Music track: Remember to rename IchoTolot_track_52.it back to track_52.it to avoid error messages. No need to copy my mistakes ;).
Good level, at least if I take my general dislike of zombies and ghosts into account. And I am not sure I like the blatant self-promotion within the level ;).
Very good solution, though I have one major issue with the level: The hatches are far from each other and at the beginning, you have to assign skills quite early. As you never know in which hatch spawns the next lemming, you have to check constantly all around the level for newly appeared lemmings - that's annoying. And even the small minimap at the bottom is hardly of any help, because it does not cover the whole level.
The music track is none of my favourites, though it fits the level's theme.
PS @namida: I miss a description of ghosts in the general NeoLemmix features thread or at least in the specific Ghost thread.
Here is my feedback:
"Maybe, not such a Dreadnought" by GigaLem:
Quite a good level, but (if I did not backroute it) the top left hatch with the zombies is quite seperated from the other part of the level. They are making their own little level and after they are done you can continue on the rest. So that part could be taken out.
"Lemmings Gone Wild!" by Nepster:
Nice little level! But I may have backrouted it, because I think the platformer isn't there just for fun.
Comment on my own stuff:
Hm ok I'll keep that in mind (intended solution btw :thumbsup:). I thought 4 grps of Lems with one savely locked away (and one only needing a blocker) isn't too much and handling only 2 main groups which can be containt with a few skills is alright, but yeah that seems to be a little bit more difficult in a vertical level, when the minimap isn't working so well.
I'll try to keep the multitasking thing a bit more down in vertical levels in the future (must still get a hang on them ;)).
Although I think that the core of the problem is more about the orientation in a vertical level as handling a few multitasking skills over a short time period.
Indeed that is a backroute, having almost no similarities to the intended solution.
I should have already mentioned in my first post, why this specific level was so frustrating for me: During my first attempt I saved only 92%. Why? Because I missed the first lemming coming out of the top right hatch. But as you said, the top right hatch is so easy, that I first checked all other parts in detail :(.