Author Topic: [BUGS] Several bugs in Lemmings behaviour within SuperLemmini  (Read 633 times)

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Offline WillLem

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Re: [BUGS] Several bugs in Lemmings behaviour within SuperLemmini
« Reply #15 on: June 20, 2020, 02:36:45 am »
Your choice, of course, but I don't agree that imitating a bug in the original games is the right decision

To be fair, I think SuperLemmini models Amiga physics for the most part, so implementing this would bring it closer to that general goal. If that is indeed Tsyu's intention for SL (the same way Lemmix was originally modelled after DOS), then I can understand why he'd want this "bug" imitated faithfully.

If I'm not wrong, I also think this is why DD isn't being considered for SuperLemmini - it was never part of Amiga physics.

Offline Proxima

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Re: [BUGS] Several bugs in Lemmings behaviour within SuperLemmini
« Reply #16 on: June 20, 2020, 02:51:38 am »
There's a big difference between "where there are choices between different mechanics, go with what Amiga does" and "imitate the Amiga version, bugs and all".