Sorry, this one is on me, I confused practically everything in OP. I should have consulted my notes.
The correct repro is:
Observed for right-click scrolling:
Observed for zooming with the wheel:
Observed for skill selection by hotkey:
Expected: Rewinding always continues, and the second input always succeeds.
The 50 % probability is on small levels: Automaton Maintenance, or Save Our Souls. On big, laggy levels, the probability of failing increases. I fail to right-click scroll with 70 % or 80 % on Space Program 10,000 BC.
The probability of failure increases during in-game times such as x:x9, x:x8, x:x7. It's lower immediately after an internal 10-second savestate around x:x1, x:x2.
I'll copy this into OP in a few days.
As WillLem says: Who can repro this on Windows?
-- Simon
The correct repro is:
- Play any level.
- Fast-forward 5 minutes.
- Press and hold the 1-physics-update-rewind hotkey.
- During this rewinding,
- start to right-click scroll (press and hold),
- or zoom with the wheel (rotate several notches),
- or select skills by hotkey.
Observed for right-click scrolling:
- You have a 50 % chance that the starting click for hold-to-scroll fails. If this click fails, the subsequent holding also fails, guaranteed. You have to release right mouse button and re-click-and-hold.
- Rewinding continues correctly, it doesn't depend on the scrolling's failure or success.
Observed for zooming with the wheel:
- For each of the mouse wheel notches individually, you have a 50 % chance that it will fail.
- Rewinding continues correctly, it doesn't depend on the zoom's failure or success.
Observed for skill selection by hotkey:
- The skill has a 50 % chance to get selected.
- Rewinding stops. It doesn't depend on the skill selection's failure or success; it always stops.
Expected: Rewinding always continues, and the second input always succeeds.
The 50 % probability is on small levels: Automaton Maintenance, or Save Our Souls. On big, laggy levels, the probability of failing increases. I fail to right-click scroll with 70 % or 80 % on Space Program 10,000 BC.
The probability of failure increases during in-game times such as x:x9, x:x8, x:x7. It's lower immediately after an internal 10-second savestate around x:x1, x:x2.
I'll copy this into OP in a few days.
As WillLem says: Who can repro this on Windows?
-- Simon