Hey everyone

I'm happy to announce that the
Lemmini Level Pack I've been working on for quite a long time is now ready ! It contains 120 levels divided into 6 ratings and 23 bonus levels. This includes some of the levels I made for my
Lemmings 2007 pack (sliiiiiiightly improved though), levels from my 4 previous Lemmini packs and levels I made especially for this new big pack. I also added new tunes that come from
The Mod Archive (I did not compose them myself).
If you're wondering about the name ''PimoLems'', it is a matter of first name and last name. I just followed the examples set by MazuLems and DoveLems.
DownloadDownload link hereThe archive contains :
- The Read Me file
- The codes list
- The levels folder
- The tunes folder
- The Castle tileset folder
How to Install - You need
Lemmini to play this pack.
- Put the "PimoLems" folder into the "levels" folder of Lemmini.
- Put the content of the "music" folder into the "music" folder of Lemmini.
- Put the "Castle" folder into the "styles" folder of Lemmini.
- You're good to go !
Ratings1 – CalmBeginning with the calm rating, you'll find kind levels in terms of difficulty, time and % of Lemmings to save. Don't get used to it though.
Difficulty ~ Fun / Tricky.
Calm 07 - Lemstones
Even if these levels are easy, you won't have to ''Just Dig!'' 2 – WindyThe wind is rising, making your hair raising. A sign that puzzling levels are coming ! They are very gentle ones, though you may lose some hair if you don't apprehend them correctly.
Difficulty ~ Tricky to Taxing.
Windy 06 – Diggers Mania
Be warned that strange architectures may occur. Do not let them distress you. 3 - StormyThere's a storm coming, and it's a serious one. Puzzles are getting tougher, bombers suddenly like to walk and even a few glitches slipped into some levels (see below for more information about glitches).
Difficulty ~ Taxing to Mayhem.
Stormy 15 – So Logical
Some of the Stormy levels may try to make you believe they are piece of cake. Don't trust them. 4 - HurricaneAbandon all hope ye who enter here. And grab something solid if you don't want to fly away in the wind. We're dealing with harsh levels demanding serious thinking, precision, and they're quite tight on time.
Difficulty ~ Mayhem and beyond.
Hurricane 10 – How To Prevent a Mass Suicide
Well, I'm sure you'll find a way to show them the way. Anyway. 5 - PickaxeWe're not in the standard ratings anymore. This one is all about miners, miners, miners. Because yes, I love miners. This skill offers so many possibilities and craziness ! So, here are levels where you'll have to execute various tricks involving pickaxe manipulation.
Difficulty ~ Tricky to beyond Mayhem.
Pickaxe 18 – Lemmings on the Road to Ruin
Don't let this one ruin your day, cross your fingers and you'll be on the high road. 6 - OneAnother non-standard rating that only contains one-minute-levels. Who likes to be rushed by the clock ? I don't, but I made 20 of these levels anyway.
Difficulty ~ Tricky to beyond Mayhem.
One 08 – Baptised With a Perfect Name
Well, I think it's pretty obvious that you have to HURRY UP here. 7 - SpecialThis special rating only contains 3 levels I made with the Castle tileset (from the game Nicky Boum) that I created years ago. There may be more of them to come in the future.
Difficulty ~ Tricky / Taxing.
Special 03 – Marble Gallery
Will you be able to get past the marble ? 8 - ExtraHere's the additional rating, containing levels that did not make it into the ''real'' ones. Most of them had too many backroutes or were too lame to fit anywhere else. I included them in this pack anyway as bonus levels, because the more the better !
Difficulty ~ Fun to Mayhem.
Extra 10 – Backward Train
Don't even ask about the title. A word about the glitchesI know everyone isn't fond of glitches, I personally see them as a way to explore new possibilities and some of them are simply mind-blowing. I consider as a glitch something that is not supposed to happen at all, doesn't make sense or is really obscure. Just to be clear, I didn't use hardcore glitches in these levels. One of them is tricky to figure out but the others are not that bad and most of them are fun to execute. My goal is not to use glitches to make impossible levels, but to make them entertaining. Note that some of the game mechanics are quite strange but are not glitches, though. You'll find in the
Read Me file the name of the 6 levels that have a glitchy solution.
FeedbackIf you have anything to say about this pack, please do. It is now ready to be released but faaaar from perfect, and I guess it will be in constant progress forever. So if you have any remarks, suggestions, if you think a level is misplaced in its rating, or if a title sounds incorrect (English is not my native language)... I'm opened to any feedback, good or bad.
You will find many ways to contact me in the
Read Me file.
Now there's only one thing to say... have fun ! I hope you will, anyway.
