Is it me, or is this Bug 2?
When playing this level, if I select Bomber and blow a hole, then escape (because was expecting a timed bomber and you play this differently), when the level restarts, the action appears remembered and the Lemming comes out of hatch, walks a bit and blows up. Followed by second if did that one also. I don't think I am selecting Replay...
UPDATE: Appears to be a bug. When playing the next level, the builder will do the same thing. You have to quit to main menu and start over.
Hopefully we'll get a v12.12.5.1 to address, spoils a good source port.
Looks to me like ONCE you have selected something/escape, on Restart/Continue it goes into Replay mode. If you did not click on something and escape, it starts normally.
Currently Lemmix and good ol' fashioned DOSBox are winning... Lemmix V29 is very nicely done.
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Original MSDOS...
With Holiday Lemmings 1993 Demo, I have observed that if I use my normal -v -o, the High Performance mode crashes. Looking at VERSIONNUM as a password, it appears that DMA have noticed this, and so in Holiday Lemmings 1994 they have disabled the mode, rather than fix the bug in v1.91? If I replace the Holiday Lemmings 1993 Demo v1.91 with the Xmas Lemmings v1.9 exe, problem goes away...
Not that it matters too much, as Holiday Lemmings 1994 v1.92 has these levels.
Also observed that whilst the SKIPLEVELS passwords (something else actually) are still in the code, they have disabled it in v1.91, v1.92.
Bah humbug.