The decision to reject this idea seems to have been made at least in part because nobody replied to
this message, despite strong support for the idea generally.
Two things come to mind here:
1. I personally think that it wasn't made clear in namida's message that he was expecting replies from people; the idea had already been implemented, it seemed to be more of an airing of an issue that had come up, and he suggested some ideas himself. So, it's reasonable to assume that people either weren't aware that they were
supposed to reply with ideas in order to keep the suggestion afloat, or that they were unaware that not doing so may result in its rejection.
2. More generally:
can people who support ideas please be more forthcoming on the forums. I often find myself fighting a one-man battle when ideas are being discussed, and it can be exhausting. It's especially frustrating when I know I'm not the only one who supports an idea, but I
am the only one who's voicing support and suggesting things once the discussion starts. It seems that only people who
dislike or
oppose an idea speak the loudest, whilst those who support an idea tend to stay quiet (I'm aware this isn't
always the case, although it does seem to be the norm).
Anyways, I'd really like to see this particular idea get re-instated, with a more clear message that
the people who support it need to speak up and get involved in the discussion. This one is definitely a good idea worth pursuing: there needs to be more non-skill-related talismans, and since zombies are a big part of NeoLemmix's unique identity, it makes sense to have a talisman covering them. It may also encourage more people to make levels with zombies, knowing that these levels will have some re-play value.
Now that we know namida was expecting replies and suggestions
pending the idea's rejection, if the idea
does get re-instated then hopefully we'll get a few replies from those who may have some thoughts on the issue raised in his post.