Author Topic: [SUG] New skill - Ballooner  (Read 5944 times)

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Offline Strato Incendus

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Re: [SUG] New skill - Ballooner
« Reply #45 on: November 13, 2023, 06:55:12 PM »
Okay, then I’d also advocate for leaving it as it is. :D

I kind of foresee player complaints if somebody makes a level where everyone has to be assigned a Ballooner out of the hatch, rather than them all being pre-assigned.

Then again, I’m not a fan of levels with splat-height hatches, where you have to spend time assigning Floaters while simultaneously trying to build a splatform with some worker lemming. Usually, these levels only require a certain number of lemmings to be assigned Floaters (in this case, Ballooners) before the splatform is finished.

In contrast, I mainly use splat-height hatches if breaking the fall factors into the main solution somehow — rather than just being thrown in there as an additional challenge.
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels