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Topics - Mr. K

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31
Levels which most likely intentionally have multiple solutions, for example Tricky 9 "They Just Keep On Coming", shouldn't be counted as backroutes. However, when the intention of multiple solutions is questionable, assume the worst. :P

I'm mostly only aware of backroutes in Lemmings 3D. Ask if you want to know the details of any of them.

Original Lemmings
Tricky 19 - Postcard From Lemmingland
Tricky 25 - Cascade
Tricky 30 - The Crankshaft
Taxing 4 - Lend A Helping Hand
Taxing 6 - Compression Method 1
Taxing 22 - Come On Over To My Place
Mayhem 24 - All Or Nothing (Versions with arrow key support only :P)
Mayhem 29 - Save Me! (I heard you can go to the left at the start... correct me if I'm wrong)

Lemmings 2 - The Tribes
Egyptian 6 - RUPER'Z QUESTLING
Medieval 3 - ALL IN A KNIGHTS WORK!!
Outdoor 5
Shadow 6

Lemmings 3D
Fun 8 - Lemmings Inside
Tricky 25 - Breakout
Tricky 32 - Dot to Dot
Taxing 41 - Spaghetti Junction
Taxing 57 - T Minus Five And Counting (?)
Taxing 59 - Lemmtris
Taxing 60 - Death Slide
Mayhem 63 - Tower of Lemlab
Mayhem 66 - Family Tree
Mayhem 74 - Jelly Belly Islands
Mayhem 78 - Castle Peralus
Mayhem 80 - Final Maze

Lemmings Revolution
Unknown name. Click here for pic showing backroute.

32
Level Design / Haha, I love it when this happens...
« on: May 23, 2007, 10:03:11 AM »
I was just trying to make an easy but fun level right now... and I accidentally ended up making one of the hardest levels I've ever made. (As in, the terrain layout that I put together allowed for it, and I saw the skillset and stats that would acheive it). The original intended hard solution didn't work(was impossible), but by pure accident I found that by simply adding one more miner an even harder one would work, and after about fifty attempts, I finally managed to pull it off successfully.

http://www.megaupload.com/?d=NL12RZ1P

There's the level itself (in .LVL format), the BMP image of it, and a TXT file with the solution.

The level is designed for and tested in Windows Lemmings, and I actually doubt this one will play correctly or even be possible in the DOS version.

33
Lemmings Main / Lemmings 3D - Lemmings Saved Records
« on: May 18, 2007, 04:48:30 AM »
Okay, most levels are impossible to save 100% on on L3D, except the two(IIRC) that require it, and some practice levels. <--- Edit: I have now found two on which it is possible, and acheived this. "Lemmtris"(Taxing 59) and "Castle Peralus"(Mayhem 78). I am fairly certain there are no others.

But still, on some levels, you can get some pretty impressive records. So, if you've got anything rather high, post them here.

Level 32 - "Dot to Dot": Saved 60 of 80 (It may even be possible to save more than this)
Level 33 - "Shadow Maze": Saved 34 of 40
Level 74 - "Jelly Belly Islands": Saved 37 of 40

34
Lemmings Main / Lemmings 3D Musics
« on: May 17, 2007, 06:01:57 AM »
Was wondering, does anyone have an MP3 rip of the CD audio of the lemmings 3D music track from a lot of the practice levels as well as "Garden Maze" in Tricky? (The one I have is corrupted)

35
Level Design / Windows Lemmings Level Adder
« on: May 12, 2007, 09:36:13 AM »
Just wondering, was Garjen's one ever released, or did a better one ever become available?

36
Level Design / Level freezes the game whenever you scroll
« on: March 29, 2007, 07:55:38 PM »
My younger brother is still into LemEdit, unlike myself.

So he made a level and when he tested it out, it always froze when you scrolled past a certain point, without fail, every time.  We dunno what's wrong with it.  LemEdit's problem checker comes up blank.

Can someone help figure out why it's freezing?
Here's the LVL file.

I remember someone having a more advanced level checker but I can't find it.

Also, anyone else had a problem where Windows Explorer crashes every time you browse to a directory with a DOS file in it?  My brother's computer seems to have started doing that. >_>

37
General Discussion / Random blab
« on: March 05, 2007, 01:13:40 AM »
I feel the need for a topic where we can just talk about whatever randomness comes to mind.  It seems that possibly we don't think we need a whole topic for it so we keep our words to ourselves.

