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Messages - Akseli

#391
Levels for other engines / Re: Lemmix Level Pack Topic
October 28, 2012, 10:28:32 AM
That's the place I originally downloaded my first time custom lemmings levelpack, Martin Zurlinden's awesome pack, but there are no more custom packs there?
Here's one site I found some time ago: http://lemcrazy370.tripod.com/stuff/level.htm" class="bbc_link" target="_blank">http://lemcrazy370.tripod.com/stuff/level.htm
And here's one nice levelpack: http://darktreemedia.com/lemmings/" class="bbc_link" target="_blank">http://darktreemedia.com/lemmings/
No idea what's with Garjen, I don't get virus messages and I've downloaded a lot of packs from there. :O

You played BulletRide's "The Underground Secret"? http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> I had lots of troubles with Bullet's levels last spring and I came back to them when I was more experienced. That level uses a trick, and when you master that trick, that helps you a lot in lots of other levels. The trick is so useful that you might even see all levels differently than earlier after getting use to it! That's what happened to me. ^^

It was exciting to find that solution for "Oh No, Not Again!", because I had some kind of an impression that that level is in generally considered in these forums to be one of the very hardest levels? No idea if that solution works in the Lix remake. :b I guess you are interested, so I made two other replays of tseug's levels. I saved one builder in Slipping, but the solution seems so obvious that I'd guess it has been found already. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> I also saved three skills in More Steel Works. But seriously, I don't want to take full honour of these solutions, they're based on ccexplore's solutions and I give full respect for him.
#392
Levels for other engines / Re: Lemmix Level Pack Topic
October 27, 2012, 12:21:40 AM
http://www.lemmingsforums.com/index.php?topic=6.msg15123#msg15123">Quote from: möbius on 2012-10-25 15:33:46
woah, Steve has a youtube channel?
Ha, there's only one video and that's The duct rise lemmings. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> I can't remember how I ended up there, probably through a recommendation of some other Lemmings video.

http://www.lemmingsforums.com/index.php?topic=6.msg15123#msg15123">Quote from: möbius on 2012-10-25 15:33:46
I plan on playing Bullet's levels sometime soon. Somebody (I'm assuming you Akseli?) rated his as pretty hard.
Yeah, I rated them five stars. http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> They're definitely the easiest 5 stars packs, but I still found them to be harder than those packs which I've rated 4 stars, and I decided to follow Simon's advice and rate packs so that there would be approximately equal amount of each ratings. So, I find BulletRide's packs like 4,5 stars. ;D I can possibly change my mind and lower some of them to 4 stars, though. Anyway, they're quite tough and many levels use tricks. I've also thought of writing here some kind of a review of BulletRide's packs, we'll see.

http://www.lemmingsforums.com/index.php?topic=6.msg15123#msg15123">Quote from: möbius on 2012-10-25 15:33:46
By any chance have you beat Tseug's level Oh no not again? That one is infamous as being incredibly hard for unknown reasons. (I'm kind of obsessed with it)
Actually, I originally registered to these forums when I found tseug's levelpack and I wanted to see solutions for those levels from Tseug's levelpack topic, so the same thing happened to me which happened to you: I watched ccexplore's replays of those levels last winter and I was like 'Whoaaah!!' but after that I decided that I would never again spoil my fun like that and I'll try myself to solve levels. That was then when I was just starting to play custom levels and so. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> But now later when I played Tseug's pack I passed "Oh No, Not Again!" quite trivially without using climber or floater and keeping RR the same all the time, replay attached.

http://www.lemmingsforums.com/index.php?topic=6.msg15123#msg15123">Quote from: möbius on 2012-10-25 15:33:46
If you ever make some levels keep in note that some of the people here, notably ccexplore and geoo are savages when it comes to puzzle solving and backroute finding. So if you need to find backroutes go to them.
I'm fully aware of geoo's, ccexplore's and also some others' skills, what I've read and seen during these months on these forums, I always get amazed when I see some solutions of them for example, in the Challenges board. For instance, geoo's "Tame 13, 1 builder, 100% saved" challenge is totally out of this world. I've myself done backroute testing for some people already, too! That's great fun. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

- - - - -

By the way, does anybody know any lemmings level download sites other than the next ones?

