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Messages - IchoTolot

#3631
Lemmings Main / Re: PC versions with CD audio
July 07, 2015, 02:58:10 PM
First of all, welcome Kirben! :)

I can remember back in the day's, that Lemmings 3 (All New World Of Lemmings) audio came completely from the CD and as I recall also Lemmings Revolution's audio (but this one already has 3D design).
The music of the older entries I haven't really followed the origins, as the DOS games I played on my fathers PC as a kid came via floppy and I had nothing to do with setting them up.
The "Lemmings For Windows" version of the Original game and Oh No More Lemmings came via CD with soundtrack included I know for sure.

All of the tracks (of nearly every port) should easily be found on Youtube nevertheless. A lot of channels have uploaded them and even some remixes can be found.
#3632
Here are Simon and my solutions for the latest versions of the NeoLemmix entries :)
#3633
Edit Simon: This topic belongs to a series of related ones:



DISCLAIMER: IchoTolot is not responsible for the content of the following post: ;)

I'm trying to look at Ichotolot's level in Neolemmix.

I open it and pause and look around.

WHY DOESN'T IT DISPLAY THE FUCKING SAVE REQUIREMENT? Now I gotta exit the level again, only to look at one single number. I've reported this bug already! I can dig it out of the IRC log or bug topic, even.

A level is always always always always always played like this:

1. Enter it, look at the landscape.
2. Look at the skillset.
3. Look at the initial count and save requirement.

THERE SHOULD BE NO STEP 2.5: Exit the level.

Ichotolot thought: Maybe it's not so important. The requirement is at most 10 %, because it's a contest level.

IT DOESN'T DISPLAY THE INITIAL NUMBER OF LEMMINGS EITHER! ARG ARG ARG!

-- Simon
#3634
Quote from: möbius on July 05, 2015, 12:36:14 AM
I really like the music in this pack! Thanks for providing the info about it.

Apart from the artists I linked, the list of the other free to use OGG tracks are:

The Green Orbs - At The Fair
Media Rights Productions - Jazz In Paris
Jingle Punks - Arriba Mami
and the long known remixes of NUMAC which one of which was used in the Lix release vid

and a secret track which you will encounter in the second half of "Nighmare" ;)
#3635
03 13 "Tha Galcier Station":   I really didn't thought that this level would be any problem at all. I am curios to see your thought process! :8():
                                               The intended way is not that complex though, so I guess it's overthinking time again :laugh:
#3636
Well I tried to make the final few levels of a rank a bit harder than the start of the next one.
My goal was to make the rank ends (and more important the final level) not a letdown, as it was kind of in some packs I have played.
#3637
Good to see a lot more people telling me the levels where they were stuck on. Until now most of the "too hard" "too easy" feedback was solely from Nepster and this is one thing which the feedback base should be as widespread as possible.
"The Cage" I moved actually quite a few levels back to it's current position, because Nepster told me that it was way too easy at it's original place compared to the others in the 2nd rank.
#3638
Warning I am not messing around here (not an easy beginner pack) ;) (as you already saw) . I don't make 2 ranks full of "get to the exit" levels. The first rank shall teach you the basics in the first half and some standard tricks in the second, with the last few levels require you to use the tricks again without the title saying it into your face.
But I saw how namida did the last level of rank one and I must say :lem-mindblown: This wins currently the overthinking prize of all the replays I've seen so far!
I might need to block this madness in the first NeoLemmix patch to stop the frustraition. I had a rather simple solution with the stuff you already know at that point in mind......, but well if you see your solution might work most people including me try to bruteforce it at all cost (and often lose a little bit of sanity with it :laugh:)

and thanks for the feedback btw :thumbsup:

#3639
Quote from: namida on June 28, 2015, 09:05:40 PM
I've started a playthrough of this, and just like with GigaLems, I'm recording videos as I go.

https://www.youtube.com/playlist?list=PLVWvcY0oGEFwuPbo0EkolrRUn-OLNfHUQ

Already noticed and watched it ;)
#3640
No. Just x the pop up and there you go. Marked it in the description for everyone now to avoid further confusion ;)
#3641
1.) Download Link:

NeoLemmix player: https://www.neolemmix.com/

Lemmings Reunion (V 5.2  ~ 308 KB): Lemmings Reunion V 5.2
Contains the level pack in the newest version!

Lemmings Reunion Music (~ 80,6 MB) : Lemmings Reunion Music
Contains the music tracks! Extract all the tracks into the "music" folder of your NeoLemmix player. If the player does not have a "music" folder yet, create one in the same folder where the player is located.

Outdated Old formats version (before NeoLemmix 12.0.1):
Lemmings Reunion (V 3.3  ~ 293 KB): Lemmings Reunion V 3.3
Contains the level pack in the newest old formats version! Uses the same music pack.

To update you only need to redownload + replace the files of the previous version. The music only needs to be downloaded + configurated on your first download!

