War1 I Demand A Builder! : Some nice tricks are included and not that hard I think.
War2 Well of Eternity : I felt this level is also somewhat easier than the level in previous rank. But I had fun playing this level.

War3 Stairs Of Sacrifice : Did I backroute this? I have some leftover skills.
War4 Don't Feed The Clams! : Finding the solution, I feed lots of lemmings to the clams

War5 Up The Fly Tower : This is an amazing level. Nice use of updraft and gliders!
War6 May The Skills Be With You : Those pick-up skills at the right bottom were all decoy!?? I didn't notice that early so I felt I was always in 1 builder short.
War7 Temple of Ichot'olot : I smell a backroute. I save 100%.(which means I didn't use a bomber)
War8 Mount Lemmerest : What a masterpiece! I think this is an artistic work rather than a lemmings level.

War9 DYNAmic Circuit : I think this level is similar but more difficult version of "I Demand A Builder!". And also assigning blocker right in front of closed exit is so creative.
War10 Beam Me Up Lemmy! : Oh if a lemming that doing something pass the teleporter, that lemming continue his job at the receiver! Thank you for teaching me this. I got some inspiration for making my own levels.
War11 Hellraisers : I got a floater left. But I think I did lots of intended things so I guess it to be a minor backroute or acceptable variation..?
War12 The Climbing of the Zugspitze : Awesome layout with fitting song! Is Zugspitze a name of a mountain?
War13 Climbers Of the Swamp : Yes. That blocker in the air is the trick that I really like! I thought I can use this trick to change the directions of falling lemmings in the mid-air. And you teach me other ways to use this trick!
War14 There's Something In The Water : The title of the level was a huge spoiler.
