Quote from: namida on September 27, 2015, 08:26:38 AM
A closer attempt on IchoTolot's level.Spoiler
It still falls one Platformer short of actually succeeding, due to those damn traps near one of the exits (didn't notice them before).
I've also found several other things that almost work. For example, one thing I tried is having the Glider (rather than the swimmer) cover the water just before the area where the lemmings split up again. With good timing, it's possible to ALMOST set it up so that no extra delay is needed, and the climber can create the landing platform for him. However, this fails by a matter of a few frames. In my opinion, while it's hard to avoid having one or two things that almost work but don't quite; this level has a lot of such scenarios, and this is really detrimental to its value as a contest level IMO.
Comment on this try:
Spoiler
I think you can see where this attemt went wrong horribly and I thought the little 3 podests were enough hint where to put a particular skill 
I did not consider all the delaying things and scenarios you tried (I just made sure there is no other way than the intended) and even thought they could be helpful in any way, cause there is a very simple solving way where you just use the individual strenght of every single Lemming (so they are in "Unison") so you just have to follow the levels flow.

I did not consider all the delaying things and scenarios you tried (I just made sure there is no other way than the intended) and even thought they could be helpful in any way, cause there is a very simple solving way where you just use the individual strenght of every single Lemming (so they are in "Unison") so you just have to follow the levels flow.
At least my fear that this level is way too easy is out of the way


As a little help: The general idea behind this level:
Spoiler
1.) begin ----> Force 4 unique Lemmings and gather them together (I think this is no big secret anymore)
2.) A simple execution with all 4 Lemmings in a special sequence and then gather them again
3.) Split them up into 4 personal exits again with them helping each other ---> end
2.) A simple execution with all 4 Lemmings in a special sequence and then gather them again
3.) Split them up into 4 personal exits again with them helping each other ---> end