Author Topic: [NeoLemmix] PimoLems [Difficulty: Medium]  (Read 29789 times)

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Online kaywhyn

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Re: [NeoLemmix] PimoLems [Difficulty: Medium]
« Reply #120 on: November 13, 2022, 10:47:02 AM »
And finished the remaining 3 ranks and hence the entire pack once again. My entire replay collection is attached. However, it's my first completion of the New Formats NL version where most of the levels differ from the Lemmini version, like some being more backroute proof. Some proved to be quite challenging in its current form! Nevertheless, it definitely reminded me of how great this pack of old is :thumbsup: It's crazy how it's nearly been 10 years since it's been out and is still a very highly regarded pack today even if some of them are backroutable on both Lemmini and NL. Pieuw did a great job with it, and Icho did great with the conversion to NL and making adaptations wherever needed to conform to NL standards and to simulate the Lemmini intended solution as closely as possible. Well done, gentlemen! :thumbsup:

Let's see how many backroutes I managed to find in my playthrough ;) There's definitely some.

One Rank Feedback

Definitely the rank I was looking forward to playing again after so long, as I love time limits, 1-minute levels in particular. Though these levels are overall short, it doesn't mean they'll be easy! Indeed, some of them still took much thought to get solved, especially as I don't remember most of the solutions, but overall I had a great and fun time figuring them out all over again :thumbsup: Unfortunately, some of my solutions scream backroutes here :P Yes, backroutes in the One rank :laugh:

Spoiler (click to show/hide)

Special Rank Feedback

There are only 5 levels here, but they're all in the Castle tileset. Pieuw only had 3 levels for the Lemmini version, but when Icho converted the pack to NL, he decided to take two of his Castle levels from Reunion and add them to the rank to make a nice number of 5 levels for the rank. They're both found in the Nightmare rank of Reunion.

Not much to say here other than I really like Special 2 and I remember Special 3 being a hard one. I think I remember getting up the level in a different way for the latter on Lemmini, though. For NL, it looks hard, but is actually simpler than it looks.

Spoiler (click to show/hide)

For Special 1, it's a nice 1 lemming level, although my main gripe is the wonky books terrain, but you can easily use CPM to see where all the nuisances of the gaps in it are. Even without it on Lemmini, it is climber friendly, so no need to worry about some overhang blocking the climber.

Special 5 is a level that I was stuck on for a few weeks when I first encountered it in Reunion. It was the level I was stuck the longest on in the pack back in the days. I believe one difference is that you're allowed one more loss on Lemmini than here.

Extra Rank Feedback

To finish off the pack is a set of 20 levels for the Extra rank, which is almost like a Bonus rank in a way. These are levels which Pieuw felt didn't fit anywhere else in the pack. Just like the 3 ranks before this, the levels start off easy but progressively get more difficult as you go along in the rank.

Spoiler (click to show/hide)

Well, I must say it was wonderful playing through the pack in its entirety again after so long but with all the convenience tools of NL :thumbsup: It definitely made me remember how great the pack is even today. Despite the rages of the many restarts on Lemmini, I still liked the pack then, and I certainly like it way more now with it available on NL. Once again, nice job to Pieuw for a wonderfully made pack that still holds up very well to this day and to Icho for the nice work on the conversion to NL and adapting the glitch levels to work! Cheers gentlemen! :thumbsup: - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog:

Offline Pieuw

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Re: [NeoLemmix] PimoLems [Difficulty: Medium]
« Reply #121 on: November 13, 2022, 12:25:44 PM »
Thank you Kaywhyn, it was really interesting to read your feedback. :D I'm glad the pack still holds up today, mainly thanks yo Icho's work!
As you pointed out some levels are a bit frustrating, even on Neolemmix, and I wonder how past me could be ok with putting some of them in the pack :crylaugh:
Now have fun with the Lemmini version, and please accept my sincere apologies for this ordeal :XD:

Offline IchoTolot

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Re: [NeoLemmix] PimoLems [Difficulty: Medium]
« Reply #122 on: November 20, 2022, 08:30:44 PM »
V 3.5 is out! :)

Backroute fixes based on kaywhyn's replays:

- 1 05 (added steel)

- 2 13 (added flamer)
- 2 14 (added trap)

- 3 05 (1 builder is now a pick-up)
- 3 07 (exits now have limiter)
- 3 08 (added trap)

- 4 07 (extended OWW)
- 4 09 (added OWW)
- 4 13 (changed exit area, added OWW)
- 4 15 (added steel)
- 4 17 (added trap)
- 4 18 (added trap, 3 builders are now pick-ups)

- 5 04 (removed the blockers)
- 5 12 (removed the bomber, added a OWW)

- 6 10 (1 builder is now a pick-up)
- 6 15 (removed 1 builder)
- 6 18 (1 builder is now a pick-up)

- 8 08 (added a OWW)
- 8 15 (2 builders are now a pick-ups)
- 8 18 (some terrain changes)

Online kaywhyn

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Re: [NeoLemmix] PimoLems [Difficulty: Medium]
« Reply #123 on: November 26, 2022, 12:07:14 AM »
Resolved all updated levels in the previous post :) My entire replay collection is attached, but you just need to check the 20 updated levels from the previous post. Most of these now feel intended, with the only ones I feel that are still a bit hackish being Hurricane 17 and One 15. In the former, I simply used a builder as a delay and hence it might still be acceptable, but I feel as if that builder could be put to better use. The latter is almost the same solution as last time.

The only real backroute left that I still managed to re-backroute I think is Hurricane 13 :P - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: