Level of the Year 2024: Playing Phase

Started by IchoTolot, May 08, 2025, 08:20:49 AM

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IchoTolot

Alright, so nominations are now closed. Before we open the voting, we first offer a period to play the levels again, to familiarize yourself with those you haven't yet played and review those you have.

The list of nominated levels can be found in the nominations topic, I see no need to duplicate it here. It also contains information on where to find these levels outside of my compilation here.

Download links:

- NL Levelpack of all nominated levels.

All Lix nominations are attached to this post, but should already be in the standard Lix download!

Every author with 3 or more levels in this category gets an own rank in the pack. At the end there is a mixed rank for the leftover levels. Extract the zip file inside the main NL folder.

- Music tacks

The custom music tacks of the nominated levels. Extract the zip file inside the main NL folder.

- Replay collection

Some gathered replays from a few of the nominated levels. As this was optional, only a part of the pack is covered here.

All styles should be accesible over the standard NL styles library!

Playing phase will end: June 20th 2025

General level feedback and solution replays can be posted here in the topic if you want! Have fun playing! :)

If there are any errors I've made in the collection, don't hesitate to inform me here! As a reminder: This pack is nothing more than an optional service I provide as an attempt to make all nominated levels more easily accessible.

Simon

#1
Find attached the replays to the 4 levels that I solved on today's stream. Solid quality across all authors, and with many a-ha effects and lovely tricks, thanks!

  • All of this is too much to Lake: I had the swimmer left over, which makes this feel like a backroute. The bunkering felt too easy, but all other sections look intended.
  • Caffeine Addiction
  • Pizza Party
  • Razing the Foundations

Some progress on Angkor Temple and Comm-Link Online, but no solutions yet.

-- Simon

kaywhyn

#2
I have solved both of geoos' Lix levels, as well as resolved all levels that needed resolving, since I've played all of the NL submissions before. My replays minus the ones for my levels, plus for geoos' levels, are attached. Very nice levels by geoo, with Just Mine taking me about 5 minutes max, while Roots of Life took me longer to figure out, about 35 minutes. I had the right idea with the latter,

Spoiler
with mining the crowd below out with a miner on the left side, as well as platforming up the gap right around the middle connecting the walkway and the stone terrain, but this took me a while to figure out how to achieve, as I kept putting the blocker in the wrong part of the map, as it's not possible for everyone to be out before you put the blocker where the stone terrain is before some Lixes slip by the blocker and hence some will splat before the platformer is done. The blocker right where the entrance is was quite difficult to see, and seems that Icho and Jonas had trouble with that part too during Simon's live stream of geoos' levels, so I'm not alone there! :laugh:

For the NL entries, I needed to resolve David's The Building Site, Dodochacalo's Honey, I Shrunk the Lems, Turrican's Space Program level, and several of Pieuws' levels, 1, 2, 5, and 6, though for Pieuw 2 I already had the a fine solution, but the changes to fix Icho's backroute broke my replay and hence I just needed to tweak my replay to get a working one again.

Same thing with resolving David's Angkor Temple, though I already had pretty much the intended solution, my replay just needed a minor replay tweak due to the basher/slider fix.

My guess is my new solutions are acceptable except for possibly Dodochacalo's level, though that one took me a really long time to figure out. Other than some bombers and builders I used differently, it doesn't really look like a backroute, save for the part at the end where I abused the steel.

Also for Pieuw 5, I'm not sure if that's intended, though I can't see any other way to do the level with the skills given.

edit: Checked Armani's solution and I did it the exact same way as him, and Pieuw said it's an acceptable solution, so looks like that one is fine.

Going to try and get vids up to these levels in the coming days! ;)