1. The Lemmings Level Database http://lemmings-db.camanis.net/levelpack/list" class="bbc_link" target="_blank">http://lemmings-db.camanis.net/levelpack/list
2. The Lemmings File Portal http://www.camanis.net/lemmings/lemmingswelt/index.php?dir=levelpacks" class="bbc_link" target="_blank">http://www.camanis.net/lemmings/lemmingswelt/index.php?dir=levelpacks
3. Lemmings Heaven http://www.lemmingsheaven.info/index.php?page=uploadlibrary" class="bbc_link" target="_blank">http://www.lemmingsheaven.info/index.php?page=uploadlibrary
4. Garjen Software http://www.garjen.co.uk/Lemmings.php" class="bbc_link" target="_blank">http://www.garjen.co.uk/Lemmings.php


#393
Levels for other engines / Re: Lemmix Level Pack Topic
October 25, 2012, 05:56:31 PM
Nice solutions möbius! You managed to backroute "The duct rise lemmings." which I watched from Steve's Youtube channel before I played custom levels, so my solution for that level was the intended one.

Today I tried "98... 99..." which was the only Steve's level I hadn't passed yet and now I nailed it! My solution again wasn't the intended one, so I'll send replay of that and some other solutions of mine soon for you Steve, if you like. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> So, now I've beated all the 100 levels and I'm with great excitement waiting for ISteve11 ! http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

http://www.lemmingsforums.com/index.php?topic=6.msg15111#msg15111">Quote from: möbius on 2012-10-24 18:10:13
I liked how every level in this set seems to be tougher than the previous one.
I noticed this too! Quite a few levepacks have a steady difficulty curve, which makes playing a levelpack more enjoyable to my mind. The only level in ISteve10 which felt unplaced for me (but only a little!) was Jumping the Shark, which I beated after the levels 1-4.

http://www.lemmingsforums.com/index.php?topic=6.msg15111#msg15111">Quote from: möbius on 2012-10-24 18:10:13
If I can beat this whole levelpack maybe I'll move on to geoo's which are even harder I think. It would be nice if people still discussed their level packs for people like me who still play these.

This is one of my favourite topics in these forums and I'd like too that there would be more action here. Geoo's levels are the very hardest levels of the Lemmings Level Database for me, so take a look at them if you want some insane challenges. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> I've now played almost half of the levelpacks from the database and rated the difficulties for them, check those out. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> And I could also recommend some nice levelpacks with different difficulties and so!

http://www.lemmingsforums.com/index.php?topic=6.msg14340#msg14340">Quote from: möbius on 2012-07-30 17:40:09
However 'A fearful symmetry is definitely possible.  (I'll check anyway). The solution is deceptively simple  http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" />

Hehe I beated that level like two months ago but it was a quite cunning level. http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> So möbius, your other levels are all for Lix? Maybe I should get more familiarised with Lix and play it more.

I myself haven't ever seriously done level editing stuff although that was my dream when I was a little kid, but nowadays when making levels is possible, I don't feel to have enough will and time for that, and I haven't get used to Lemmix editor for example. But I love to play other lemmings people's levels and I find it fun to review and talk people's levels, like I did very briefly about möbius' levels last July. Maybe it is ok to write that kind of stuff about different levelpacks in this topic and I'd like to do more that some time. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />
#394
Lemmings Main / Re: Share your roadblocks!
October 18, 2012, 07:58:01 PM
Maybe I'll complete my roadblock list a little more because I realized that there are official levels that I haven't even passed yet! These games I've played for my first time this year except Lemmings Revolution which I played as kid as well as L1 and ONML, so these aren't super roadblocks (like in my L1 and ONML list), and they didn't stump me more than two days (except Lemmings Revolution levels).

Xmas & Holiday Lemmings (DOS):

Hail 5: Get the Point? The only christmas level which stumped me really.  I had to think this over a night and I ended up with a solution in which I builded from the ice peak and turned the builder with a blocker and then released the blocker with digger or something..

