V 3.2 is out!
With a ton of backroute fixes thanks to Challenge replays and Swerdis:
- 1 14 (extended the OWWs)
- 2 01 (Parts of the glass sides are now steel)
- 2 09 (Extended a trap, exits are now limited to 1 lemming)
- 2 11 (A bomber is now a pick-up skill)
- 2 12 (Added a OWW + ice blowers)
- 2 14 (some minor terrain changes)
- 3 03 (added steel)
- 3 04 (4 builders are now pick-ups)
- 3 08 (added steel, extended traps)
- 3 17 (added a 3 min timer + steel)
- 3 18 (added steel)
- 4 01 (added steel)
- 4 02 (added fire)
- 4 03 (added steel, removed a OWW)
- 4 04 (a digger is now a pick-up skill)
- 4 09 (added a trap)
- 4 11 (Moved the entire level to the edge and reduced level size)
- 4 13 (narrowed the gaps, 2 builders are now pick-ups)
- 4 15 (added steel, added OWW)
- 4 17 (added more traps)
- 4 18 (added steel and extrended traps)
- 4 19 (added trap)
- 5 02 (added steel)
- 5 12 (removed some chain terrain)
- 5 16 (added some terrain)
- 5 17 (added a OWW)
- 5 18 (added steel, added a trap)
- 5 20 (terrain changes, there are now 2 exits with save requirement-1 capacity)
- 6 05 (added steel)
- 6 10 (a builder is now a pick-up skill)
- 6 11 (added a OWW)
- 6 13 (some terrain changes)
- 6 14 (some terrain changes)
- 6 16 (added steel)
- 6 17 (a basher and a builder are now a pick-up skill)
- 6 18 (some terrain changes)
- 6 19 (added steel)
- 7 02 (2 builders are now pick-up skills)
- 8 10 (removed the blockers+bombers)
- 8 14 (added fire)
- 8 15 (the blockers are now pick-up skills)
- 8 16 (added steel)