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Messages - jkapp76

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1
SuperLemmix / Re: [SuperLemmix] Lemmings World Tour
« on: June 03, 2023, 08:40:33 PM »
With the blessing from Strato Incendus I have converted his World Tour Level pack for the Super Lemmix player.

This has been updated since I first shared it a few days ago.

Most replays are from the NeoLemmix post, many are new.

The Music Pack can be found here...
https://www.dropbox.com/s/g6i82fdlg9w713y/Lemmings%20World%20Tour%20Music%20Pack.zip?dl=1

(6/3/2023) Already had one small update... 1.2 now!

2
Cute 9 seems to work fine for me. saved 20 lemmings.

3
SuperLemmix / Re: [SUG] Level top and sides
« on: June 03, 2023, 03:46:12 AM »
Well, I read the whole thing. I don't disagree.
The shimmier turning around is cool.
I don't think I have an opinion on the jumper bouncing. Seems okay.

If we don't want the jumper bouncing we can just move the walls further away when me make levels, right?
The glider seems good to just turn around if possible.

4
SuperLemmix / [SUG] Randomized Yippee and Boing?
« on: June 03, 2023, 01:27:59 AM »
I love the YIPEE! sound when entering home. But I also get sick of hearing it so much I changed it to BOING!
It might be pleasant to mix the two... only yell yippee on first or last lemming? Or every 3rd one yells Yippee?
Or always do the "Boing" in ffwd mode?

I think three sound samples that have a random-fire method would be lifelike and not as robotic as a perfect 1-2-3 system.
A boing, a swoosh, and a yippee.

I attached the third swoosh sound I had in mind.

*Edit: I edited the WAV file and added a shortened version now.

5
SuperLemmix / Re: NeoLemmix>SuperLemmix Levelpack Compatibility
« on: June 01, 2023, 06:12:51 PM »
I had quite a minute getting World tour to work properly...

I've attached the full updated level pack as well as the missing styles here.

It's all go now!

P.S. A few styles asked to overwrite, I chose No.

P.S.S. If this is the wrong place to post this, please move it.

6
SuperLemmix / Re: NeoLemmix>SuperLemmix Levelpack Compatibility
« on: June 01, 2023, 05:25:51 PM »
Here's my notes on updating all four waters:
However, I updated the pack you're playing (World Tour) using the above method and there are a handful of levels that did not update.
Most did however. I love rock and roll, we're not going to take it, and more needed manually fixed. No idea why.
Here's the basic info...

Search and replace text:

STYLE orig_fire\r\n   PIECE water
to
STYLE orig_fire\r\n   PIECE lava

STYLE orig_marble\r\n   PIECE water
to
STYLE orig_marble\r\n   PIECE poison


STYLE ohno_bubble\r\n   PIECE water
to
STYLE ohno_bubble\r\n   PIECE blasticine

STYLE ohno_rock\r\n   PIECE water
to
STYLE ohno_rock\r\n   PIECE vinewater

7
NeoLemmix Levels / Re: Festival Millas 2022 - Release Thread
« on: May 31, 2023, 07:50:54 PM »
Do you have any plans to make high-res Millas?

I've been experimenting with some ideas.

8
SuperLemmix / Re: [SUG] Turbo FF speed
« on: May 30, 2023, 01:23:30 AM »
That sounds good.
I'd personally be plenty happy with a simple version that adds a check-box to settings like (Faster FFWD Speed)
or something.
But fancier is okay too.

9
SuperLemmix / [SUG] Turbo FF speed
« on: May 29, 2023, 05:06:19 PM »
Sometimes it would be nice to have a faster FFWD option. The same speed as Rewind would be great, that is a nice speed. (IMO)

I believe Super Lemmini too offered an option for faster FFWD speed. Something like this would leave it up to the player and could even have multiple speed options.


10
Here's a Logo file I made for this pack. I've made logos for every pack in my computer that was missing them. (That's how serious my life is lately)

11
SuperLemmix / Re: [SUG] Custom Lemming names on level preview
« on: May 28, 2023, 04:11:27 AM »
This definitely seems like an improvement to me. Better and more proper English is always good too.
I don't understand all the in's and out's of the programming, but it looks good to me to see Lemminas and such here.
The singular name use would be good too someday.

12
NeoLemmix Levels / Re: Festival Millas 2022 - Release Thread
« on: May 28, 2023, 01:21:47 AM »
Yes, I got the Milla graphics working.

13
NeoLemmix Levels / Re: Festival Millas 2022 - Release Thread
« on: May 27, 2023, 05:51:11 PM »
Are Millas supposed to have their own graphics like Lemminas? Just asking because mine show up as standard lemmings.

14
SuperLemmix / Re: [DISC] SuperLemmix Discussion Topic
« on: May 25, 2023, 07:47:14 PM »
To be more specific to this issue, though, we have an opportunity here to tidy things up like the menu graphics, UI layout, etc. If that means a few signs need to be updated to match the changes, I'd say it's a worthwhile trade-off :)

I think I've downloaded every level pack. I'm willing to update every sign to the new SLX standard if there's some way to make them available.

15
SuperLemmix / Re: [DISC] SuperLemmix Discussion Topic
« on: May 25, 2023, 04:36:43 PM »
My only question is...
What about all of the signs that already exist that have F2 printed right on the Level sign and F3 printed right on the Settings?

I opened up the Levels folder and did a search for "sign_config" and there are a lot of mainstream level packs that will have the F keys backwards.

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