Author Topic: [BUG] Player can no longer save PNG images of levels after GR32v3 update [FIXED]  (Read 371 times)

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Offline WillLem

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This bug is present in both 12.13-RC and SLX, reporting it here because it'll need to be fixed for both.

The problem lies in the SavePngStream method in PngInterface.Pas - it's one of the methods Anders updated, seemingly making use of an updated PNGWriter.

Best guess: old PNG-saving code needs to be updated. Investigating, I'll post here if I manage to find a fix.
« Last Edit: June 06, 2024, 12:38:55 PM by WillLem »

Offline namida

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Anders submitted a pull request to the NL repo which fixes this.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline WillLem

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Anders submitted a pull request to the NL repo which fixes this.

Yep, got it. It’s fixed in SLX as well 👍