Recent posts

#31
Loap / Re: Why did you disable "lock ...
Last post by namida - July 19, 2026, 09:11:25 AM
You can still move the camera with the mouse even if the cursor doesn't lock in place - it just means the cursor will move as you're panning/rotating. The reason it changed to disabled by default is that the mouse cursor locking was causing issues for some users - I'd rather have the more-compatible option as the default.
#32
Fan Corner / some stupid drawings
Last post by The64Watcher - July 18, 2026, 11:47:20 PM
he is vexle
#33
Lemmings Main / Re: NeoLemmix Community Showca...
Last post by darkshoxx - July 18, 2026, 09:44:49 PM
ah yes, if you want to assign a key to "Select Skill Button", you can select which number skill button to assign it to, but there's no way to then "confirm" that number.
Neither choosing "Save & Close" nor selecting a different key will actually save the selection you made, my workaround was to swap to a different effect on the same key and then going back to "Select Skill Button". That worked for me.
#34
Lemmings Main / Re: NeoLemmix Community Showca...
Last post by darkshoxx - July 18, 2026, 09:41:35 PM
Thanks for the kind words, both!

Quote from: IchoTolot on July 16, 2026, 04:12:00 PMMy own step-by-step explanation would be
Thanks for spelling these out.
I only noticed in the like last few seconds of the level that there's SO MUCH to explain about how this works, I should have started explaining earlier. I'll do it justice if it gets accepted  :thumbsup:


Quote from: WillLem on July 17, 2026, 03:45:56 AMDid you encounter any other UI-related issues whilst making these videos
Actually yes! There was one more thing, related to the key assignments. Lemme try to find what it was.
#35
Contests / Re: Level of the Year 2025: Vo...
Last post by IchoTolot - July 18, 2026, 07:52:12 PM
Finals are up!
#36
NeoLemmix Levels / Re: Lemmings Redux [Easy-Mediu...
Last post by lemchip - July 17, 2026, 06:05:56 PM
I have full screen turned on, but I occasionally zoom out with my mouse wheel during gameplay in order to see more of the level at once. I also didn't consider the fact that some levels are already so small that it's zoomed out by default. Anyways, this is satisfactory.
#37
General Discussion / Re: [POLL] Lemmings Forums UK ...
Last post by ∫tan x dx - July 17, 2026, 03:59:21 PM
I'd be happy to do both :)
#38
NeoLemmix Levels / Re: Lemmings Redux [Easy-Mediu...
Last post by Simon - July 17, 2026, 04:03:22 AM
Ah, directly edit those in the file. Yeah, I should try that. Thanks!

-- Simon
#39
NeoLemmix Levels / Re: Lemmings Redux [Easy-Mediu...
Last post by Proxima - July 17, 2026, 03:47:11 AM
Quote from: Simon on July 17, 2026, 03:26:50 AMI don't believe there is a user option that nails the window to a given size.

I already mentioned it: WindowWidth and WindowHeight in the settings.ini file.
#40
Lemmings Main / Re: NeoLemmix Community Showca...
Last post by WillLem - July 17, 2026, 03:45:56 AM
Brilliant job with the showcase, darkshoxx! Your detailed explanations provide excellent insight into the strats, and it's great to see NLCE in use.

Your previous comments have helped to improve Playback Mode for the next version (which will hopefully be ready in the next few weeks). Did you encounter any other UI-related issues whilst making these videos?