[STYLES] Updates to secondary animations for OG styles

Started by WillLem, December 30, 2025, 05:00:15 PM

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WillLem

In the style updates topic, I've suggested some updates to a handful of the trap animations from the OG styles. As requested by Icho, here is a list of the proposed updates with viewable comparisons:

ohno_bubble zapper trap has a pulsating electric 'glow' effect.

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ohno_rock chameleon trap has less frequent blink and more natural eye movements.

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ohno_rock weed trap looks like the original and bobs up and down.

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orig_crystal electric trap has an electric 'shine' effect.

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orig_dirt rock trap has fewer drips.

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Plus, here are Proxima's backgrounds (also included in the proposed update as optional background tiles):
Backgrounds
Indigo:


Amiga Blue:


Crystal Blue:


Red:


Brown:


Olive:


Purple:


IchoTolot

Here is my feedback!  :)


- The backgrounds I would say are all good alternatives!  :thumbsup:

For the secondary animations I would say that not all of them are straight upgrades:

- ohno_bubble zapper I would say makes the effect of the trap clearer!  :thumbsup:  Here.

- ohno_rock chameleon Looks more natural and also gets a  :thumbsup:

- ohno_rock weed trap I would classify as a downgrade. The bobs look more unnatural in my opinion and the old one looks more appealing.

- orig_crystal electric trap I would say is now unclearer and would prefer the old one. The electric static on top of it fits better and shows what to expect. I have a suggestion though: Combine the two! First a shine and then the static to finish it off.

- orig_dirt rock trap Here I am for keeping the frequency high! This is one of the more hidden traps and more frequent drips reduce the chance that the trap gets overlooked.

Proxima

My thoughts:

Strongly prefer the original bubble zapper; the rotating blades look cool, and unnecessary flashing is annoying.

New chameleon is good.

New weed is marginally better but neither is good. I'll have a go at making an alternative.

Same with the crystal trap, I think we can do better.

Agreed with Icho about the rock trap; I played through a level and the drip rate is not fast enough to be annoying, so no change was needed.