Quote from: JawaJuice on April 11, 2026, 07:48:13 PMI also played through v4 in its entirety (last year) and whilst it's not fresh enough in my mind to comment on individual levels, I'll attach my replays - not sure how useful this is, but if you wanted to check specific levels for backroutes, there's a good chance I found someHonestly this is a good point and I can see people actually skipping over levels they've already played in another pack. It feels redundant. I know I'm totally going back on what I just posted the other day but well that's why you can see I shouldn't be in charge of things like this anymoreI suppose the relevant level creator would have to verify that though.
FWIW, I voted to exclude levels duplicated in other packs from the new version of RotL. Personally, if I've played the level in another pack (which would always be the case for MazuLems, Clammings and Insane Steve's World), I'd rather not play them again in RotL - I feel it just makes for unnecessary bloat to an already sizable pack when these other NL packs are all readily available. Just my two cents.

Quote from: kaywhyn on April 10, 2026, 09:40:56 PMLevel selection is a very lengthy process, much more than you think, so I'm in agreement here with Proxima that rushing to get a first draft of level selection for Pack 1 isn't the way to goEspecially for a project of a large size like this one. Hence I prefer that Proxima and anyone else who wants to help with level selection take time and not rush through it.
Quote from: kaywhyn on April 10, 2026, 09:40:56 PMAt least personally, I rather do things right the first time around
I suppose the relevant level creator would have to verify that though.