Recent posts

#31
In Development / Re: Levels by Crane
Last post by JawaJuice - November 27, 2025, 10:02:44 PM
I'm also gonna post Ice Cream Cake 1 & 2 here, if that's OK. You've already seen my Ice Cream Cake 1 replay, but hopefully other folks will want to give these levels a crack. I know you said Armani has done them - and is the reason that two versions exist! #2 still has me stumped. You urged me to think why I might need two climbers but my mind drew a blank!

#32
In Development / Re: Levels by Crane
Last post by JawaJuice - November 27, 2025, 09:56:01 PM
Wowzers, this one was really tight on time - needed a lot of small optimizations to get everything done on time!

#33
Challenges / Playing Jelly Belly BeanBoozle...
Last post by Baldem1990 - November 27, 2025, 09:49:03 PM
If you get bored after eating Jelly Belly jelly beans, and decide to play Lemmings 3D, you go to a convenience store, (super)market, or a candy store, you buy Jelly Belly BeanBoozled jelly bean game to play. This creates a challenge that when saving the lemmings, you spin the spinner and eat jelly beans that are sweet or junk. You could also play BeanBoozled Fiery Hot to test your skills at eating peppers while playing Lemmings 3D.

Here are the impressions at lemmings playing Lemmings 3D and Jelly Belly BeanBoozled at the same time.

Impression 1

(Boo! Booo! Boo! Booo!)>📺:sick:<(BELLACH!)🎡:D ;P :)

Impression 2

(Hooray! Hey! Yay!)>📺:o<(Ow!) ;)

Meh!
#34
In Development / Re: Levels by Crane
Last post by JawaJuice - November 27, 2025, 09:15:29 PM
Quote from: Crane on November 27, 2025, 08:55:16 PMThat's actually unintended, but given how much precision is required, I'll let it pass!  There is an easier way of solving the level:
Intended Incompressible Solution
Dig as close as you can to the steel at the top when there are about 27 lemmings left to come out.  The digger tunnel will only be about half as wide and the compressor trap will only trigger once on that crowd.

Makes sense! Sounds similar but yes, agreed, a lot of precision required to pull it off my way ;) It would probably be unreasonable if that were the intended solution!

EDIT: I think I have the solution to the latest version of Blockout, but it's gonna be difficult to execute :P
#35
In Development / Re: Levels by Crane
Last post by Crane - November 27, 2025, 09:04:45 PM
I do have one fun level for you to try.  It was an entry in a contest a few years ago, but is also Curious 24 in Lemmings Cranium.  Behold, "Mincemeat"!
#36
In Development / Re: Levels by Crane
Last post by Crane - November 27, 2025, 08:55:16 PM
Quote from: JawaJuice on November 27, 2025, 08:09:32 PMScratch what I said about Incompressible - the solution just came to me as I was doing something else entirely lol! I should have known better than to think you would ever publish an impossible level!


That's actually unintended, but given how much precision is required, I'll let it pass!  There is an easier way of solving the level:
Intended Incompressible Solution
Dig as close as you can to the steel at the top when there are about 27 lemmings left to come out.  The digger tunnel will only be about half as wide and the compressor trap will only trigger once on that crowd.
#37
In Development / Re: Levels by Crane
Last post by JawaJuice - November 27, 2025, 08:28:07 PM
Yes! To be honest, I did Deep Freeze a long time ago, it's just my old replay re-saved. I had another crack at going for gold though, to no avail!
#38
In Development / Re: Levels by Crane
Last post by Crane - November 27, 2025, 08:20:04 PM
Ooo wow, I've just seen I have a lot of replays to go through!  You've been busy!  (And already done Deep Freeze, I see)
#39
In Development / Re: Levels by Crane
Last post by JawaJuice - November 27, 2025, 08:09:32 PM
Scratch what I said about Incompressible - the solution just came to me as I was doing something else entirely lol! I should have known better than to think you would ever publish an impossible level!

#40
In Development / Re: Levels by Crane
Last post by Crane - November 27, 2025, 07:58:04 PM
Attached the latest version of that level!  P.S. It is actually the final level of Lemmings Cranium (Chaos 30) as a kind of grand finale.

I also attached a couple of very old levels of mine.  "Sharing a Climber?" is the first level I ever made back in the early 2000s, while "Deep Freeze" has been surprisingly inspirational despite how bare-bones it is.