Quote from: JawaJuice on November 26, 2025, 07:53:07 PMQuote from: Crane on November 26, 2025, 07:45:34 PM...Indeed it is a backroute! V3 released.
Got a solution for your R3 level, which again, is almost certainly a backroute, but again, I can't see another way to do it!

Quote from: Crane on November 26, 2025, 07:45:34 PMThe talisman solution is intended, but your previous solution was a backroute, but easily fixed by lowering the height of the terrain slightly. Obviously the regular intended solution doesn't require anywhere near as much precision, hence why the talisman is called "Now that's cheating!"
And to justify your fear, your solution to Lemming Ledger is a backroute and V2 has been released!
Quote from: JawaJuice on November 26, 2025, 08:01:15 AMAnd here's your talismanThe talisman solution is intended, but your previous solution was a backroute, but easily fixed by lowering the height of the terrain slightly. Obviously the regular intended solution doesn't require anywhere near as much precision, hence why the talisman is called "Now that's cheating!"A different (better!) solution.
Spoiler
Tricky to pull that off, that, having to start digging at the right spot so that the blocker falls through the 1-pixel gap to the right rather than left after the digger releases him.
EDIT: Also got a solution for your R1 level. I always dread you telling me it's another backroute - I seem better at finding backroutes for your levels than intended solutions lolSpoiler
For the longest time, I was trying to mine down to the crowd with a climber/miner, but having used a builder to turn him around at the top, then bomb at the end of the miner tunnel but it was always one pixel too high - I'm sure you're aware of this! So I tried to find a different approach.
Quote from: Armani on November 26, 2025, 03:11:48 PMYou found the intended solution! I'm glad you like the level.Yeah, thinking backwards can really help sometimes.

It's a very powerful tool for breaking things. If I really want my level to be backroute-proof, I check whether the level can be broken if blockers are replaced with any other skill that can cancel a basher(like the walker, builder, jumper, shimmier etc...) But these days I often just live with it and move on. Quote from: kaywhyn on November 26, 2025, 07:36:37 AMI do have confidence that you'll be able to get my R1 solved before that happens though!![]()

Quote from: Armani on November 25, 2025, 04:49:44 PMI want to emphasize again that this incident began with the level of one specific user.
Quote from: Armani on November 25, 2025, 04:49:44 PMIn fact, despite having played countless levels over the years, this is the first time I've ever encountered an unsolvable one.
Quote from: Armani on November 25, 2025, 04:49:44 PMFor me the marker actually would matter. It's true that long-time forum members wouldn't doubt the solvability of my levels but new users join from time to time, and I would not want my levels to carry a label that might unintentionally suggest something is wrong with them. The word "unverified" can easily create the wrong impression, even if that's not the intention.
Quote from: Armani on November 25, 2025, 04:49:44 PMI prefer not to release all solutions at the same time I publish my levels because I enjoy seeing how far players can get without having the answers available from the start.

Quote from: Armani on November 25, 2025, 04:49:44 PMMy approach is very much in line with that long-standing community standard.