Recent posts

#41
Contests / Re: Level Design Contest #33
Last post by IchoTolot - September 05, 2025, 06:09:16 AM
Quote from: Flopsy on September 04, 2025, 09:34:19 PMI have queries about the rules for Lix level creators, I have laid out the rules the way I have read them above and those marked with ? are the ones I'm unsure about.

Rule 1
-1 of everything classic skills
-any tileset just no mixing
? should we be using the entrance/exit labeled as the tileset we are using, or as close as in the case of a tileset without a specific entrance/exit.
? are steam flingers/springs/launchers/t-beams allowed?


Rule 2 (no queries here)
-2 entrances
-2 exits (both must be used)
-2 lixes
-2/2 save requirement
-no climbers, floaters, runners
-must be some working together in some way

Rule 3
-raymanni_lab tileset
-classic skills only
-10 lixes must come out of the hatch
? again like above, only objects with lab prefix in the filename are allowed? I ask because all of the objects in Lix are bundled together in one menu (except for entrances and exits).

R1:

Restricted to classic objects only - that also excludes steam flingers/springs/launchers/t-beams.

R1+R3:

I would say use the entrance/exit labeled as the tileset you are using (lab in the R3 case).

For R3 you forgot that all 10 lixes also need to be saved.
#42
Contests / Re: Level Design Contest #33
Last post by Flopsy - September 04, 2025, 09:34:19 PM
I have queries about the rules for Lix level creators, I have laid out the rules the way I have read them above and those marked with ? are the ones I'm unsure about.

Rule 1
-1 of everything classic skills
-any tileset just no mixing
? should we be using the entrance/exit labeled as the tileset we are using, or as close as in the case of a tileset without a specific entrance/exit.
? are steam flingers/springs/launchers/t-beams allowed?


Rule 2 (no queries here)
-2 entrances
-2 exits (both must be used)
-2 lixes
-2/2 save requirement
-no climbers, floaters, runners
-must be some working together in some way

Rule 3
-raymanni_lab tileset
-classic skills only
-10 lixes must come out of the hatch
? again like above, only objects with lab prefix in the filename are allowed? I ask because all of the objects in Lix are bundled together in one menu (except for entrances and exits).
#43
Reviews / Re: Level Review--Lemmings Rev...
Last post by whoever - September 04, 2025, 11:20:48 AM
I thought the word "Timed Door" would refer to a door with a time mechanism. Which would mean the description of the level "Lock In" in the wiki would be wrong. But I found that a mechanism counting the number of Lemmings is contained in their definition of "Timed Door" (https://lemmings.fandom.com/wiki/Timed_Door).
#44
Help & Guides / Re: Missing styles
Last post by IchoTolot - September 03, 2025, 05:49:46 PM
Hi and welcome to the forums!  :)

If you have the NL online features enabled inside the option menu you can download missing styles over the "Style Manager" in there.
It should even give you the option to download it on the fly if you encounter a missing one in this case. 
All styles from the standard library can be added this way.

Otherwise https://www.neolemmix.com/?page=neolemmix has the complete style collection linked as well and just extract it inside you NL folder.

Hope this helps.  :)
#45
Help & Guides / Missing styles
Last post by MrMimikyu1998 - September 03, 2025, 05:39:33 PM
In the PimoLems level "Candelabrum", I can't seem to play the level because I am missing the CaveLem style. Anywhere I can download it?
#46
Site Discussion / LemmingsForums.com domain is f...
Last post by namida - September 03, 2025, 02:24:50 AM
Or rather, has been since May, but I only just found out about it.

I don't personally have it - a trustworthy member of the community managed to secure it. Since they haven't spoken about it, and I only found out when I reached out to "the owner" earlier since I noticed it was no longer being used even to serve ads (literally no DNS entries), I can assume they don't want it widely known that they have it; so I won't say who it is. (I initially made this topic for the staff board before realising there was no reason to confine it to there; and even then, I kept the person anonymous.) They can reveal it themselves if they wish to.

I've coordinated with them to set up a redirect to a dedicated topic explaining why .com links no longer work; I've closed that topic since it's intended to serve solely as a post we can redirect such links to, and started this one because I'm sure the community will want to discuss this. There hasn't been any discussion about transferring ownership or anything like that, basically just them confirming they have it and coordinating to set up the redirect.
#47
Site Discussion / Read this if you came here fro...
Last post by namida - September 03, 2025, 12:48:42 AM
Hi,

You've probably ended up here because you followed a link that points to a topic or attachment on LemmingsForums.com.

Although we have recently been able to secure the LemmingsForums.com domain name again, we are not able to correctly match old-site links to current-site topics via any automated algorithm, and there are far too many posts to even consider doing it manually. This is due to the way posts were migrated - we were not able to access an up-to-date database backup (only an older one), and therefore, had to resort to scraping every topic via a web crawler instead. Therefore, we have elected to have any attempts to access LemmingsForums.com result in redirection to this topic.

If you were just trying to get to Lemmings Forums in general - congratulations, you're here! You can click the logo in the top-left corner of this page, to go to the front page of the site. If you were a member of Lemmings Forums during the LemmingsForums.com era, your old account might still exist here - doesn't hurt to try (please note that your PMs will not have been preserved). Although posts from even-older iterations of the forums have been preserved on the current site, accounts from older iterations have not.

If you have a general idea of what the topic/post you were looking for is, you may be able to find it by using the Search bar at the top of the page.
#48
NeoLemmix Levels / Re: Lock and Key [Difficulty: ...
Last post by Guigui - September 02, 2025, 09:53:00 PM
I did try the first 2 levels, could not solve them  :crylaugh:
I love the setting and the mood though, lots of attention went into details for everything. Will try to give the pack more time when possible.
#49
Lix Multiplayer Dates / Re: Lix Multiplayer Session - ...
Last post by Simon - September 02, 2025, 09:52:21 PM
Sunday, September 14th at 17:00 UTC is good, I'll play!

-- Simon
#50
NeoLemmix Levels / Re: Lock and Key [Difficulty: ...
Last post by IchoTolot - September 02, 2025, 05:42:57 PM
I will try and give the pack a go soon as things get less busy for me now.  :)

The basic idea of a pack with only 1 lemming in each level sure sounds interesting!