There is no bug here, and it is even explained in the
Editor Guide topic (unlike the locked exit thing, which admittedly could've been explained better - and hopefully is, now).
This is also not an "obscure case" - the need to have overlapping one-way and non-one-way arrows without straight edges between the sections occurs very frequently in rough-edged tilesets, and even from time to time in non-rough-edged sets. For example - try to replicate
this without these more-flexible one-way options (note that the one-way arrows cover the entire column in the middle - top to bottom - without touching the thin platforms at all).
Topic closed.