Genesis/Megadrive levels (played in Lemmix):

Taxing 2: Temporary peace - The first Genesis level I had to try many many times. I used brute-forceish pixel perfect execution strategy and didn't notice the wood sticks above the entrance..
Sunsoft 24: Out, away from the tune - Like geoo, at first I overlooked bashing the third note.

Lemmings 2 (DOS):

After getting used to the gameplay I golded all the levels in about 4 days except...
Sports 10: Take up Archery - What the...?! My best solution for this gives me silver. I still haven't golded this, I always get frustrated with this most annoying Lemmings level ever. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> Lol I have to nail this level someday myself!
Other Lemmings 2 levels which I had to think longer were Highland 4: A mere stone's throw and Sports 7: The Sun Sign Selection. They were strange for me, too.

Lemmings 3 (DOS):

Classic 4 - This was a tough puzzle for me when I was just getting used to the gameplay.
Classic 24 - Executing the solution and time limit caused me some difficulties.
Egypt 22 - I don't know why this took also a while to solve.
Shadow 18 - The grenade level. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> For me the biggest roadblock in L3 since I played both Classic and Egypt tribes through before passing this.

Lemmings Revolution:

12-5: No clues... hee hee hee! - I beated this level using reset a bomber glitch for getting access to the laser gate. I thought that the level had some kind of a mistake like "'Tanks' a Lot" in the older patch.
12-14: It's Going to Take Time - A massive level with lots of multitasking.
I still haven't beated two Revolution levels, they are: 12-9: Turn on! Tune in! Switch on! and 12-11: My finest moment - Seriously, I have to try those again some time.  http://www.lemmingsforums.com/Smileys/lemmings/undecided.gif" alt=":-\" title="Undecided" class="smiley" />

#395
Level Design / Re: No Builders
October 18, 2012, 05:50:53 PM
Your other builderless levels are:
GARJEN00: Look familiar? LOOK AGAIN!, Lemming Cathodes, Breakout!, Death Trap
GARJEN03: The Incinerator
GARJEN07: Everyone turn left (Part Two)
GARJEN08: Everyone turn left

At least last two levels were same as in the original game I guess, and for me, Faithful Friends is clearly your best builderless level. My solution saves 3 climbers in it. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />
#396
Lemmings Main / Re: Playing level packs
October 18, 2012, 05:34:51 PM
Namida's LemmixPlayer with all 9 graphics sets was posted here http://www.lemmingsforums.com/index.php?topic=269.0 but the topic is 3 years old and the link doesn't work. However, namida's LPDOS LemmixPlayer works at the same way, and it can be downloaded from here: http://www.lemmingsforums.com/index.php?topic=283.0 The game mechanics are the same as in original Lemmings with ABBA entrance ordering, lemmings landing one pixel left from the entrance and the max-safe-fall distance being 63 pixels. (If I'm not totally wrong...)

Lemmini is still great in my opinion, and I'm so looking forward to play your levels if you're going to release something!

#397
Level Design / Re: No Builders
August 31, 2012, 05:29:20 PM
finlay: I didn't remember the hidden traps in Chrysanthemum paradise and I realized why: I played finpak01 in CustLemm months ago and no one of the hidden traps worked. Now I tried the level in Lemmix - and it was more annoying, I admit. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> But I liked your other levels, especially "Fiery Depths", and the idea when making the list was that I wanted to gather many different types of level makers and levels in it.

namida: Yep, builderless levels The Lonely Pole (Medi 16) and Phase Rotation Syndrome (Danger 21) aren't included in the latest version (v.7) of LPDOS, they exist only in the earlier versions.
#398
Level Design / Re: No Builders
August 17, 2012, 12:21:47 AM
I too tend to like builderless levels, and spotting these was actually rather exciting. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> Here are some builderless custom levels listed like this:
"Creator
Levelpack: title of a level"

Builderless levels of some great Lemmix level makers:

BulletRide
BulletRide1: Ignition
BulletRide3: Just a Reverse Minute
BulletRide5(ver3): Cut to the Quick

