Quote from: Proxima on December 28, 2025, 04:56:05 AMQuote from: WillLem on December 28, 2025, 04:10:01 AMDo we have an existing way to convert this [Cheapo] content to .nxlv (or .lvl or .ini)?
Not automatically! The problem is that Cheapo levels are saved as bitmaps, so it's hard to convert that back into individual pieces. (And many Cheapo tilesets never got converted to NL.) Unless you could somehow write a program to calculate the tile locations from the bitmap, the only way would be rebuilding every level manually.
Brief summary of the main USPs (no more than 3), i.e. what are the main reasons a Forum user would enjoy the game/engine/port listed. It should be no longer than this example.
Compatibility information.
Download link (Note: this is a dummy link that doesn't lead anywhere)
A modern clone of lemmings that aims to keep the gameplay puzzle-focused by including various player assist tools, fixes physics bugs, and provides a platform for user-created content.
Compatibile with Windows and Linux.
Download NeoLemmix
The biggest problem with Old Formats NL, of course, is that the talismans are hidden in the F6 menu instead of being displayed on the level preview screen like they are in New Formats NL Quote from: geoo on December 28, 2025, 10:06:23 PMkaywhyn, I watched your LP for Stroke at Retirement Age, and you basically had all the skill placements down after 20 minutes. Really interesting to see that the hard part was realizing that this works if only you change the timing. And similarly interesting to know that you had a hard time with Merge Sort. For Lix I actually made a small level pack exploring these flow control ideas if you're curious. It ships with the latest Lix release.
I'll let you know when I am. I've already played two levels from it, which were nominations for LOTY2024 earlier this year (I'm guessing Simon nominated them?). They are Roots of Life and Just Mine.QuoteBack in the early days I had similar trouble with tseug's Oh No, Not Again (is that in RotL as well?); it took me 4 years to solve that as my intuition for how the lemmings moved was completely off and I never thought feasible what ended up being the solution.