Here are my lists for Lemmings 2 and Lemmings 3D.
Lemmings 2: The TribesBest:5: Circus 8 -- PLAY THAT FUNKY LEMMING: Many obstacles and a roundabout way to the exit make this a fun level to play.
4: Space 6 -- Lunar Olympics: One of the best “hero levels” ever made.
3: Classic 4 -- Tension Sheet, Good Idea: A great puzzle in which the floor route is the intended solution.
2: Polar 9 -- It’s all up hill: An epic level that’s more than just a building exercise.
1: Sports 8 -- Run the Risk: Another long, challenging level with many possible solutions.
Worst:5: Sports 1 -- Ceci n’est pas une pipe: This is really a pointless level, and you lose two lemmings for no apparent reason.
4: Shadow 10 -- Moonbeams: A building exercise and an anticlimactic way to end the Shadow tribe.
3: CaveLem 5 -- This is the Pits!: This level is riddled with evil traps, and has a blatant backroute solution.
2: Medieval 9 -- LEMMING IN DISTRESS!: That %#&@ dragon is
the most evil trap in the game.
1: CaveLem 7 -- Deadly Exit: This is my least favorite type of level -- one in which almost the entire premise is avoiding the traps.
Lemmings 3DBest:5: Level 61 -- The Five Arches: A fun level that is tricky to figure out.
4: Level 75 -- Hole in One, Two, Three!: A tricky 100% level that forces you to control the crowd efficiently.
3: Level 78 -- Castle Peralus: A classic puzzle that is unfortunately marred by several backroutes.
2: Level 79 -- Tuther Circus Level: One of the best puzzle levels in the game.
1: Level 76 -- Fun Fair: An epic climb up a Ferris wheel with a brilliant solution.
Worst:5: Level 58 -- Snake: Turn, bomb, turn, and repeat seven more times.
4: Level 13 -- Tower of Stone: Turn, turn, turn, build, etc., and then you lose all but 20 lemmings in the end.
3: Level 70 -- The Hanger: Another “bunch them up and lead them through the trap” level. I hate these with a passion.
2: Level 32 -- Dot to Dot: A very tedious level in which many lemmings are lost, unless you find a backroute.
1: Level 73 -- The Catacombs: A completely pointless maze that becomes quite simple once you map it out.
Lemmings 3 and Lemmings Revolution are coming soon.
2: Classic 4 - Very cruel to make you jump 12 individual lemmings, in a tight space, so early in the level set.
You might want to take another look at that level, because there is a better way to do it. Consider it a challenge to complete the level without a single jumper.