Clam Spammer
ClamSpam01: Dig This!
ClamSpam02: Cut the Red Wire, Get Out of the Pool!, A.T. on an Angle, Stay Out of the Pool!!!
ClamSpam03: Barrel o' Laughs, Turning the Screws, The Dying Seconds
ClamSpam04: Flotilla, Dropout, From the Brink
ClamSpam05: The endless steps (a large builderless map)
ClamSpamXmas10: A.T. on a shoestring
- Also 8 builderless challenge levels in CSTame packs

Ellischant (Eymerich)
E3Levelpack_F: Minimal Trouble

finlay
finpak01: Chrysanthemum paradise

Garjen (J. Gareth Moreton)
GARJEN09: Faithful Friends

geoo
geooPk0: crossing stairs
geooPk1: More 'No Builder Problems'
- Also 4 builderless glitch levels in geooPkG pack

-H0ru5-
elfpak01: Fortress 13 (a large builderless map)

Insane Steve
ISteve03: A Towering Proposition
ISteve06: It's Hammer Time!
ISteve07: The Annoying 1-pixel Gap, Bash and no time (the first one is a LAAAAARGE builderless map)
ISteve08: I Traded Them for Climbers
ISteve09: A BeastIV of a level, Undermined, NO MAS!

Martin Zurlinden
MazuLems: Fallout Boys

namida
Lemmings DOS Plus Project: Just Walk!, Take Your Time..., Blow Down!, Fast enough?, Ready, Aim, Fire!!!, Safety Blast, Fallen, The Lonely Pole, Six Feet Under, Backdraft, Unholy Staircase, With A Quirk Or Two..., Antigravity, Phase Rotation Syndrome, The Deadly Climb, To The End! (the last one, which Proxima already mentioned, is an excellent example of a difficult, large builderless level)

siergiej
Siergiej01: Tower of insomnia, The ephemeral labyrinth, The scaffold (the last one is a quite lengthy level)

Thick Molasses (möbius)
TM pack 1: Afraid of Heights
TM3: A Towering Tower

tseug
1tseug: Rush Hour (well, möbius already mentioned this)

Yawg
Yawg06: Turn it Around!

Builderless levels of some Lemmini level virtuosos:

Dodochacalo
DoveLems: Plain rating levels 1-5 and 7 are builderless tutorial levels, Disappearance ?, Bashers are Back !, It's Not an Illusion !, Lemmings-Digging Iron Plates, Molotov Cocktail and Co, Art of Mining, It's an Evil Symphony !, One-Way Traffic, La France, Imposing Block
FranLems: Doux rating levels 1-3 are builderless tutorial levels, Art Moderne

Gronkling
Gronklems5: Drifting Away..., Optical Fibre Land

Lacktardo
There's no eye in team (doesn't belong in any levelpack as far as I know)

Pieuw
Pieuw01: Bricky Madness, Descent into Hell
Pieuw02: The Magic Box
30levelspack(Pieuw): Hugs & Kisses, The Drowning Walk
- Other builderless levels by Pieuw that don't belong in levelpacks: Triumph For Their Magic Picks, Off-Centered but yet in Focus, Straight Forward
#399
Level Design / Re: No Builders
August 16, 2012, 03:55:18 PM
Builder skill clearly seems to be the most essential skill in Lemmings games, there are very few levels which lack builders. Here is a list of builderless levels in some official games:

Original Lemmings

Fun 1-6 are builderless tutorial levels
Fun 13/Tricky 2/Taxing 30/Mayhem 11: We all fall down
Fun 18: Let's block and blow
Tricky 15: Ozone friendly Lemmings
Tricky 16: Luvly Jubly
Tricky 17: Diet Lemmingaid
Taxing 6: Compression Method 1
Taxing 19: Bomboozal
Mayhem 4: The Crossroads
Mayhem 16: Just a Minute...
Mayhem 24: All or Nothing
Mayhem 27: Just a Minute (Part Two)

Oh No! More Lemmings

Crazy 1: Quote: "That's a good level"
Wicked 1: LeMming ToMato KethcUp fAcilitY
Wicked 7: Last Lemming To Lemmingscentral
Havoc 20: LOok BeFoRe YoU LeAp!

