Author Topic: How many levels can be solved with a 99 release rate?  (Read 35766 times)

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Offline Clam

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Re: What levels could be solved with a 99 release rate?
« Reply #15 on: July 29, 2009, 09:20:24 AM »
I haven't been through them properly to see which can be done with 100% saved. Although, it's probably not much more difficult to see which ones can, even without actually playing them.

Offline Dullstar

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Re: What levels could be solved with a 99 release rate?
« Reply #16 on: July 29, 2009, 09:30:12 AM »
Can't remember level stats off the top of my head.  Does Taxing 3 require 100% (I'm talking the level itself)?  If you can't do it, Clam Spammer and ccexplore could probably figure it out for you.

Offline Clam

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Re: What levels could be solved with a 99 release rate?
« Reply #17 on: July 29, 2009, 09:41:02 AM »
You've got 30 of every skill, minus blockers. It's not too difficult to improvise something. Here's one way to do it:

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Let two lemmings go ahead, one to dig a hole and one to build to the exit. Use builders to delay the next 15 or so lemmings so the digger can dig down far enough to hold the crowd.

And yes, it does require 100%.

Offline Dullstar

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Re: What levels could be solved with a 99 release rate?
« Reply #18 on: July 29, 2009, 09:55:56 AM »
Thanks.

Offline Minim

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Re: What levels could be solved with a 99 release rate?
« Reply #19 on: July 29, 2009, 09:59:26 AM »
I solved Taxing 3 at last! :D that was a very difficult level indeed. It's probably as hard as Taxing 9 as Clam Spammer mentioned.

These were the skills I used to solve Taxing 3:

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Diggers, bashers, builders and bombers (Only joking!)
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Dullstar

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Re: What levels could be solved with a 99 release rate?
« Reply #20 on: July 29, 2009, 10:30:37 AM »
If that's the highlight to read thing, you did it wrong.

Offline Minim

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Re: What levels could be solved with a 99 release rate?
« Reply #21 on: July 29, 2009, 10:42:01 AM »
If that's the highlight to read thing, you did it wrong.

I know. :-[ I'm still a little bit inexperienced at the forums.

Back to the project, I've solved Havoc 2 and Havoc 8 so far. :)
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Clam

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Re: What levels could be solved with a 99 release rate?
« Reply #22 on: July 29, 2009, 10:51:01 AM »
If that's the highlight to read thing, you did it wrong.

Come on now, help the newbie out rather than criticising...


Here's the code for spoiler text:

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*spoiler text goes here*

#DEE7EF or (222, 231, 239) is the background colour of the quote box. Thus if you make the text this colour, it becomes invisible.

Offline Minim

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Re: What levels could be solved with a 99 release rate?
« Reply #23 on: July 29, 2009, 12:26:11 PM »
Thanks for helping out! 8) I was thinking there was a colour code to do with it.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Clam

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Re: How many levels can be solved with a 99 release rate?
« Reply #24 on: July 30, 2009, 09:19:07 AM »
I can confirm that every level of Crazy is possible at release rate 99. By far the hardest is 15, but 10 and 16 are also a little complicated.

Offline Minim

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Re: How many levels can be solved with a 99 release rate?
« Reply #25 on: July 30, 2009, 09:33:03 AM »
I was interested that you completed Crazy. :thumbsup: Level 10 especially. This was a level which I struggled at. Will you give me a written solution of that level please?
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Clam

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Re: How many levels can be solved with a 99 release rate?
« Reply #26 on: July 30, 2009, 09:41:44 AM »
I can upload a Lemmix replay if you want. Here's a hint if you'd rather try it yourself first:

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Take a close look at the trigger areas in Lemmix. They may not quite be where you expect them to be...

Offline Dullstar

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Re: How many levels can be solved with a 99 release rate?
« Reply #27 on: July 30, 2009, 06:23:39 PM »
Sorry, I always have to dig out the code myself.  :-[

Anyways, I can't use Lemmix replays because they work in Lemmix.  Lemmix doesn't work 100% correctly in WINE!  :'(

Offline Dullstar

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Re: How many levels can be solved with a 99 release rate?
« Reply #28 on: July 30, 2009, 06:28:41 PM »
Assign me a rating, and I'll work on -

Never mind.  I'll do holiday lemmings.

Offline Clam

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Re: How many levels can be solved with a 99 release rate?
« Reply #29 on: July 31, 2009, 04:55:56 AM »
Meanwhile, I'll keep going through Oh No More Lemmings. Only one level of Wild has proven to be impossible, and that is Wild 8 - "It's a tight fit!". This level kind of depends on the release rate to keep the lemmings apart :P