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#31
Contests / Re: Level Design Contest #34
Last post by IchoTolot - October 18, 2026, 07:58:53 PM
No, problem - you are not the first to make a mistake here!  :)

Again, you can still submit your level, just follow the described steps and make a dedicated style for your extra terrain pieces.

If you need help with something you can also pm me and we can sort everything out.  ;)
#32
Contests / Re: Level Design Contest #34
Last post by lemmkeev20 - October 18, 2026, 07:53:52 PM
Quote from: IchoTolot
Quote from: lemmkeev20 on October 18, 2026, 07:43:03 PM(note that the birthday cake/turt is not in any styles, you must download the cake/turt and move it in any terrain folder of any style folder)

(same with the music, only that the music has to, after being downloaded, be specifically moved to the music folder)

Please read the first post carefully on how to submit a level!

Send me a personal message with your level/s and if needed tileset/s to participate. It would also be nice to also tell me the rule which each level satisfies.

Please use the following naming format:  User1_Levelname_R3V1.nxlv ---> Level "Levelname" by User1  for Rule 3  Version 1 of the level

Furthermore, please make a new special style for your extra terrain pieces. Something like "lemmkeev20_special"!

I won't put single pngs in random other styles.
You can simply mimic the structure from other styles to achieve this and create your own where you can also put any future special pieces from you.

If you follow these steps and pm me the level with a dedicated style for your special terrain piece then I will accept the submission.


oh ok (still i just wanted to try so no problems!)
#33
Contests / Re: Level Design Contest #34
Last post by IchoTolot - October 18, 2026, 07:43:03 PM
Quote from: lemmkeev20 on October 18, 2026, 04:40:06 PMwell here's my submittion  8-)

(note that the birthday cake/turt is not in any styles, you must download the cake/turt and move it in any terrain folder of any style folder)

(same with the music, only that the music has to, after being downloaded, be specifically moved to the music folder)

Please read the first post carefully on how to submit a level!

Send me a personal message with your level/s and if needed tileset/s to participate. It would also be nice to also tell me the rule which each level satisfies.

Please use the following naming format:  User1_Levelname_R3V1.nxlv ---> Level "Levelname" by User1  for Rule 3  Version 1 of the level

Furthermore, please make a new special style for your extra terrain pieces. Something like "lemmkeev20_special"!

I won't put single pngs in random other styles.
You can simply mimic the structure from other styles to achieve this and create your own where you can also put any future special pieces from you.

If you follow these steps and pm me the level with a dedicated style for your special terrain piece then I will accept the submission.
#34
NeoLemmix Levels / Re: New Level Pack - Lemmings ...
Last post by IchoTolot - October 18, 2026, 07:01:14 PM
Here is my new replay collection with my solutions to the 2 new ranks included.  :)
#35
Contests / Re: Level Design Contest #34
Last post by lemmkeev20 - October 18, 2026, 04:40:06 PM
well here's my submittion  8-)

(note that the birthday cake/turt is not in any styles, you must download the cake/turt and move it in any terrain folder of any style folder)

(same with the music, only that the music has to, after being downloaded, be specifically moved to the music folder)
#36
Editor Bugs & Suggestions / Re: [BUG][ED] Display bug in E...
Last post by Flopsy - October 18, 2026, 04:13:04 PM
I do have the feature ticked but it doesn't explain why the pieces are out of alignment still
#37
NeoLemmix Levels / Re: Amiga Classic Special 2 (5...
Last post by MASTER-88 - October 18, 2026, 02:09:52 PM
Little backroute patch.

Bedlam level 3 Magnificent performance

Bedlam 3
Figured out very easy backroute here, will fix it new zip, new tool sets make it differents compared old one, climber is removed, its really break this level.
#38
Forum Games / Re: Corrupt-a-Wish
Last post by lemmkeev20 - October 18, 2026, 11:54:36 AM
Quote from: The64Watcher on October 18, 2026, 12:13:24 AMi wish the tomato watcher actually made more lemmings videos

isn't him doing that  ???

i wish i knew how to summon tomato watcher in my room at 3:00 :'(
#39
Editor Bugs & Suggestions / Re: [BUG][ED] Display bug in E...
Last post by Guigui - October 18, 2026, 11:46:53 AM
I may state the obvious but : did you check the "highlight grouped pieces" option ?
#40
Editor Bugs & Suggestions / [BUG][ED] Display bug in Edito...
Last post by Flopsy - October 18, 2026, 10:15:52 AM


I encountered this bug when grouping pieces when making other levels and the pieces would change colour to green when you use the group function. This doesn't always happen but it was pretty common.

I then returned to a contest level I made and I was going to make finishing touches, and then realised this display bug had occurred on this level, the bottom half shows how it appears in the editor preview, it didn't look like this before about a month ago when I worked on this level, I only discovered this when I loaded the level again recently.
The top half is how the level looks in the player when I load the level, so there is a clear difference between the editor and what is displayed in the player itself.

UPDATE: This seems to be more reproduceable if you group pieces then save the level. Then close down the editor and reload the level, might also be dependent on grouping more pieces together than just two. A level I was working on yesterday and reloaded today, the grouped pieces are all showing up in green.