Xmas/Holiday Lemmings

Xmas1992 1: Jingle Lemming
Hail 6: Surprise Package?
Blizzard 12: The Voyage Home...
Blizzard 14: The Undiscovered Country

Official Companion demo

Fun 1: Digger Conversions
Tricky 2: Lemming Excavation
Tricky 4: The Pipeline

Genesis/MegaDrive Lemmings

Fun 14: Room with no exit
Fun 21: Lemmings in the attic
Tricky 12: Go out for a walk?
Tricky 27: Everyone turn left
Tricky 30: Don't follow me.
Taxing 13: Walk through here but cautiously
Present 7: Everyone turn Left!
Present 8: Libra (Part two)
Present 10: Where are you heading?
Sunsoft 1: Rules to Fall
Sunsoft 6: Libra
Sunsoft 7: Everyone turn left (Part two)
Sunsoft 26: Just a minute (Part Three)
Sunsoft 27: Two heads are better...

Lemmings Revolution has also 13 builderless tutorial levels and then Kriss Kross, Bamboo Maze and Odd Jobs. There's still switchs, teleports etc. stuff which make builder skills less essential in this case.

It seems that the builderless levels are quite small in official games, the most lengthy is Havoc 20. Holiday level 'The Voyage Home...' and Official Companion level 'The Pipeline' are large maps, but there are lots of walking in those levels.

I know a lot of builderless custom levels made by some great level makers, I'll list the best of them too soon if it's ok, there are some lengthy levels also.
#400
In addition, when rating difficulty for a levelpack, everyone probably agrees with that the difficulty of the levelpack should be the average difficulty of the levels in it, not the difficulty of the easiest level or the hardest level in the pack. If a ten level pack has one insanely hard level and 9 easy levels in it, the difficulty of the levelpack shouldn't be five stars, but something much less, and vice versa.

The original Lemmings ratings were only directional, if we tried to get some kind of general consensus of the difficulty scale, but yes, I think people's opinions and views about difficulties of levels vary a lot, so people see difficulties differently even in familiar levels of the original games, for example. Therefore the more people estimate difficulty, the accurate the evaluation is.

Thanks for the advice and comments. I was a bit surprised that Thick Molasses and Clam Spammer both said that the most regulars here have played those packs (over 200 packs from the Database?! Probably not EVERY single pack...), but maybe you are, since the oldest packs have been there almost 5 years or something. I've played for a couple of months now, and because the levelpacks are in my fresh memory, I'll willingly rate some of those and I'll do my best to be as objective as possible. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />
#401
Challenges / Re: Undamaged Levels (ONML etc.)
August 02, 2012, 11:45:04 PM
http://www.lemmingsforums.com/index.php?topic=654.msg14366#msg14366">Quote from: ccexplore on 2012-08-01 14:33:18
Unfortunately on the actual Genesis (or emulator), IIRC the timer will go down faster than it does on DOS Lemmings/Lemmix.  Therefore I don't think your solution will finish in time on the actual game.
Well then my solution seems invalid, I had only few spare frames when the last required lemming entered the exit. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

I tried the Xmas/Holiday levels and got these results:

Xmas91 and Xmas92: No solutions found
Frost: 2, 3, 9, 16 (all 100% except 3)
Hail: 5, 7, 12, 16 (all 100% except 5)
Flurry: 1, 2, 3, 4, 9, 12, 13, 14, 15 (all 100% except 9)
Blitz: 9, 10 (both 100%)

Solutions for Hail 7 and Hail 12 are trivial (levels don't give terrain removal skills). All solutions are possible without glitches. I guess it is possible to get 100% in Hail 5, but not in Frost 3 or Flurry 9.

And sorry for going too fast if I spoil somebody's fun!
#402
Challenges / Re: Undamaged Levels (ONML etc.)
August 01, 2012, 02:42:34 PM
Genesis Mayhem 28 is possible just like Crazy 15. Present 6 had quite strict time limit, I barely managed to save required 98%.
#403
Lemmings Level Database is a very functional, clear place for uploaded levelpacks and I have downloaded and tried about 45 levelpacks from there so far. If a lemmings player doesn't know which/whose levelpacks he/she wants to play, the pictures of the levels and the possible description of the pack give some hint whether the levelpack suits for the players' taste or not. Then there are these ratings for enjoyability and difficulty, but very few people have rated any pack.

