Recent posts

#41
Contests / Re: Level Design Contest #33 -...
Last post by JawaJuice - November 28, 2025, 02:29:35 PM
Never say never... I must be a glutton for punishment, @Crane :)

#42
NeoLemmix Levels / Re: LemFan's various packs
Last post by Plodderuk - November 28, 2025, 02:27:53 PM
@kaywhyn: I've been using the ZIP option that comes with Windows File Explorer. But it looks like the problem was just my clumsiness, and/or the strange way my PC does things I haven't instructed it to. I think I've found a way to do it.
#43
NeoLemmix Levels / Re: New Neolemmix pack is Read...
Last post by Plodderuk - November 28, 2025, 02:20:08 PM
Thanks, kaywhyn - much appreciated.
That's another "why didn't I think of that?" moment for me - there've been plenty of those since I returned to Lemmings and discovered NeoLemmix.
#44
In Development / Re: Levels by Crane
Last post by JawaJuice - November 28, 2025, 01:56:32 PM
Have I finally cracked it? :D



#45
In Development / Re: Levels by Crane
Last post by JawaJuice - November 28, 2025, 01:29:25 PM
Another older one...

#46
In Development / Re: Levels by Crane
Last post by JawaJuice - November 28, 2025, 12:14:34 PM
Quote from: Crane on November 27, 2025, 07:58:04 PMI also attached a couple of very old levels of mine.  "Sharing a Climber?" is the first level I ever made back in the early 2000s, while "Deep Freeze" has been surprisingly inspirational despite how bare-bones it is.

I remember Sharing a Climber from Revenge of the Lemmings, but this version is a bit different, with a locked release rate of 90 rather than 99. Interesting how that small change means my previous solution no longer works. Will think on it :)

Incidentally, I also found Reach for the Sky but I won't post the level or replay there as it's trivial. A good introductory level for newcomers to the game though, to demonstrate how shimmiers work.

EDIT: Got it! Not sure why that gave me so much trouble, as it's a tactic I've used before, but it did! A nice variation on the previous version of the level!

#47
NeoLemmix Levels / Re: LemFan's various packs
Last post by kaywhyn - November 28, 2025, 11:38:50 AM
@Plodderuk

What do you use to zip the replays? I personally use Winrar and haven't had any problems with attaching replay collections with it. I'm on Windows 10, but I checked with a Win11 machine and no problems there for me. So, I'm not sure why zip file attachments aren't working for you.
#48
NeoLemmix Levels / Re: New Neolemmix pack is Read...
Last post by kaywhyn - November 28, 2025, 11:33:15 AM
@Plodderuk

Hi Plodderuk, my turn to welcome you to the Forums! :thumbsup: For the level in question in your post, I've tried it just now, and yes, I've confirmed that OMG 21 - Have a pain day is completely solvable with the given skillset. Replay attached.
#49
NeoLemmix Levels / Re: LemFan's various packs
Last post by JawaJuice - November 28, 2025, 11:18:05 AM
@Plodderuk Yes, I realized that we were probably talking about the same thing - it's not something I would personally describe as a trick, but perhaps it should be. As you say, it's definitely arguable.

Spoiler
The lightbulb moment with this level for me was realizing that the climbers needed to be closer together so that the second climber is already past the point where the bomb impacts the wall he's climbing.

It was one of the trickiest levels in the whole pack for me, along with Walk in the Woods, Wafers in the Red Brick, Expo Dept and Too Far Into the Novel from Depressive rank. As far as The Top Card goes, unlike the two apparently impossible levels from the LemFanLems I pack, it's not really clear what LemFan's intent might have been. My guess is it would have involved climbing up, turning around, mining down to the crowd, then to avoid the climber climbing off screen to the left, dig down to the water, and the last lemming dig through the platform so the final two can swim/climb to the exit. But that would require considerably more skills than those given.

RE: Acknowledgements, horrible level tbh. I solved it as much by luck as judgement. As you say, it's obvious how it should be solved but executing it is a royal pita. It reminds me of the Just a Second level that was created more as demo of what could be done in the game. I did attach that replay but it's probably not worth looking at.

In terms of attaching a zip file, I'm obviously no expert being a relatively new joiner myself, but what I do is go to the Preview pane, then simply drag the zip file I want to attach to the area that it says to drag to - I haven't had any issues with it automatically extracting the contents of the archive.
#50
NeoLemmix Levels / Re: New Neolemmix pack is Read...
Last post by Plodderuk - November 28, 2025, 11:07:33 AM
Hi MASTER-88, I enjoyed playing your challenging pack.
I have a question about one level: OMG level 21 'Have a pain day': Can you confirm that this level can be completed without a Climber? I can see how to save all 100 if there is 1 Climber, but I can't see how to do it without. I can't use Kaywhyn's instructive YouTube replays for insight here, as this is one of the replacement levels for those he tested.