Author Topic: Lemmings Open Air [30/120 levels completed]  (Read 303 times)

0 Members and 1 Guest are viewing this topic.

Offline Strato Incendus

  • He who usually only makes it up to rank two
  • Posts: 490
  • Old Formats Fundamentalist
    • View Profile
Lemmings Open Air [30/120 levels completed]
« on: December 31, 2018, 12:12:54 am »
Thanks to Nepster's release of the Shimmier ending the year on a high note, I was able to finish the last couple of levels of the first set of 30 from my upcoming pack.
Obviously, with the Shimmier included, it's going to be a New Formats-exclusive at last! :thumbsup:

I hereby announce the successor to Lemmings World Tour:



I'm still sticking to the music theme, as evident - all the levels are still going to be named after songs, and the tracks are still the ones I recorded for LWT.
Hence, please simply download the music pack from the Lemmings World Tour thread (link is in my signature).
You're also going to need my two custom tilesets for this pack, Money and Autumn. Get them here.

However, this pack is supposed to feel more like classical Lemmings again - meaning mostly original and ONML tilesets and more abstract level shapes, rather than the specific geographic locations you can find in LWT.

That's also the reason why I'm going with the classic level distribution of 4 x 30. The rank names so far are intended to be:

Soft, Loud, Heavy, Hardcore

Meaning we don't go from unknown to very popular songs, but levels are arranged in increasing order of heaviness! :evil: Which means this time the levels from the lower ranks are probably going to be the more famous ones, because they are more mainstream ;) .

These current 30 levels however are taken from all four ranks, only roughly sorted by difficulty relative to each other and compiled into a single rank called "Demo Tape". Since there are no introductory levels, I as the creator have a hard time assessing their difficulty; I just threw every nasty thing at the player I could come up with :thumbsup: .

Hence, I think it's safe to say that knowledge of the tricks from the Noisemaker rank in Lemmings World Tour is required to beat these levels! Whether you've acquired this knowledge by actually playing Lemmings World Tour, or already knew those tricks prior to that from elsewhere, that is completely up to you. ;)



There's certainly going to be a focus on Metal songs in the higher ranks, and that is also the flavour behind this pack: This time, we're not touring the world; instead, all the world is going to gather in one place for a huge open air festival. Hence, I made the logo a little darker and swapped out the globe for an additional guitar that looks the part :D .
The title is obviously a homage to one of the biggest metal festivals on Earth, Wacken Open Air.

I already recoloured the background and the rank signs. Let me know how you like this darker look; I'm a little undecided on it so far. On the one hand, it seems like a nice switch from Lemmings World Tour; on the other hand, I want this pack to feel like original Lemmings, so using the standard brown- or the green background (like on standard Lemmings for Mac) would increase the Nostalgia.

Since my New Year's Resolution is "I'm going to make my levels more backroute-proof!", here are 30 of the eventual 120 levels for you to enjoy and test.
I'm not going to pick any private testers, I like to test my packs "in the field". Meaning: Everyone who is interested can have early access, but don't be disappointed if you find a backroute! ;) In fact, that's the main purpose of playing at this stage. So if you're someone who enjoys discovering such unintended solutions ;) , you're invited to take a shot at it!

Speaking of shots, here are some example pictures of the "classical" levels in standard styles, plus one of each in my custom graphic sets:


Lems just wanna have fun


I was made for loving you, Lemming


Both sides now


I need a dollar


Wake me up when September ends


"Both sides now" is one of three Shimmier levels so far.
"I need a dollar" showcases the Money tileset; "Wake me up when September ends" is another demonstration of the Autumn tileset, which you may already be familiar with.

One last thing: The first level of this demo is also intended to be the actual first level of the pack, just like the very last level of the demo is supposed to be the last level of the final rank.

Since I already mentioned there are going to be four ranks, feel free to make suggestions on which levels should go higher or lower. The title may probably change in the process, because if a level goes lower, it shouldn't be a metal song, and if it goes higher, I need to find a metal title that goes along with it. But in general, all the levels are free to move around.

Also, I'm always open for suggestions which song titles should go in here! ;) One of the main things I want to avoid at all costs is that this pack could end up just looking like "the rest of all the semi-famous songs that didn't make it into Lemmings World Tour". It should be able to stand on its own as a music-themed pack, still feeling somewhat complete, not like an arbitrary selection of titles where so many legendary ones are missing (because they already appeared in LWT).

