Chilli Dog01 Flopsy verses The World: Heh I love the sunflower decorations! Not too difficult level to start and pretty decent puzzle as well.

Chilli Dog02 Stop the Press!: Another nice level! I like the concept that every platform has to be bashed out from both sides.
Chilli Dog03 The Gonalston Crossroads: I think my solution is mostly intended. Maybe I was a little bit more efficient in containing the crowd and that’s why I have some leftover skills.
Chilli Dog04 Let’s Go Rock Climbing!: This is clever! I like how the lemmings from the left side blow away the obstacle for the rightside lemmings through the thin steels. I also tried to bomb through the obstacle with lemmings from right side but I was always two or three bombers short.
Chilli Dog05 Whodunnit: I attached two different solutions on this level. Both of them use all the given skills, but I like second solution more since it’s more elegant and clean. Bombing part of the stacker wall with the lastly spawned lemming is very clever!

Chilli Dog06 Buzzkill: Not sure if this is acceptable or not. I have a feeling that the intended solution send a swimmer to the bottom of the level and use the waterfall to swim up again.
Chilli Dog07 Round and Round and Away We Go!: Definitely a backroute.

I have so many leftover skills.
Chilli Dog08 Pedalpusher: One of the hardest level from the entire pack so far! The hardest part was to realize I can’t invest any builder to push the top button, so I have to time the two climber so the second one can slip by while the first one dig away the part of the pole terrain.
Chilli Dog09 The Panic Room: This is one of my favourite level!

It’s very tempting to block right most zombie with a stacker, but you really need that stacker elsewhere. So I had to constantly feed the splitter so the zombie can’t come to where the normal crowd is. And in my solution, the last normal lemming barely enter the exit before the zombie touch him, and that’s really satisfying to watch!
Chilli Dog10 One Of Us Has Split Persnalities: I completely ignored the bottom right lemming, so I think my solution is not intended. But considering the title, is there a chance this is indeed intended?

Chilli Dog11 Madame Lemga: Another very nice level! The hardest part was the position of the first stacker so only one lemmings slip by an become a worker lemming. And also somewhat tight timer added additional challenge to the level.
Chilli Dog12 Detonator: Nice and easy level It was quite obvious what needs to be done. I don’t find this level particularly hard.
Chilli Dog13 My Own Worst Enemy: This one was also not very hard.(probably because I backrouted the level?) I like the position of the first blocker. It temporarily contains the crowd and later be released by cloned miner.
Chilli Dog14 Lemon Flavoured Rice Pudding!: Wow this one was close! My last lemming enter the exit with only 1 second left on the clock! I generally like the level which multiple worker lemmings have to cooperate in order to complete the level like this!

Chilli Dog15 Pseudologia Fantastica v2: I love the theme of this level! To finished the platformer bridge in time, the worker lemming have to do non-stop platforming and all other lemmings have to collect platformer pick-ups scattered all over the level. This level reminded me of a Icho’ LOTY winner level “Revenants”. Basically both level require you to navigate crowd to here and there with blockers and also have to release all the blocker at some points.
Chilli Dog16 Check My Eyelids For Holes!: This level is one of the hardest levels of the entire pack imo. Especially you have no choice other than using blocker to contain the crowd but there’s no easy way to release him safely, that was the hardest part. I used ‘using stacker to break the fall’ trick from Ring18 Static Space Lover, and it work well! Also the stacker+basher tricks to make a step up for the crowd was also very hard to see.
Chilli Dog17 The Other Way: This is definitely a backroute. Very cheesy solution.

Chilli Dog18 & Knuckles: This level was also very difficult one. There are so many deadly place for climbers and avoiding them was the main difficulty points.
Chilli Dog19 It’s Tea and Biscuits Time!: This level is one of my favourite levels!

I like the fact that I have to send exactly the 1st and 4th spawned lemmings to the teleporter, so the latter one teleported while facing left, otherwise they are not close enough to pass through the trap by sacrfincing one.(or considering that I have a leftover blocker, there’s also possibility that I just overcomplicated things.

) Rest of the solution was pretty nice too. I cloned the shimmier and bomb away some terrains so one stacker is enough to get the crowd up. Connecting the miner with two builders was also very nice.
Chilli Dog20 Time To Get Closer: This one was quite easy. I almost immediately saw the solution+talisman

Chilli Dog21 14 Hour Supernova: And the final level of the main rank! I felt like it's more challenging version of Final Frustration from Nepsterlems although FF is probably slightly more difficult if you want to get the talisman. I didn't realize there's teleporter and receiver, so I did brute force all the way through OWWs with destructive skills shenanigans

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