Lix 0.10.34 released.
Download for Windows 64-bit -- recommended
Download for Windows 32-bit -- fallback for ancient machines
Download for Linux 64-bit
Source code
Changelog
Issue tracker

<SimonN> Now the most important problem. What animal will go in the thread.
<Mindless> It's gotta be a dinosaur this time.
<SimonN> Dinosaur because Lix has turned 20.
<Flopsy> Oh dear, the Jackbox joke will have to change now. It used to be "Lix, 10 years in development and no end in sight" usually accompanied by a skeleton lying in ruins as a picture.
<SimonN> I pin the first lines of L++ to April 1, 2006. Yeah, over 20 years and no end in sight. I've been doing this for half my life now.
-- Simon
Download for Windows 64-bit -- recommended
Download for Windows 32-bit -- fallback for ancient machines
Download for Linux 64-bit
Source code
Changelog
Issue trackerHow to update
Quick and dirty: Extract over your old installation. Level moves will then result in duplicate levels that remain in your level tree.
Clean method: Extract to new directory, then copy these directories from old Lix into new Lix:
user/
replays/
...and any levels that you've built yourself or added manually.
Clean method: Extract to new directory, then copy these directories from old Lix into new Lix:
user/
replays/
...and any levels that you've built yourself or added manually.
- Edge scroll speed is now proportional to the screen/window size. The same setting will scroll by more pixels on a bigger screen/window.
- Remove the tooltip that told you how to use the hold-to-sroll feature. Before, every time you edge-scrolled, Lix would tell you how to scroll with the hold-to-scroll feature, e.g., with the right mouse button.
- In insert mode, when you're about to replace the future of a single lix, the top of the screen tells you how many future skills you replace.
- When you load a replay from disk or re-watch a completed level, you don't see "Replaying. Click to play from here." at the top of the screen. Instead, the mouse curser's sidekick icon has a little letter R. Once you click, the R turns into the regular scissors cursor, the top text appears, and the next click will cut the replay.
- When you tweak skill assignments, the sound for a replayed assignment will now always play, and the assignment arrow will always appear. Before, they would only appear when you tweaked an assignment to a target time to which it hadn't been tweaked before. When you tweaked an assignment back and forth, sound and arrow would be missing on the second time.
- Re-introduce the two options whether air clicks cut the replay. One option applies when the tweaker is open, the other when it isn't open. The default is: Air clicks always cut, both with or without the tweaker.
- Code: The internal replay data structure now carries the lix's tribe color with every assignment in addition to the assignment's player number. This denormalizes the internal replay data structure, but it makes several parts of the program more straightforward. The networking protocol still sends plies only with player numbers to stay compatible with all Lix versions 0.10.x. The replay file format still saves the assignments only with player numbers to stay identical to the existing format.

<SimonN> Now the most important problem. What animal will go in the thread.
<Mindless> It's gotta be a dinosaur this time.
<SimonN> Dinosaur because Lix has turned 20.
<Flopsy> Oh dear, the Jackbox joke will have to change now. It used to be "Lix, 10 years in development and no end in sight" usually accompanied by a skeleton lying in ruins as a picture.
<SimonN> I pin the first lines of L++ to April 1, 2006. Yeah, over 20 years and no end in sight. I've been doing this for half my life now.
-- Simon