I think you are right.
I thought for quite a long time now that using the old difficulty ranks to describe the difficulty ranks in custom packs is not really fitting.
1.) The difficulty in the oiriginal packs is way too inconsistant!So what does Mayhem difficulty mean?
"Steel Works", "Rendevous at the Mountain", the "Fast Food Kitchen"..... These are quite easy levels compared to "No added colors or Lemmings or "Save me" And even some lower ranked levels I would call harder.
What does Tricky difficulty mean?
"This should be a doodle", "A ladder would be handy" or "Postcard from Lemmingland".
I think you see the point here, but I guess most people only reference to the hardest levels in the rank when comparing and simply not count in the rather easy ones.
2.) The difficulty in custom packs is topping "Mayhem"/"Sunsoft" difficulty even in the earlier ranks!I am an offender here as well when describing Reunion's ranks with original messurements. I descibed rank 2 with "Tricky-Taxing" and I can easily see quite a few levels not fitting that.
I would say most custom packs are "beyond Sunsoft/Mayhem" from rank 2 or 3 on, even with throwing out the easy original levels like "Everybody turn left" in these ranks.
Let's take "No added colors or Lemmings" as an example: It has the "free the blocker with a miner" trick and the trick to get the miner back up again by mining with the last lem. This is called by nearly everyone as at least one of the hardest if not the hardest level.
Now be honest: I think nearly everyone here goes beyond those 2 tricks pretty fast in their own packs.
In conclusion: I think comparing custom pack rank difficulties to original rank difficulties is outdated and doesn't give a good comparison to other players. It rather just confuses them.
Custom pack difficulty exceeds the difficulty of the original games pretty fast and the difficulty of the original stuff is very inconsistant to begin with.
I won't use them to describe United's ranks. I still did this with Reunion, but back then I did it as all the cool kids were doing it.
Instead I will simply use my own words to describe what the player will await in the respected rank: X of everything, trick introduction, easy puzzles, hard puzzles, ...... you get the idea.