Author Topic: [BUG][EDITOR] Some nine-sliced objects appear sliced when drawn in editor  (Read 813 times)

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Offline WillLem

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I noticed this whilst doing some resizable graphic tests.

This doesn't happen with all nine-sliced objects, and I think it has something to do with the position of the slice. In the following example, the "splat/antisplat glow" objects have a RIGHT_20 and LEFT_6 slice for resizing purposes (ny less than that on each side results in an inconsistent graphic due to shading):



This only affects the graphic in the editor; it appears fine in-game:



I have attached the png and nxmo for the antisplat glow in case the fault is with either of these (the splat glow is identical but recoloured to red).

Offline namida

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Almost certianly an editor bug, it wouldn't be the first time it's had issues with resizing.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)