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#91
NeoLemmix Main / Re: [NL] All my green checks l...
Last post by Guigui - August 07, 2025, 08:57:40 PM
Thank you for detailed explanations Turrican.

I think green checks were lost because of the Clear Records button, used unwillingly. It is worth noting that the Mass Replay Check is in the advanced level selection option, have to toggle them in the options if it does not appear.

Now I could get my checks back, all good.
#92
NeoLemmix Main / Re: [NL] All my green checks l...
Last post by Turrican - August 07, 2025, 12:17:21 PM
There are various reasons, that the green checks on cleared levels/packs may disappear , as far as I know.

One of these is if you change your username on the Neolemmix settings. Another may be  ( if I'm correct ) if you use the "clear records" option, on the level select menu . There is also a dedicated file on the settings folder (userdata.nxsv) , where the catalogue of the levels you have completed and other stuff like max savings are stored. If that file will get deleted, these green checks will most probably disappear.

Fortunately it is very easy to restore these green checks. You need to run a mass replay check on the levels and packs you have completed and they will be restored.

Orange check on a level means that you have a newer version of the level now , compared to the version you had when you completed the level. That may be due to a large change like a backroute fix , or even due to small changes , like a small visual change for example.
If these changes don't affect your solution, then running your replay or doing a mass replay check will make it become green again.
#93
NeoLemmix Main / [NL solved] All my green check...
Last post by Guigui - August 07, 2025, 11:00:49 AM
Hello all,

Those green checks you get when clearing levels/ranks/packs, I love to collect and see them.
But I lost them all, dont know how. My auto replays are still here though, in their dedicated folders.

So question : what did I do to lose the green checks, and how can I get them back ?
Also side-question : what is the difference between green check and orange check ?

Thanks for any help.
#94
NeoLemmix Levels / Re: [NeoLemmix] Reverse Lemmin...
Last post by Strato Incendus - August 06, 2025, 01:43:07 PM
I know, I already did that once, but that of course inserts them instead of the original tracks everywhere, not just on specific packs. ;)
#95
Editor Bugs & Suggestions / Re: [+][SUG][ED] Show Erased a...
Last post by namida - August 05, 2025, 10:41:49 PM
I'm not sure how necessary this is for grouped pieces, I feel like it's easy enough to identify those in any case where it'd matter (but at the same time, this would still at worst fall under "unnecessary but doesn't hurt to have it").

On the other hand, having this option for erasers seems like it could be a really useful idea in the right circumstances. One option could be to simply have erasers, instead of erasing, have them draw a solid color that contrasts with the background. (You could go a step further and do an outline or similar - be aware this may not always be obvious for smaller pieces, depending on the piece's design and how thick the outline is - but even just "solid contrasting color" will achieve the goal here I'm pretty sure.)
#96
NeoLemmix Levels / Re: [NeoLemmix] Reverse Lemmin...
Last post by kaywhyn - August 05, 2025, 09:33:58 PM
Quote from: Strato Incendus on August 05, 2025, 08:17:42 PMI just realised the music rotation doesn't work, as the level files have individual tracks specified. Meaning, even if I swap out the music rotation for my Lemmings World Tour tracks, it's still the original DMA tracks that will play.

You can rename your Lemmings World Tour tracks files to orig_01, orig_02, ..., orig_16, orig_17.
#97
Editor Bugs & Suggestions / Re: [+][SUG][ED] Show Erased a...
Last post by WillLem - August 05, 2025, 09:06:41 PM
Quote from: GigaLem on August 05, 2025, 09:06:09 AMThe idea of the erased piece toggle would be to show a silhouette of the piece in a contrasting color.

I'm sure that can be done, in a similar way to showing clear physics.

Good idea, I'll report back when I've made some progress with this.
#98
NeoLemmix Levels / Re: [NeoLemmix] Reverse Lemmin...
Last post by Strato Incendus - August 05, 2025, 08:17:42 PM
I just realised the music rotation doesn't work, as the level files have individual tracks specified. Meaning, even if I swap out the music rotation for my Lemmings World Tour tracks, it's still the original DMA tracks that will play.
#99
Community Edition / Re: Roadmap for CE 1.1
Last post by WillLem - August 05, 2025, 06:54:45 PM
Updated the OP.

Community Edition now has the updated Replay Manager, plus .nxrp file association (so, clicking a replay file opens the player, loads the level, and readies-up the replay for playback).

Other features to follow, should have an RC release ready by the end of August.
#100
Editor Bugs & Suggestions / Re: [+][SUG][ED] Show Erased a...
Last post by GigaLem - August 05, 2025, 09:06:09 AM
The idea of the erased piece toggle would be to show a silhouette of the piece in a contrasting color.