This remedies that problem!  Let's talk about stuff!

To start, I finally ordered the most godly handheld system ever, the GP2X.  I hope that FedEx ships fast, I'm impatient...

38
Site Discussion / Rather dead, eh?
« on: March 05, 2007, 01:09:06 AM »
Yeah, I've noticed the forums are getting a lot less posts than they used to.

So what's up with that?  Something wrong with the forum?  Is Lemmings going dead again?

If there's anything I can do to make the forums better/more user friendly/prettier, let me know.

We need more TALK!

*smacks random people with megaphone*

39
Lemmings Main / DHTML Lemmings
« on: November 22, 2006, 11:28:41 PM »
I just remembered this while I was sitting at school in the back of English class with the mobile computer lab hauled in and with nothing left of the assignment to do.  A quick Googling later, I found it and played it in class. =P (btw, link to Mindless's mirror of it.)

Anyway, I thought it was really short and had room for improvement so I wanted to add more levels and such.  So I downloaded the GNU'd code for it, but it lacks all the graphics.  Anyone got them so I could experiment with this thing?

(Screw the legalities, I remember that the WinLem graphics are linked somewhere anyway)

40
General Discussion / IRC! :D
« on: August 12, 2006, 06:16:45 PM »
I dunno if anyone cares, but I'm running an IRC chatroom now and I thought I might open it to you Lemmings Forumers.

*copies from his site*

For you non-techie people, you can start chatting right away by visiting www.ksoftgames.idiotstudios.net/chat/ .  It doesn't require installing anything, though you may have to "Accept" a "PJIRC applet"

If you have an IRC client on your computer that you'd like to use, connect to dragonstorm.sytes.net and the channel #randomness, or, if you've got it set up to handle IRC links, point your browser to irc://dragonstorm.sytes.net/randomness .

Hope you like it.  It's not very active yet, but you can help it!

PS. If you get in using the Java applet I posted, PLEASE use the /nick command (explained on the chat page) to change your username to something other than Anonymous.  I can't get it to ask you first.

41
Due to hosting issues, I can no longer afford to run this site on my own. So therefore, I'm thinking of running a premium service for members who really want it. Benefits would include some upload space for your files, rather than having to use an outside website, and a special icon by your username to indicate this. And maybe more if I can think of it at a later date.

So, what do you say?

42
Lemmings Main / Lemmings for PS2!?
« on: July 16, 2006, 11:53:34 PM »
http://en.wikipedia.org/wiki/Image:Lemmings_ps2_screenshot.png

Found that. Note it's either homebrew or else early early alpha/beta.  Also... the wikiepedia article says

Quote
EyeToy remake
The game was recently also announced for EyeToy - the basic change in the concept is that the player must stretch and use his/her limbs in the recorded picture to aid the lemmings. [1]- The Eyetoy mode is developed by another uk developer Rusty Nutz [2] and is due for release in September 2006 as part of the PSP -> PS2 port


So we're getting Lemmings PSP ported to PS2 and also an EyeToy version?  Now I can still get Lemmings PSP, as a PS2 on Ebay is in my price range.

43
General Discussion / I am back, finally!
« on: June 29, 2006, 08:34:56 PM »
Wow, I come back from a nine day vacation and it is bustling.  Very nice.

Seems that nothing has gone wrong while I was out, so that is fortunate.  I'll pop into some conversations eventually, but I'm working on reverting to normal life.

PS.  Washington, DC only got loads of rain because that's where I was for vacation  :tongue:

44
Site Discussion / Lemmings smileys are BACK!
« on: June 20, 2006, 04:47:16 PM »
Yes, they're working.   They don't use normal codes like :) or :P ... but they are there, and I could change them.  Also, most smileys put into posts before these are messed up now, so if you see someone say, for instance, Razz in a post, there was a smiley there.

All the extra smilies (Mike's, the signs, etc.) are availabe in posts if you click [more].

Enjoy!  :thumbsup:

45
Site Discussion / Temporary Absence
« on: June 20, 2006, 11:36:34 AM »
I'm leaving for vacation in 24 hours.  I'll be back either June 29th or 30th.  Mods are in charge... I'll see you all later.

I may have access to a laptop with internet, but chances are I won't...

EDIT: I'm back, therefore unstickied.

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