Author Topic: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)  (Read 10272 times)

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Offline GigaLem

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Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
« Reply #15 on: November 16, 2015, 03:07:57 AM »
INB4 Lemmings gone wild v86

Offline IchoTolot

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Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
« Reply #16 on: November 18, 2015, 05:07:34 PM »
Sry for no further test atm Nepster, but at the time I'm quite a bit busy. If I find some free time where I have the mood for more puzzeling I will test the next version as well.

Offline Nepster

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Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
« Reply #17 on: November 18, 2015, 06:59:06 PM »
Let's just say, you take a little break to allow all others some time to try out the latest version ;).

Offline namida

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Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
« Reply #18 on: November 23, 2015, 02:20:16 AM »
Updates are now closed. Voting will open in about 4 days. :)
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline Nepster

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Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
« Reply #19 on: November 23, 2015, 04:36:19 PM »
If anyone is interested in the intended solution to Lemmings Gone Wild! - here it is.