Recent posts

#31
Site Discussion / Re: SMF 2.1 Upgrade (upgrade i...
Last post by namida - October 30, 2026, 10:18:01 PM
Completely forgot about it, to be honest.

Confirmed just now that I can reproduce the issue. Don't really feel like digging into the code right now (and it's in no way an urgent matter), though.
#32
Lemmings Main / another question: what are you...
Last post by lemmkeev20 - October 30, 2026, 05:55:13 PM
i feel like my favorites are:

original lemmings:

macintosh II

reason: better graphics and a new level!

windows 95

reason: compatible with modern windows devices

super famincom

reason: certain elements were left untouched like the infamous "all the 6's..."

upgraded panel graphics. less lag and good quality music

pc-engine

reason: BEAUTIFULY COMPOSED MUSIC :excited:



lemmings 2 - the tribes:

ms-dos

reason: easiest one to play without emulator

amiga

reason: music

snes/sfc

reason: creative backgrounds, way better version of the rainbow island tune, snes mouse/superscope support and original music

fm towns

reason: see pc-engine port of lemmings


all new world of lemmings/the lemmings chronicles:

ms-dos

reason: less lag and easier to find online without having to use an emulator


honorific mentions that i didn't really cared... :forehead:  :

- 3d lemmings
- lomax
- lemmings paintball

more is coming later :thumbsup:
#33
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 30, 2026, 02:33:58 PM
All Proficio levels completed. Perfect youtube list contains talismans (though only one talisman in this difficult)

https://www.youtube.com/watch?v=8Md38M8ggSE

There is two last replays

Proficio 19
Convergence Disorder
This level was HARD to executed and also hard to figured out, but exectuion was main hard task here. Im not are big fan those frame perfect tricks when we have to perform those end of long level, this miner cancel trick is good example, though its not usually hard trick if you know correct releaserate, but with this level its cannot be manipulate with this way (there is two entrances and i have to releaserate this begin avoid those falling to dead which make this miner trick insane hard one to perform., So its just take me tons testings before got this setup correct. Yes those things are just vicious, but i have to be honest, i am maded similar vicious things my own custom levels too

Proficio 20
Eclectic power
Got it almost done few day ago, okay just look end part better and figured out it very quick with this time. Yeah this level was very cunning one, but quite easy to executed

I am done Scando 1 and 6 Impero difficult levels already.
#34
Contests / Re: Level Design Contest #34
Last post by lemmkeev20 - October 30, 2026, 01:29:28 PM
Quote from: Silken Healer on October 30, 2026, 12:38:28 PMYes, you can make your own level design contest at any time. Though this is advisory, not a prohibition, but if you time your own ones to be whilst the standard level design contests are not currently running you'll likely get more participation. But this is advisory, not a rule you are required to follow.

toooooooooooooooooooooooo late but thanks :laugh:
#35
Contests / Re: Level Design Contest #34
Last post by Silken Healer - October 30, 2026, 12:38:28 PM
Quote from: lemmkeev20 on October 04, 2026, 02:46:42 PMwell i have planned making a level contest... :smug:

but can it be done anytime or not? ???
Yes, you can make your own level design contest at any time. Though this is advisory, not a prohibition, but if you time your own ones to be whilst the standard level design contests are not currently running you'll likely get more participation. But this is advisory, not a rule you are required to follow.
#36
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by hrb264 - October 30, 2026, 08:24:45 AM
I won't be able to make the entire day probably but can be there a good few hours Saturday or Sunday or both. Looking forward to it :D
#37
NeoLemmix Levels / Re: Integral Lemmings
Last post by JawaJuice - October 29, 2026, 10:46:28 PM
@∫tan x dx, like Guigui, I finally got around to playing this pack! Very enjoyable, and pretty hard :thumbsup: Alpha rank was somewhat open-ended but had probably the trickiest talisman in Level 10 - Escape From Zombie Island. Not sure why, but I actually found the Epsilon rank tougher than Delta, with the exception of Level 9 - DEAR LITTLE BEASTIES. I have to concur with what kaywhyn said earlier in the topic there: hardest level of the entire pack. You have to be so precise with timing on this one; there's just zero margin for error. That said, I couldn't see any use for the climber, so may not be intended. Replays attached for V5, including talisman solutions :)

#38
Site Discussion / Re: SMF 2.1 Upgrade (upgrade i...
Last post by Silken Healer - October 29, 2026, 05:35:27 AM
Quote from: namida on October 24, 2024, 04:59:06 AMRecent post count shouldn't vary between themes, but maybe something's wrong on some of them - I'll take a closer look sometime, although it probably won't be until next week.

Bump; are there any updates on this? I've started fancying the SMF standard theme again and the issue still seems to be there and you seemingly just forgot to take a look at this so I thought now might be a good time to bump this again.
#39
Level Design / Re: EXTREME DIFFICULT LEVELS! ...
Last post by Crane - October 29, 2026, 03:07:49 AM
How's this, MASTER-88?  Probably a backroute as I have a lot of skills left over and I'm one above the save requirement.
#40
General Discussion / Re: Lemmings Forums UK Meetup ...
Last post by Crane - October 29, 2026, 02:33:54 AM
Ooo, how did I miss this?  I'm up for it, but I'll have to check my schedule.