Hello folks

Here is my document, outlining my complete thoughts and experiences playing PimoLems. It is a companion to my previous similar effort on the subject of DoveLems, and the goal is to document what was an amazing experience of expanding my Lemmings horizons, as well as laying out the similarities and differences between the two packs that I noticed. I doubt I will do such a complete analysis of a level pack again.
I see that a number of you downloaded and potentially read at least some of my DoveLems document. I hope it is of interest, the observations are quite personal, and I am not as seasoned a designer or player as many of you forum regulars. I did want to bring up a few specific levels where I have questions for Icho about changes he's made (at least I assume it must have been him). These are all brought up in the document, but obviously I can't expect everyone to slog through that on the off chance they'll run across these points and then be compelled to respond...
Windy 11: "From Pillar to Post": I really question the added steel on the leftmost platforms, which prevent you from digging through from a higher level, as Pieuw's original solution on his YouTube uses this possibility, and I strongly think levels are better with more solutions, so long as they are roughly equivalent in spirit and difficulty, which I think these two (Pieuw's and mine/Icho's) are. Is there a backroute that this seals up that would otherwise completely break the level?
One 10: "Bombing All the Way Home": In a similar vein, I much prefer the idea of this level as one with several different approaches, like the one from the creator himself, which is ingenious, and now seemingly not possible. This level really, for me, seems to have lost some sense of richness with the removal of that one builder, essentially forcing the current solution. Would like to know if others agree with me. Sometimes removing all backroutes makes a level disappointingly one-dimensional in this way.
All other levels I really appreciate the changes and see that this makes them much stronger

Great to hear that you're thinking of taking on United. While absolutely not required, seeing how you started Reunion some time ago, I still suggest finishing that pack before taking on United. I'm not just saying this because United is a sequel pack to Reunion, but rather I feel one's transition into United should go as smoothly as possible, and this can certainly help. Again, it's not necessary in any way to finish Reunion before playing United. Just a thought. Or, you could even do both concurrently. If you ever get horribly stuck on United, you could then play some Reunion or some other packs in the meantime. It is normal to get stuck, so don't worry if it happens. Happens to me all the time, even in packs that aren't anywhere near as difficult as United or Nepsterlems, for example. Either way, prepare for an extremely long and very difficult journey, considering it's a 200+ level pack (currently 238 levels) and the huge amount of tough nuts in the pack. Despite the very high difficulty, I still recommend United, as it's just a very well-done pack in so many ways. It's probably my most favorite level pack that I've finished solving currently, although I still like all the other packs I've finished playing very much as well.
Yeah I just got a little bored of Reunion, not because it's intrinsically boring, just I'm getting a little tired playing all these packs from the Lemmini era when there are bigger and newer things to explore! But what you suggest is a good idea, I'm sure I will use many other packs as breaks from United, I'm almost finished with Pacifism, although obviously this still leaves me only at the foothills of the mountain. Having a great time so far, there's a sort of wonderful exhilaration to some of the designs, it's a whole beautiful mysterious world to explore. I also tried some early levels from a bunch of other packs, like SEBLems, Doomsday Lemmings, and MazuLems. Some fun things! I should try NepsterLems too, given your comments elsewhere on its quality and difficulty. Also I think I will be enjoying your let's plays, I started watching Doomsday Lemmings, and I'll see if I can play it along with you (not in real time though of couse).