Finally, my custom success- and failure jingles are part of the pack again, included as .ogg-files. If anyone knows how to make them work in New Formats, please let me know! ;) Simply putting them in the overarching levels folder apparently isn't enough.


Happy new year everyone, and I hope you're going to have fun in this Lemmings Rehearsal Room! :)
« Last Edit: January 06, 2019, 12:42:02 pm by Strato Incendus »
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour, my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems, a more flavour-driven one, 150 levels
Pit Lems, a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for NeoLemmix 1.43 full of gimmicks, 170 levels

Offline nin10doadict

  • Posts: 316
  • Guy who constantly misses the obvious
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #1 on: December 31, 2018, 02:31:52 am »
Custom success and failure chimes need to go directly into the 'sound' folder in the NeoLemmix directory. They must be named success.ogg and failure.ogg respectively. I have a small collection of different ones, so I have an extra folder in there to hold them so I can swap them as I wish.

I might dive into the testing of this a bit later. Tomorrow, perhaps, as I have to go to work soon.

Offline Strato Incendus

  • He who usually only makes it up to rank two
  • Posts: 490
  • Old Formats Fundamentalist
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #2 on: December 31, 2018, 10:06:09 am »
Yeah, I know you can replace them on a general level, i.e. for all packs simultaneously, by putting them into "sounds" - I'd like to use them on a pack-based level, especially since several users like to swap them out and use individual jingles for their respective packs. ;)

At least that was possible in Old Formats... :D
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour, my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems, a more flavour-driven one, 150 levels
Pit Lems, a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for NeoLemmix 1.43 full of gimmicks, 170 levels

Offline nin10doadict

  • Posts: 316
  • Guy who constantly misses the obvious
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #3 on: January 01, 2019, 02:24:30 am »
Well, I can say one thing...
These levels are way too hard for me to solve without massive time investment. I couldn't figure out any of them.
Seems your levels just keep getting harder. Some might enjoy that. I don't. :devil:

Offline Strato Incendus

  • He who usually only makes it up to rank two
  • Posts: 490
  • Old Formats Fundamentalist
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #4 on: January 01, 2019, 10:15:13 am »
Thanks a lot for the feedback, nin10doadict - and for investing time into trying to solve these! ;)
I hope it didn't get too frustrating for you; if this is not the type of level that you enjoy, my preceding packs with lower difficulty are still available to you, of course! ;)

Given that you were perfectly capable of solving Pit Lems, I think Lemmings World Tour is indeed the next in line on the difficulty scale. ;)

Paralems is way too easy, and I think you already played most of it anyway.
The difficulty of Lemmicks is hard to assess because of the frequently changing game mechanics - some might find it easy to quickly adapt to the changes introduced by the gimmicks, others might not.

LWT seems to fill an important gap between very easy packs, like those by Yung Gotenks, and really hard packs like SEB Lems and Lemmings Reunion. I'd say it's somewhere between Arty's SubLems and Nessy's Lemmings Migration - those are the only packs I was able to beat in their entirety (still with some help) before creating LWT.

Indeed, increased difficulty is what I'm going for now, so your feedback is a valuable hint that this seems to work out so far. (Because I remember you being able to solve the Noisemaker rank, and now this is a step further.)

The goal is to cater to different audiences. For LWT, some users got bored of it because the difficulty remained on the same level for too long (the slope of difficulty increase is there, but so flat over the course of the myriad of levels that you barely notice it). For people like IchoTolot and Nepster, LWT is probably too easy anyway. So maybe Lemmings Open Air is going to be something they might enjoy as well.

I won't say it's necessary to solve the entire Lemmings World Tour before attempting this pack (which one could be inclined to think since this is the follow-up), but the main difference is that I demand a lot of the tricks from the Noisemaker and Amateur rank from the player without prior announcement.
« Last Edit: January 02, 2019, 01:39:51 am by Flopsy »
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour, my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems, a more flavour-driven one, 150 levels
Pit Lems, a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for NeoLemmix 1.43 full of gimmicks, 170 levels

Offline nin10doadict

  • Posts: 316
  • Guy who constantly misses the obvious
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #5 on: January 01, 2019, 06:58:02 pm »
There's also the fact that I tend to take long breaks from the game, which thus causes my skills to deteriorate and make it harder to get back into the game again.