2.) Installation:

1. Get a NeoLemmix player from: https://www.neolemmix.com/  and extract it into a folder of your choice (if you already have an up-to-date player you can skip this step)
    Also make sure you got all the styles that are linked in the player section there as well and extract them into your player's "styles" folder. The pack uses some non-standard tilesets and
    therefore needs the collection.
2. Unzip "Lemmings_Reunion.zip" into the main folder of your Neolemmix player.  ../levels/Lemmings_Reunion should exist now.
3. Extract all the music files from "Reunion music.zip" into the "music" folder of your NeoLemmix player. If the player does not have a "music" folder yet, create one in the same folder where the player is located.
4. Run "NeoLemmix.exe" and press F2 in the main menu so you can access the pack through the level browser.
5. Inform yourself about the basics, new NeoLemmix features and hotkeys with the manual: https://www.lemmingsforums.net/index.php?topic=4081.0
6. Enjoy!

3.) Ratings:

I'm too young to die

No Knight Shall Die!:

In the first rating you will encounter tutorial levels, a few go to the exit ones, levels teaching you basic tricks and your first real puzzles. Don't expect it to go as slowly as the original game! (The final level of the rank will prob be a spike as it counts on you using a bunch of tricks you learned so far)
(Fun-Tricky)

Hey, not too rough

Rock and Metal:

Puzzles are getting harder, the tricks you learn will be advanced ones and even some pixel-precision will be needed.
(Tricky-Taxing)

Hurt me plenty

Whispers and Lights:

It gets a lot harder here. Levels getting way more difficult and longer and you have to frequently use all the tricks you learned so far. Sometimes think outside the box!
(Taxing-Mayhem)

Ultra-Violence

A.M.:

Now it's on! It is getting frustraiting sometimes and you have to use everything you got.
(Mayhem-Beyond)

Nightmare!

Justice for Heroes !:

Are you serious? Let's find out! The first ~ 15-18 levels will be just plain hard, but then :devil:. I am no longer your friend here! I am your worst nightmare! Levels are mostly long, complex, require perfect precision and everything out of your trickbox. They will be frustraiting, but consider: THIS IS THE NIGHTMARE! RATING and not the cuddle one!
(:devil::devil::devil::devil:)

4.) Thanks to:

namida                           for helping me along the way and with all the programs it took to convert the pack onto NeoLemmix
Plom and GigaLem         for making the mainmenu logo and the rank signs for me
Nepster                          for testing the Lemmini version
Akseli                             also for testing the Lemmini version
Vurez                             for three of the music tracks (Medival Arrengement, Tetris and Memories of the Green-Haired folk)
                                      Youtube: https://www.youtube.com/channel/UCy6yLi_53JfvJxSwNtdalWA
DJ Alundra                     for one of the music tracks (Medival remix)
                                     Youtube: https://www.youtube.com/user/pussi24/videos
Arachnosoft                   for one of the music tracks (Lemmings medley)
                                     Youtube: https://www.youtube.com/user/arachnosoft/videos
Numac                           for the rank finisher tracks
                                     Youtube: https://www.youtube.com/user/NUMaCmusic

5.) CONTACT INFO:

Via email you can reach me at: ScavengerW@gmx.de

Youtube: https://www.youtube.com/channel/UC4Elfo3E1jTl-SHlOy97kwA

Now have some fun with Lemmings Reunion and send me a few replays to get the last pesky backroutes!
#3642
Everything is working now and I've gotten also the OGG music outsourced in a music.dat. :8():

Final testing (+ readme + release post) time! 8-)
#3643
Quote from: namida on June 26, 2015, 10:55:32 PM
If you have 150 levels, I'd assume you wouldn't have more than 150 musics at most? The toolkit should support up to 252 tracks... if it's not letting you put in this many, it sounds like a bug. PM or post here exactly what happens, whether htere's a consistent point, etc.

I thought it is still in the making, then it will be fine. I give the levels the track numbers in the editor and create the actual music list in the Toolkit.
#3644
It's done!
All 150 levels are converted and I also have working replays of them. 8-)

Now only the menu logos (main logo+difficulty rating logos) are missing (on hold now as LemMain is giving me non usable pictures as patterns) and the Flexi toolkit needs to support a longer music playlist, then it will be put together!
#3645
Only 40 levels left to convert! 8-)

Music is also nearly ready and already converted (90MB overall   ~ 40 tracks) and got the first positive answer from one of the three guys who created some of the musics tracks:laugh:. The rest is "free to use" .
The music of all three creators already have a free download link underneath them, but I felt that at least I shloud inform them that their music might be in a game if they give the OK (apart from that most of the tracks were already lemmings related and they might be very happy to know about this:)).

Who these creators (and their awesome music) are will be revealed in the actual release post. This will be my little secret for now! :evil:

Side note: I noticed that the autosteel function does not properly work with converted custom Lemmini tilesets (was not a deal at all though, as I used my old steel areas). I guess the steel pieces are not properly labeled as steel, but I think that would be nearly impossible to fix (I just want to inform ;)).