Quote from: Flopsy on September 05, 2026, 03:16:07 PM15 - 2 levels, one is the inversion of the other (R1), Miniature size 240x120px 5 skills total (R2), No classic skills allowed (R3)Shouldn't it be 15:3 instead of 15:1 as 15:3 is no old skills, but 24:1 requires old skills + 1 new skill?
It should be noted that Contest 24 is an interesting case because it allows substitution of a rule which is prior to Contest 24 with some exceptions.
24 - 1 new skill alongside the classic skills (at least 2 classic skills) (R1), 200,000sq pxls - reasonable amount of level must be used (R2), A previous rule can be used except C1, C3, C8, C12:3, C13:1, C13:3, C15:1, C17:1 (R3)
Quote from: https://utf8everywhere.org/#faq.crlfAlways use \n (0x0a) line endings, even on Windows. Files should be read and written in binary mode, which guarantees interoperability—a program will always give the same output on any system.

Quote from: https://thetexttool.com/compare/crlf-vs-lfStandardize on LF in your repository and data pipelines. Only convert to CRLF at the very end if a Windows tool requires it.
Anyways, here's what's new:
Styles
Skill Panel
Level Select
'Clear Physics Mode' is now 'Physics View'
UI / Bugfixes