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Messages - Proxima

#4831
Heh, nice level. A bit hard for me, but I get the general idea easily enough.

- - -

I have a new Cheapo set for download! It's the one I mentioned a while ago, based on the old notebook levels I recently found that I designed when I was around nine or ten. Most of the levels weren't worth saving at all, but I've picked out ten of the best for your amusement.

Download:
http://www.geocities.com/zarathustra47/Notebook.ZIP

EDIT: I've also done a sequel to "Somewhere Under the Rainbow", one of the levels from the notebook set. Download it here (but try the original level first):

http://www.geocities.com/zarathustra47/cheapo.ZIP
#4832
Well, good luck with whatever it is!

And I hope it's the same sort of thing that's been keeping me away from Cheapo for a while...........
#4833
I know that on some versions of Lemmings, after you complete 30 Mayhem, because there are no more levels you get that one over and over again but it calls itself "1 Blue". Any connection?

(And the code ahti0a11 gives is quite similar to the 30 Mayhem code, just as codes for adjacent levels normally are.)
#4834
Contests / Re: Cheapo Level competition
March 18, 2005, 01:25:18 PM
OK, I'll think a bit more about which one I want to submit. If I do stick with the same one it will be in a revised version though.
#4835
Contests / Re: Cheapo Level competition
March 17, 2005, 11:23:53 AM
I'm definitely entering. I've already submitted a level, but would it be OK for me to submit a revised version instead, or maybe even a completely different level? I'm not sure which of those I want to do if it's allowed, but I thought I'd ask.
#4836
Lemmings Main / Re: Mike! I want to ask you...
March 15, 2005, 12:40:05 PM
Quote from: Shvegait  link=1105852459/30#30 date=1110841544

In ONML!, Havoc 12 "It's all a matter of timing" uses three windows, and the level is set up in such a way that takes advantage of twice as many lemmings coming out of the second window. Then again, that was ONML!, not the original Lemmings, but still, the original Lemming has "Triple Trouble" which has three windows... not sure if there are others off-hand.
Is it possible that a sneaky level designer placed two windows one above the other so that they look like one? That's how I'd get that effect in a Cheapo level..........
#4837
Tech & Research / Re: Can't get Cheapo to work
March 11, 2005, 09:08:13 PM
......I'm not getting anywhere. Couldn't you just e-mail the file to Adam?

EDIT: forget it, he's got it working now.
#4838
Tech & Research / Re: Can't get Cheapo to work
March 11, 2005, 02:28:25 PM
Thanks.

(Doesn't explain why my copy works without it and his doesn't, though, but never mind.)

EDIT: eek, it's an invisible file! How do I find it to move it into the Cheapo directory, or, for that matter, to send to Adam?
#4839
Tech & Research / Can't get Cheapo to work
March 10, 2005, 09:16:03 PM
Adam's computer has just come back from the grave, and he wants to re-install Cheapo. I've sent him the wledit2 and wlem2 program files, the two cfgs, and a handful of levels and styles. It refuses to open, saying it wants the file "zlib.dll" -- which is odd, because i don't seem to have such a file, and my copy works perfectly. Any suggestions?
#4840
Quote from: DragonsLover  link=1110137971/0#2 date=1110175451I guess you'll not like the level: Cascade.
Agh, don't remind me! That one still gives me nightmares........
#4841
Levels for other engines / Re: Cheapo Level Pak topic
February 11, 2005, 08:26:58 PM
Right; and it may take years to get a PhD, but I hope to God it doesn't take me until 2015 to apply for one! So you should be seeing me again round about April if all goes well.
#4842
Levels for other engines / Re: Cheapo Level Pak topic
February 11, 2005, 03:27:06 PM
A small announcement; I don't know if this is the right topic for it, but never mind.

I'm going to be very busy for a while getting applications for my PhD sorted out, and I won't be touching Cheapo for that time. On about page 4 of this topic I promised to have my Quirky set done by the end of February. It won't be.

I hope that when my exile ends there are some more interesting levels from you lot for me to look at. I look forward to seeing them!
#4843
Levels for other engines / Re: Cheapo Level Pak topic
February 09, 2005, 10:38:13 AM
Oh dear....... you were right............

Still, I don't think I'd have got it at all without that hint. Thanks!
#4844
Levels for other engines / Re: Cheapo Level Pak topic
February 08, 2005, 06:25:25 PM
I think I've got to the point where the levels are too hard for me........ hints for Taxing 23 please?

And more importantly, hints for how I can get better at solving levels, because I'm obviously absolutely crap compared to you lot?
#4845
Levels for other engines / Re: Cheapo Level Pak topic
February 05, 2005, 09:23:39 PM
ok, solved it..... looked at guest's solution afterwards, turned out to be the same as mine except i'd reversed the roles of lemmings 1 and 2.

i had noticed the cracks in the pillar before..... the reason it took so long was that, for some reason, i'm very bad at thinking of solutions that go outside the main playing area. insane steve's "The First of Many", for instance, took me ages....... and on this one it just never occurred to me to climb up that pillar. shameful, i know. thanks for the help, guys.

EDIT: ok, what's up with level 22? i got 100% really easily but the level requires less. backroute?