Recent posts

#31
Editor Bugs & Suggestions / Re: [+][SUG][ED] NXLV to INI e...
Last post by WillLem - December 09, 2025, 06:57:10 AM
This feature is now complete and ready for testing!

I've added a feature where pressing F1 automatically updates all transparent edge offsets for the currently-selected style (a folder prompt opens to ensure that the correct target folder is selected) - particularly useful for if styles are updated between sessions (unlikely to happen with the OG ones, but custom styles may need this feature).

Implemented between commits ecc604a and 6bdc581.
Translation tables for OG styles (orig, ohno and slx) added in commit 2ffee5c.
#32
Other Projects / Re: Project L4
Last post by The64Watcher - December 09, 2025, 12:08:59 AM
so i made lemming animation, i start coding soon.
#33
Loap / Re: General Loap progress disc...
Last post by karjonas - December 08, 2025, 10:55:49 PM
Thanks, reading the posts it seems there is no license yet but it is intended to be MIT. I think it is a good idea to decide on a license and at the very least put a LICENSE file in the repository.

Unrelated to this, I noticed that sometimes when I beat a level and go to the next one it skips levels. I don't know if this is a bug or not.
#34
Loap / Re: General Loap progress disc...
Last post by kaywhyn - December 08, 2025, 07:10:35 PM
Quote from: karjonas on December 08, 2025, 01:43:55 PMThanks. I managed to get the rotation working by hacking around in the source code a bit. It's a fun game and I'm already at the Mayhem levels. What is the license of the source code btw?

Source code is here: https://bitbucket.org/namida42/loap/src/master/

This link is also in the OP at the very bottom of the post: https://www.lemmingsforums.net/index.php?topic=5892.msg95202#msg95202
#35
Reviews / Re: Level Review--Lemmings Rev...
Last post by whoever - December 08, 2025, 02:11:42 PM
Quote from: LemSteven on August 15, 2020, 02:22:31 AM11-4: Let's get those fingers moving
Bad: ... although it really doesn't affect the solution much, there is a big chunk of steel that is actually mineable.

Very short video of the mineable steel mentioned by LemSteven.

#36
Loap / Re: General Loap progress disc...
Last post by karjonas - December 08, 2025, 01:43:55 PM
Thanks. I managed to get the rotation working by hacking around in the source code a bit. It's a fun game and I'm already at the Mayhem levels. What is the license of the source code btw?
#37
NeoLemmix Levels / Re: LemFan's various packs
Last post by JawaJuice - December 08, 2025, 09:31:47 AM
@kaywhyn I had a quick look at Unable from Lemmingshades and it certainly seems impossible to me. As you say, it would potentially be doable with a second miner or basher instead of the digger (even then, I'm not convinced the second platform wouldn't overrun the exit).

Wouldn't it be an idea to remove the NewZip archive from the OP (containing BadLems) since LemFan's Packs contains all of the packs, including BadLems? Seems a bit redundant to have both archives on the first post, and slightly confusing.

#38
NeoLemmix Levels / Re: List of all NeoLemmix Leve...
Last post by kaywhyn - December 08, 2025, 09:04:32 AM
Thanks @Armani for updating the list. I meant to do it a while ago but never got around to doing so until about the same time as you, but you beat me to it :laugh: I actually ran into a problem when following your instructions in the Excel spreadsheet. It's been a while since I've done this, so I can't remember how to do it. The problem for me occurs in the "copy" instruction step after filling out the columns for a pack.

Anyway, after some thought, I decided to merge the other packs of Lemfan's into the Lemfan's Various Packs topic as well and hence I've updated the links for OddLems, Lemmingshades, and Lemmings Rundown in both the NL v12 list and the Excel spreadsheet.

Also @JawaJuice I'll be more than happy to fill in some more of the difficulties for various level packs that don't currently have one. I'll do it whenever I'm able to and I have a chance ;)   
#39
NeoLemmix Levels / Re: LemFan's various packs
Last post by kaywhyn - December 08, 2025, 08:46:05 AM
I managed to play through Lemmingshades and everything is solvable except for "Unable" in the Pink rank. At least it appears unsolvable to me, due to maybe one of the skills provided being the wrong type. I can see it potentially being solvable if another miner was provided, or if the terrain at the start was probably set up better. I'm not going to attach my replays for the pack at this time. Quite a difficult pack for sure though!

The list of unsolvable levels has accordingly been updated in the OP and I can reproduce the list here:

Packs With Unsolvable Levels:

LemFanLems I - Brutal 18 and Chaos 3
Lemmings Obliterated - "The Top Card"
Lemmingshades - "Unable" (?) in the Pink rank   
#40
Lix Main / Flatpak-packaged Lix
Last post by Simon - December 08, 2025, 03:43:08 AM
It's possible to get Lix via Flatpak.

I recommend a native install over using Flatpak. You should either download Windows Lix normally or get Lix for Linux via your normal package manager. The Flatpak Lix is outdated: It's only Lix 0.10.30 instead of the current Lix 0.10.32. Reason: On Github, the D toolchain for Flatpak is outdated, the builds for Flatpak happen with a 4-year-old D compiler, which is too old.

But! If you use Flatpak, you should know where your Lix directories are. Or, if somebody else uses Flatpak, I should know where he has his directories, for helping and troubleshooting.

Flatpak on Linux:
ReadOnly: ~/.local/share/flatpak/app/com.lixgame.Lix/x86_64/stable/
someHexChecksum/files/share/lix/levels/
Writeable: ~/.var/app/com.lixgame.Lix/data/lix/replays/

Flatpak on Windows:
I don't know, nobody has used it there yet.

-- Simon