Quote from: IchoTolot on July 24, 2026, 02:19:04 PMI think having the 'Replay-single-mode' as an optional setting could be the best thing here
Quote from: Simon on August 16, 2026, 04:58:00 PMI'm beginning to feel that airclick-to-cut is a fundamental design dead-end
Quote from: Simon on August 16, 2026, 04:58:00 PMAlong the bottom of the screen, always show the replay as a timeline, like what a video player displays.
...
Tweaker always open, which is practically the timeline, but bigger and with all the bells and whistles.
Quote from: Simon on August 16, 2026, 04:58:00 PMOver each lemming who will receive a replay assignment in the next 5 seconds, we paint a large arrow with the skill on it and a countdown. You can click an [X] on that arrow to cut the lemming's future.
Quote from: namida on August 16, 2026, 10:20:20 PMThis might feel "good enough" that the periodic demands for reintroducing timed bombers finally die out for once and for all.
Quote from: Simon on August 16, 2026, 04:58:00 PMIdea: Over each lemming who will receive a replay assignment in the next 5 seconds, we paint a large arrow with the skill on it and a countdown. You can click anBonus: This might feel "good enough" that the periodic demands for reintroducing timed bombers finally die out for once and for all.
- on that arrow to cut the lemming's future.
Quote from: DragonsLover on August 16, 2026, 09:38:14 AMQuotethere is a cheat/debug code nobody seems to have written/published anything about. In the main menu you can enter the level code + BOWIE and then OK and the level will automatically play through following a "solution tape" included in every level file. (there are, interestingly enough, a handful of tapes which don't resolve)
Ah, so that's finally how you can get to play the solution of a level. I was always wondering how the solution data in level files would be read. Nice find!
The reason why some of these solutions wouldn't resolve was probably because of file limitation in some sort.
There's also an unused music track in the game as heard here:
https://www.youtube.com/watch?v=0Mn3xwZcKr0&t=2607s (Adlib)
https://www.youtube.com/watch?v=ekdaTpIHiTI&t=2644s (Roland)
This is the same track used for "Candy World" in the video game "Cool World" for SNES.
EDIT: The BOWIE cheat was documented actually, during the interview of Keith Watterson: https://codetapper.com/amiga/interviews/keith-watterson/
Quote from: geoo on August 16, 2026, 07:46:30 AMHey! Happy to see more Pushover fans here!
I haven't had the chance to dive into your HTML port yet, but did you disassemble the whole game and reproduce the physics?
Either way, this is really lovely, especially as there's a level editor out (well technically two), so maybe it could be another way to play custom levels!
Let me point you at a few other posts:
Topic: Someone made a fangame called IshiSoft Pushover with custom themes. Also, the level files contain demos of intended solutions that can be watched using an Alpha version of Pushover.
Topic: I made a crappy level editor back in the day.
I also made a good level editor now: https://github.com/geoo89/pushover-tiledextension
There's also another remake which I believe stays close to the original physics but does have differences: https://github.com/pushover/pushover.github.io Based on this there's also an Android version out.