings 2: The Tribes: There are 10 levels for each of the 12 Tribe tilesets. However, the Tribe styles don't remain the same back-to-back, as they do when playing through an entire tribe in Lemmings 2. Rather, just like in classical Lemmings, there are 30 levels for each of the 4 ranks, for a total of 120 levels - just like original Lemmings.
The focus is on those NeoLemmix skills that overlap with Lemmings 2: The Tribes (Jumper, Shimmier, Slider, Laserer, Swimmer, Fencer etc.). Had the Spearer and Grenader made it into NeoLemmix, they would feature on a few levels, too. (There are a couple levels in here which used to feature Spearers and/or Grenaders briefly, during the time in development when they were available.)
There is of course still the option to convert this pack to SuperLemmix, once there is a stable version - or create a second Hall-of-Fame-style pack for SuperLemmix. Some of the physics already differ quite a lot between NL and SLX (such as Shimmiers being able to turn upward corners and transition to Climbers, which is possible in original Lemmings 2: The Tribes). Thus, some of the Hall-of-Fame levels may end up with new backroutes, or become unsolvable, if they are simply converted to SuperLemmix as they are. One way or another, I definitely want to create Lemmings 2-style levels including the Spearer and Grenader eventually (I already have a few I prepared earlier). While Lemmings 2 didn't have the Grenader per se, the Bazooker or Mortar came somewhat close, and the Spearer of course does exist in Lemmings 2, albeit in a somewhat different fashion.
The music, much like on Lemmings World Tour and Lemmings Open Air, are my self-recorded versions of the Lemmings 2: The Tribes tracks. Most of these are rock versions again, though I did resort to MIDI files for the orchestra pieces (Space and Circus), to make sure the orchestra instruments played all the right notes (which were then once again fed into the Garritan Personal Orchestra 4 VST instruments). The Classic Tribe track is a combination of two of my Lemmings World Tour tracks - the same two that Lemmings 2: The Tribes combines for the Classic Tribe (tracks 02 and 04 from the original rotation). If I ever manage to complete a Lemmings 2-inspired pack for SuperLemmix, you can be sure I will re-use these tracks, the same way Lemmings Open Air re-used the tracks from Lemmings World Tour.
The link can be found here: https://www.dropbox.com/scl/fi/774ehjwsqfaiud773oduq/Lemmings-Hall-of-Fame.zip?rlkey=v358v519pb94zeb69jepfn6xa&dl=1
A brief development history
Lemmings: Hall of Fame began development in June 2019; it was delayed multiple times, due to several skills being introduced during development - skills which I definitely wanted to feature in this pack (most notably, the Slider and the Laserer). I also took my time recording the music for it, though most of this was done last year in summer. kaywhyn's testing of the complete pack began in September 2023. Shortly afterwards, however, I moved house, so a bunch of other things had to be organised, only occasionally allowing me to look at tester replays, and fix the levels accordingly.
The final two delays were caused by a) Baldur's Gate III (that's on me
) and b) the announcement of NeoLemmix 12.14; I was ready to release the pack for 12.13 when the 12.14 Release Candidate dropped. This brief delay however gave kaywhyn and me the opportunity to thoroughly patch up one particular level on the Gold rank, "Lemplars of steel" - and I think I can speak for both of us when I say the level is better for it now. 
Finally, I just noticed while creating the level thumbnails that one of the Beach levels still had a black background - they're all supposed to have the blue background from L3 Egyptian, since the Beach levels in Lemmings 2 have a blue background, too. I hope I didn't forget changing the background on any of the Beach levels - if you still catch a black background on one, please report!
The final two delays were caused by a) Baldur's Gate III (that's on me


Finally, I just noticed while creating the level thumbnails that one of the Beach levels still had a black background - they're all supposed to have the blue background from L3 Egyptian, since the Beach levels in Lemmings 2 have a blue background, too. I hope I didn't forget changing the background on any of the Beach levels - if you still catch a black background on one, please report!

There are four ranks, ordered by the kind of award your music might earn:
Bronze, Silver, Gold, and Platinum
With all of this out of the way: On to the tribes!
Due to the size of the level images, I put them in a spoiler tag
BEACH

Sunshine Superlem

Lembada
OUTDOOR

Wild frontier

Welcome to the jungle
EGYPTIAN

Can you feel the Lems tonight?

Go down, Moses
CLASSIC

The Well-Lempered Clavier

Lemmings was my first love
CIRCUS

Being for the benefit of Mr. Kite

Blue Monday
MEDIEVAL

Avalon

Ai vis lo lop
HIGHLAND

Highland Lemmy

Bonny Portmore
POLAR

Trapped under ice

Black winter day
SPACE

Ziggy Stardust

Anywhere in the galaxy
SHADOW

Bad moon rising

In the air tonight
CAVELEM

Bright eyes

Back to the cave
SPORTS

Start me up

Another one bites the dust

Sunshine Superlem

Lembada
OUTDOOR

Wild frontier

Welcome to the jungle
EGYPTIAN

Can you feel the Lems tonight?

Go down, Moses
CLASSIC

The Well-Lempered Clavier

Lemmings was my first love
CIRCUS

Being for the benefit of Mr. Kite

Blue Monday
MEDIEVAL

Avalon

Ai vis lo lop
HIGHLAND

Highland Lemmy

Bonny Portmore
POLAR

Trapped under ice

Black winter day
SPACE

Ziggy Stardust

Anywhere in the galaxy
SHADOW

Bad moon rising

In the air tonight
CAVELEM

Bright eyes

Back to the cave
SPORTS

Start me up

Another one bites the dust
The pack should be compatible with both NeoLemmix 12.13 (stable) and NeoLemmix 12.14 (Release Candidate).
Many thanks to kaywhyn for the extensive testing (as well as to ericderkovits for early testing).
With that, I can finally once again say: Let the show begin!
