While Lemmings, Drugs, & Rock 'n Roll is a pretty incoherent mess stylistically - Lemmings 3D-inspired levels, geographic-location levels, video-game inspired levels etc. - progress is still ongoing. Even though it's even slower than on Lemmings: Hall of Fame.
I'm certainly trying to focus on completing Hall of Fame first (which only needs about 20 more levels).
As long as I don't keep getting ideas for the Spearer and Grenader that force me to resort to SuperLemmix instead.
First, two more geography levels that I made today - I can't suddenly leave out the larger locations this time, just because we already visited them in Lemmings World Tour, can I?
So instead, I had to found a new twist I could put on these two countries - something I hadn't already done before. At least not the exact same way.
English Lem in New York(This one obviously features my red-white English sprites.)
Train ride in Russia(And this one, of course, features my red-green Soviet sprites.)
And then, there's two more video-game inspired ones.
SQron's Alien tileset is the closest thing to H. R. Giger's art I could find in NeoLemmix.
Except it wasn't quite icky enough on its own, so I had to combine it with Menace.
Hell hath no fury like a Lemming scorned...
Flesh for fantasyAnd, in stark contrast, here's a nice and clean, polished city landscape.
This is for anyone who accused me of having created too many "parkour" levels. You haven't seen nothing yet...
PS: If you recognise the art style, you know the deal: If it's red, jump on it.
Still alive