Author Topic: Official Level Design Contest #5 (Playing Phase - Discussion Topic)  (Read 23450 times)

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Offline Simon

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Re: Official Level Design Contest #5 (Playing Phase - Discussion Topic)
« Reply #45 on: June 26, 2015, 11:03:09 PM »
Palmtree: Removed the right-hatch-only backroute found by Nepster, version 1.2 in update topic. Bumpy terrain and flinging is breeding grounds for fiddly backroutes.

Anything that uses both hatches is perfect, even if it's not 100 % what I imagine. IIRC, geoo has the intended solution, and Ichotolot had a deviation that's still good.
 
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Offline namida

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Re: Official Level Design Contest #5 (Playing Phase - Discussion Topic)
« Reply #46 on: June 26, 2015, 11:07:53 PM »
I'll try to have a look at your update (and the latest version of Tough Call) sometime today. :)
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: Official Level Design Contest #5 (Playing Phase - Discussion Topic)
« Reply #47 on: June 29, 2015, 02:40:38 PM »
Updates close in about 8 hours (if no further ones are received).
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: Official Level Design Contest #5 (Playing Phase - Discussion Topic)
« Reply #48 on: July 02, 2015, 01:42:18 AM »
Sorry about the delay in actually posting this, but no further updates were made, so update phase is now closed. Voting will open on July 5th.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)