Plus, with my new full time job starting up soon I will have a lot less time to just sit down and bang my head against a hard level. That said, I did figure out the first level within two minutes after taking a second look at it, so it might just take some time to get back into the groove. :D

I also solved level 3 (the first shimmier level) and I think the bottom block with the water needs left-only arrows on it. Without them the walkers and the second shimmier are unneeded. Replays for these two levels are attached.

I'll see if I can keep chipping away at some of the other levels and post some more replays later.

Offline Strato Incendus

  • He who usually only makes it up to rank two
  • Posts: 490
  • Old Formats Fundamentalist
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #6 on: January 01, 2019, 09:47:37 pm »
No worries! I'm not really making progress on the pack I'm testing for IchoTolot, for pretty much exactly the same reasons ;) . Every level any forum member finds the time to test counts, because that's one potential backroute less the first official release is going to have.

Quote
I also solved level 3 (the first shimmier level) and I think the bottom block with the water needs left-only arrows on it. Without them the walkers and the second shimmier are unneeded.

Completely correct. ;) Wow - you've spotted the intended solution and what was missing to enforce it in the same breath! ;) Thanks a lot! This goes to show how I as a level creator can overlook the most basic things.

Doesn't look too good for my New Year's Resolution already... :evil:

Level 01 was exactly as intended.

I've added the one-way arrows to Level 03 and exchanged the respective file in the ZIP folder in the starting post.
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour, my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems, a more flavour-driven one, 150 levels
Pit Lems, a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for NeoLemmix 1.43 full of gimmicks, 170 levels

Offline nin10doadict

  • Posts: 316
  • Guy who constantly misses the obvious
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #7 on: January 05, 2019, 02:40:17 am »
Progress update!
I can't load a few levels due to missing tilesets. I found your autumn and money sets, but can't find the new format version of Gigalem's Tree-mod set.

I also think I broke a fair number of levels. Most of my solutions that I've found feel like cheese in one way or another.

I'm pretty sure how to do level 4 and level 7, but...
Spoiler (click to show/hide)

Offline Strato Incendus

  • He who usually only makes it up to rank two
  • Posts: 490
  • Old Formats Fundamentalist
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #8 on: January 05, 2019, 03:37:16 pm »
Thanks a lot again for your replays, nin10doadict! ;)

First things first, about the missing tilesets: All my versions of GigaLem's updated Lemmings Plus tilesets have a change date of 12-31-2018. That was when I installed the latest experimental version with the Shimmier. So I guess the standard download of NeoLemmix includes all these tilesets by now. But to be on the safe side, I've uploaded them again as separate New Formats versions in the respective thread, because said thread only contains the Old Formats versions so far.

Get them here.

On your replays (click to show/hide)

The updated version is attached to the starting post!
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour, my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems, a more flavour-driven one, 150 levels
Pit Lems, a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for NeoLemmix 1.43 full of gimmicks, 170 levels

Offline nin10doadict

  • Posts: 316
  • Guy who constantly misses the obvious
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #9 on: January 05, 2019, 10:25:27 pm »
Replies:
Spoiler (click to show/hide)
I also just solved level 22, which took about 3 minutes. Pretty sure my solution is intended, I needed everything and it felt solid.

Also, level 15 is desperately broken. :-[:evil:
« Last Edit: January 05, 2019, 10:45:27 pm by nin10doadict »

Offline Strato Incendus

  • He who usually only makes it up to rank two
  • Posts: 490
  • Old Formats Fundamentalist
    • View Profile
Re: Lemmings Open Air [30/120 levels completed]
« Reply #10 on: January 06, 2019, 01:08:34 pm »
Level 22 is intended.

Level 15 was another case of me forgetting badly needed one-way arrows. Luckily, that also consequently means it was an easy enough fix :) . The updated version is attached!

Spoiler (click to show/hide)
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour, my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems, a more flavour-driven one, 150 levels
Pit Lems, a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for NeoLemmix 1.43 full of gimmicks, 170 levels