Author Topic: L++ Levels  (Read 9002 times)

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Offline Dullstar

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Re: L++ Levels
« Reply #15 on: November 14, 2009, 08:12:42 PM »
I'll set the overtime to six seconds, then...

Offline Minim

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Re: L++ Levels
« Reply #16 on: November 21, 2009, 08:33:37 AM »
:D That was funny. The comp being closed down (Apologies about that, I shouldn't really say it).

Anyway, I've submitted 6 more levels: 2 SP and 5 MP. Why? Because of the note below.

Note: For the 2P version of "Safe in the centre" I made it challenging for single player use as well as MP. Why don't we put that idea into perspective?

Edit: The 7000th post on the lemmings forum as well.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Clam

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Re: L++ Levels
« Reply #17 on: November 22, 2009, 12:01:17 AM »
I just had this thought... with the Walker skill available, you can make levels for L++ that can't be reproduced in any other Lemmings game.

Expect a lot of "nuclear winters" in those MP levels. ;)