Recent posts

#91
Editor Bugs & Suggestions / Re: [?][SUG][ED] How to maint...
Last post by WillLem - July 25, 2025, 05:00:57 PM
Well, the bug here is really that a grid size of "1" is available at all.

If the grid size is 1, it's the same difference as simply not having the grid active at all. Modifiers aside, if you select and drag a piece with the grid switched off, the piece will move in 1px increments anyway. Setting a 1px grid, then, actually has no effect.

To put it another way, the Editor will always snap pieces to a minimum grid of 1px, whilst providing a variable grid size specifically for the purpose of making the minimum grid something other than (and necessarily higher than) 1px.

The next Editor update will set the minimum variable grid size to 2px, which is really as it should be.

Addressed in commit dc9bd91.
#92
Contests / Re: Polls for possible adaptat...
Last post by IchoTolot - July 25, 2025, 02:48:19 PM
A quick reminder to vote!  ;)
#93
Editor Bugs & Suggestions / [✓][BUG][ED] Grid size of "1"...
Last post by chroda - July 24, 2025, 09:42:41 AM
Hi Will,
Steps to reproduce:

Launch SLXEditor 2.8.8
Tools
tick 'Snap to Grid'
(tick 'Snap to Grid' <=> 'Snap-to-Grid amount in pixels' ticked)
Settings
Snap Pieces to Grid
GridSize  '1'
Choose grid color 'Blue'  (Blue for example, any color except invisible)
Save And Close
File/Exit

When exiting and relaunching SLXEditor, 'Snap to Grid' in unticked and GridSize returns to its default value of '8' (note that this does not happen if GridSize is different from '1', any GridSize value other than '1' is maintained as well as the grid color and 'Snap to Grid' is always ticked).

This can be annoying if you're working with a full background (blue, for example) because you have to redefine GridSize each time you work.

When activating 'Snap to Grid' AND 'Snap-to-Grid amount in pixels' with GridSize '1', is there a solution so that when SLXEditor is exited, the Gridsize '1' setting with 'Snap to Grid' ticked are maintained when SLXEditor is restarted?
#94
NeoLemmix Levels / Re: List of all NeoLemmix Leve...
Last post by Armani - July 24, 2025, 07:31:15 AM
also added new packs to the list :D
If there're any missing packs, let me know!
#95
In Development / Re: [NeoLemmix] Lemmings Forum...
Last post by Armani - July 24, 2025, 07:28:47 AM
LDC#32 is now included to the pack. :D
#96
Contests / Re: Polls for possible adaptat...
Last post by IchoTolot - July 23, 2025, 09:07:34 PM
I started the second poll regarding when the voting distribution shall be revealed.  :)
#97
Contests / Re: Polls for possible adaptat...
Last post by IchoTolot - July 23, 2025, 02:44:58 PM
Ok, in a few hours I will start the next poll as this one should be decided - with 9-0 in favor of multiple votes. As for the number of votes I will go with Crane's suggestion as I like the distribution and I haven't heard any heavy points against it.

#98
Contests / Re: Lemmings Forums Level Cont...
Last post by kaywhyn - July 23, 2025, 09:26:09 AM
Yea, I'll open a topic on a potential Lemmings Plus VII community pack sometime in the future. We should see if there's enough general interest in one first before I do so, though, especially as it will only go ahead if there is. It won't be for a while anyway, so don't worry about it for a time.
#99
Contests / Re: Polls for possible adaptat...
Last post by kaywhyn - July 23, 2025, 09:18:26 AM
Quote from: Crane on July 23, 2025, 03:11:49 AMIndeed, and regarding the above point, I don't know if someone voted at the last minute just to break the tie or if they legitimately left it late...

Your guess is as good as mine. It could very well be for other reasons too. What's done is done, though. There's nothing that can be done about the results. Instead, let's turn our attention and focus on more important matters, such as things that will be decided by polling.

Quote...but hiding the poll results until it closes will also help to avoid any possible manipulation.

Exactly, that's why I put forth the suggestion that poll results be hidden entirely until the closing of the poll instead of having them be shown to the user once he/she has casted a vote like it always has been done. That's the other option the poll creator can select when making one. This point will be up for polling once Icho makes the call for the current one, takes it down, and puts up the new one ;)
#100
Contests / Re: Polls for possible adaptat...
Last post by Crane - July 23, 2025, 03:11:49 AM
Indeed, and regarding the above point, I don't know if someone voted at the last minute just to break the tie or if they legitimately left it late, but hiding the poll results until it closes will also help to avoid any possible manipulation.