Popularity for uploading levels has decreased a lot in last 1,5 years, and I'm not sure how enthusiastic you people are to play levels from the Database anymore. But if there come new players (and why not the old players want to play these too, still), it could be nice if many people would rate the levelpacks by difficulty and make thus easier for people to choose levelpacks for their taste. I don't find the enjoyalibity as important as the difficulty. Enjoyability is much more subjective (so it's hard to measure well) than difficulty, and I think all levelpack uploaders want their levels to be fun to play, so it wouldn't be very nice if somebody rates enjoyability of other person's levelpack with one or two stars, for example.

But now I'm asking people's opinions for the difficulty scale issues. I thought that I could rate a lot of levelpacks by difficulty and maybe help some less played players to find out how tough the levels in those packs are. So, do we have a general consensus of the difficulty scale with the stars in these ratings? Or do all people want to rate by their own preferences...? Is e.g. this scale a good choice:

1 star = Original Lemmings rating Fun
2 stars = Tricky
3 stars = Taxing
4 stars = Mayhem
5 stars = Significantly above Mayhem

For example, there's a popular levelpack "ISteve10" which has received two 5-star ratings in difficulty. I've played this pack and I agree with this that the difficulty of the pack is above L1 Mayhem rating. But then there are e.g. packs like "1tseug", "geooPk0" and "CSTame1", which I found SIGNIFICANTLY harder than ISteve10. So, we can also maybe suppose that the players playing Lemmings Level Database levels are experienced lemmings players (have played the original games), the difficulty scale could also be like this:

1 star = Fun/Tricky
2 stars = Taxing
3 stars = Mayhem
4 stars = Significantly above Mayhem
5 stars = Significantly above 4 stars rating (like these tseug and geoo packs http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />)

Or the scale could be even more accurate with the higher tiers.

This might be a little bit too unessential or pedantic reply for the other forum people, but does anyone have opinions or something to say for these issues? I'm probably going to rate lots of levelpacks in the Database soon. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />
#404
Challenges / Re: Undamaged Levels (ONML etc.)
July 31, 2012, 10:47:58 AM
Wild20, Wicked20 and Havoc17 are definitely possible. All my solutions lacks one lemming from 100% though, so these might be possible to improve.
#405
I played almost three weeks ago Thick Molasses levelpacks 1-4 from Lemmings Level Database and found those pretty interesting. There were some levels which reminded me of Lemmings Revolution (Show Trial), tseug's levels (Conundrum and Icing on the cake), Pieuw (A Towering Tower), ONML (A Fearful Symmetry), Martin Zurlinden (A Soulful Bounding Leap!) and Insane Steve (Hard Times and 6 Gaps, 5 Builders). There were also nice remakes of Fun10/Taxing9, Fun8/Tricky22 and Fun9/Tricky26. Brute-forceish, endurance levels were included too, such as Send in the Clowns and Ouch Me Head (which is actually a title of one Revolution level also, I think), but mostly I enjoyed some neat puzzle levels here. Special Relativity I mentioned already in http://www.lemmingsforums.com/index.php?topic=253.15" class="bbc_link" target="_blank">http://www.lemmingsforums.com/index.php?topic=253.15 , but I liked also the hectic In my time of dyin'. Solution of Lemmings in Motion was fun and I had to try Tinker Tailor Soldier Lemming a couple of times before I found the solution, to my mind level is always successful when it has very simple solution but it still can stump the player. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> There were other nice levels, but these four levels made me particularly glad.

I passed 38 levels, I didn't find a way to solve TM2 level 10 "As complicated as it looks". There are 20 builders, and I counted that at least 12 builders go for the lemmings on the right and the lemmings on the left need at least 10 builders. I can't see how to save more builders. Another one I haven't beaten is this Havoc15-looking A Fearful Symmetry, TM3 level 6. My best solution needs one lemming more to be saved, it uses both the blockers and the bomber, when required is 18/20. Maybe someone has interesting solutions for these levels? http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />