Lemmings Forums

Lemmings Boards => Contests => Topic started by: namida on November 12, 2015, 12:01:44 PM

Title: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: namida on November 12, 2015, 12:01:44 PM
This topic is for discussion of the levels, feedback, posting replays, etc. For creators wishing to post updates, or if you're looking for the latest updates, please check this topic (http://www.lemmingsforums.net/index.php?topic=2301.0) instead.

Only three entries this time... where are you people at? :P Anyway, once again (as expected, due to this contest's rules), all levels are NeoLemmix levels:

<V1> "Maybe, not such a Dreadnought" by GigaLem
<V1> "Eyes In The Dark" by IchoTolot
<V6> "Lemmings Gone Wild!" by Nepster


All of these levels use a graphic set from the L2/L3 Style Pack, which can be found here: http://www.neolemmix.com/old/stylepacks/L2L3Pack.zip
To use these styles with NeoLemmix Editor, place them in the "styles/NeoLemmix/" folder (you can also use a custom folder if you know how to set one up).
To use them with NeoCustLemmix (outside of playtest mode from the editor), place them in the same folder as NeoCustLemmix itself.

Update phase will end at whichever comes last: 23rd November 2015, or 72 hours since the most recent update.
Update phase has ended. Voting will open on 27th November 2015.

As a reminder, the prizes available for this contest are:
- US$5.00
- One month's advertising on the forum's news ticker
- Title screen logo and/or rank signs for your NeoLemmix pack designed by me (you can request what kind of design, but do note that you'll need to give me some time to make them)



Attachment updated: 23/11/15 2:19
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 12, 2015, 07:01:02 PM
Music track: Remember to rename IchoTolot_track_52.it back to track_52.it to avoid error messages. No need to copy my mistakes ;).


IchoTolot's Eyes In The Dark (click to show/hide)

PS @namida: I miss a description of ghosts in the general NeoLemmix features thread or at least in the specific Ghost thread.
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: IchoTolot on November 12, 2015, 07:44:55 PM
Here is my feedback:

"Maybe, not such a Dreadnought" by GigaLem:

Spoiler (click to show/hide)

"Lemmings Gone Wild!" by Nepster:

Spoiler (click to show/hide)

Comment on my own stuff:

Spoiler (click to show/hide)


Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 12, 2015, 08:40:56 PM

Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: IchoTolot on November 12, 2015, 09:28:32 PM
Ok Version 2 of Nepsters level solved. I think (and hope) this could be a bit more like it
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 12, 2015, 09:39:32 PM
Better, but you still used only one of the two tricks. V3 will come tomorrow.
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: IchoTolot on November 15, 2015, 11:33:46 AM
Finally I got some time for V3, but I think this is another backroute.
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 15, 2015, 12:18:20 PM
Nice solution, but still not quite intended.
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: IchoTolot on November 15, 2015, 01:34:50 PM
Maybe now ..........;)
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 15, 2015, 01:56:43 PM
...or maybe not ;).

Honestly, I am starting to think about returning back to V3 and calling it the final version.
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: IchoTolot on November 15, 2015, 06:59:38 PM
Annnnd I think it is getting farther away again ;P
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 15, 2015, 07:20:22 PM
That really feels like one step forward, three steps backwards, one step forward, three steps sideways...
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: IchoTolot on November 15, 2015, 09:20:00 PM
Nepster used backroute fix........it's not very effective against IchoTolot! :laugh:
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 15, 2015, 09:37:01 PM
IchoTolot used cheap trick........quite easy to fix for Nepster! ;P
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Simon on November 15, 2015, 09:41:08 PM
(http://new1.fjcdn.com/gifs/Pokemon_ec3f6d_5457576.gif)

-- Simon
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: GigaLem on November 16, 2015, 03:07:57 AM
INB4 Lemmings gone wild v86
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: IchoTolot on November 18, 2015, 05:07:34 PM
Sry for no further test atm Nepster, but at the time I'm quite a bit busy. If I find some free time where I have the mood for more puzzeling I will test the next version as well.
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 18, 2015, 06:59:06 PM
Let's just say, you take a little break to allow all others some time to try out the latest version ;).
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: namida on November 23, 2015, 02:20:16 AM
Updates are now closed. Voting will open in about 4 days. :)
Title: Re: Lemmings Forums Level Design Contest #8 (Playing Phase - Discussion Topic)
Post by: Nepster on November 23, 2015, 04:36:19 PM
If anyone is interested in the intended solution to Lemmings Gone Wild! - here it is.