NeoLemmix Community Showcase at UKSG

Started by darkshoxx, June 27, 2026, 05:01:16 PM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

darkshoxx

I've gone through all the levels, they're really cool! If there's any others, do let me know.
Quick clarification, I'm not necessarily looking for difficulty (which is probably more impressive for people who already know neolemmix) but things that are visually interesting or unexpected gameplaywise, like trapping lems at spawn in "It's All About The Pentiums!". Wasn't there also a trick that made them rise vertically through a solid wall?
Basically things that vanilla players would think impossible or illegal.
Or just visually non-vanilla tilesets and sprites to show off.

Simon

#16
In DOS physics (not NeoLemmix, not Lix), climbers trapped inside solid terrain will ascend. A good showcase is geoo's challenge solution Youtube: Tame 13 (Thunder-Lemmings are go!) 100 % with one builder. The video was shot with the solution executed in Lemmix, which replicates DOS physics.

DOS also has the giant leap, a.k.a. y-slide. When a walker ascends a step height of 3-6 pixels, the walker doesn't instantly warp to the new height (unlike what he does for 1-2 pixels). Instead, he becomes an ... I call it ascender, Lemmix calls it jumper. He rises by 2 pixels per physics update until he arrives at the top. The bug arises from how the ascender/jumper doesn't memorize upfront the target height. Instead, every physics update, he tests anew for air at his current height. Wedge a builder brick into the top, and the ascender/jumper will rise until he finds a new top of the wall. I don't have a showcase.

-- Simon

IchoTolot

QuoteBasically things that vanilla players would think impossible or illegal.

Here I would maybe point towards levels where you need to know a bit more about a certain often overlooked mechanic involving the "lemming_id":

- Deceit's Lemmings [Mayhem 21]: Enter at your own risk...
- Lemmings Uncharted [Aquarius 15]: Simulation: FARO - Especially here it is extra devious!
- Lemmings United [Genocide 40]: Photo Finish

Maybe something with using the terrain of a constructive skill to extend a destructive skill.
Or even bouncing around other skills/lemmings with the help of blockers.

But in genereal I would say, here you are the best judge!
You know the crowd best and maybe looking a bit more around in a couple of packs the the most efficient method here.
My (and maybe kaywhyn's) YouTube channel could help in speeding up further search attempts.