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Messages - Akseli

#376
Levels for other engines / Re: Lemmix Level Pack Topic
December 19, 2012, 07:49:28 PM
Alright, some people might have noticed that many levelpacks in the Lemmings Level Database have got difficulty ratings. I've been playing packs through and here are numbers of difficulty ratings at the moment:

Levelpacks in total: 207
Rated: 176
5 stars: 21
4 stars: 21
3 stars: 43
2 stars: 66
1 star: 25
Not rated: 31

Some notes in general:
- While playing through these packs, I tried to follow the ideas presented here. I used roughly my latter rating scale.
- I'm not interested in playing the unrated levelpacks in the near future, they look... well, builder heavy and such. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> (Except PSP levels, I'm definitely going to play those when Luis will get his packs in a permanent state and won't update those all the time! http://www.lemmingsforums.com/Smileys/lemmings/winktounge.gif" alt=";P" title="Wink-Tongue" class="smiley" />) Instead of that I'll probably try levels which I haven't passed yet from the rated packs for getting more precise evaluation of the difficulty of those packs (although they're certainly 4-5 stars).
- The easiest task of course was to rate the very hardest levelpacks 5 stars and the very easiest ones 1 star. I also think some levelpacks between those fit very well in their own category, but then of course there are many packs I can't properly decide whether it would be 3 or 4 stars, for example.
- There are lots of packs which have levels with various difficulties (like from fun to mayhem) and in completely random order. These packs were the most annoying to rate, and I think most of them fell to 2 or 3 stars category.
- I haven't alone myself rated all the levelpacks. For example, Giga's "Lemmings platinum Dangerous Part 1" has 3 votes for the difficulty rating, and the result is a compromise of me and the other voters.
- Now when I have a quite good view of the whole difficulty scale of the levelpacks in the Database, I might do some little difficulty changes here and there, as I've done already during this process.

52% of the rated levelpacks have 1 or 2 stars at the moment. Some notes:
- I actually played the harder packs of the Database at first, like Yawg's, Clam Spammer's and such, after reading originally http://www.lemmingsforums.com/index.php?topic=521.msg10731#msg10731" class="bbc_link" target="_blank">some recommendations here. When I gave my first ratings in the Database, most of the packs got 4-5 stars. After that the vast majority of packs was a lot easier.
- I can fiddle around with the difficulties now afterwards and try to equalise the amounts of different ratings to some extent, but I think also that there aren't needed to be too accurately equal amount of every rating, like 35 five stars packs, 35 four stars packs etc.
- Actually there's already some variation in levelpack difficulties inside a certain difficulty rating, and this can be discovered especially in packs with 1 or 5 stars. If I'll increase the amount of 1 and 5 stars packs closer to the amount of medium difficulty packs, the difficulty scales inside those 1 and 5 stars packs would expand radically. That's why I'd maybe like to see less 1 and 5 stars packs and little more differently rated packs.

Anyway, I really enjoy giving my opinions about levelpack difficulties and this process has been very fun. And of course it would be nice if I've helped some Lemmings Level Database users around the world to find now easier and quickier levelpacks to suit their difficulty taste. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

About the enjoyability/fun rating, I might rate only those packs which are my favourites. I don't want to rate anybody's pack with few stars, so if I'll someday use enjoyability ratings, I'll use it less than difficulty ratings. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />
#377
Reviews / Re: Level Review--Lemmings Revolution
December 17, 2012, 12:16:10 AM
Yes, I know about the spreadsheet and I downloaded it last summer. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> For example, it gave me some help when I posted a list of builderless official levels in "No Builders" topic. Still, I have to play the game so I can recall the details of a level I'm going to review, and I can't even remember every Lemmings Revolution level from the title yet. Level stats can be easily gathered from the spreadsheet, though (but I'll also keep an eye on them in the game so that there aren't any mistakes!). http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

I find "Lems at Loggerheads" decent, basic puzzle for the beginners, and that's one of my favourite easy levels of this game. In my opinion there aren't many good puzzles for beginners in original games, for example in Fun and Tricky ratings, and ONML is tough already right from the Crazy rating.

5-1 - The Abyss

Lemmings: 15
Save: 10
Release rate: 5
Time: 10 minutes
Skills: 15 climbers, 15 floaters, 1 blocker, 15 builders

Good: A quite personal view now, but this level is nostalgic because I remember it from a demo version, too. I like the word "abyss" for some reason. The player needs to take care of lemmings falling from the heights.

Bad: Could be more decorated.

The Abyss has very similar layout compared to 11-4 - Lets get those fingers moving.
#378
Reviews / Re: Level Review--Lemmings Revolution
December 16, 2012, 12:16:25 AM
Lemmings Revolution levels! I haven't reviewed any levels yet because I guess it may have affected a little that I'd have to run the game and look at the level so I can remember it, whereas levels from other Lemmings games are quickly and easily on display on the Internet or in Lemmix, but I won't let that thing bother me too much.

4-5 - A Long and Lonely Road

Lemmings: 30
Save: 20
Release rate: 10
Time: 10 minutes
Skills: 20 bombers, 20 blockers, 20 builders, 20 bashers

Good: A very straightforward practice level. The most exciting part is at the halfway, where you have various different possibilities to turn the crowd towards the higher platform. Water pools bring some diversity to the layout.

Bad: Maybe a little too long distance to go with too few different obstacles.
#379
Reviews / Re: Custom Level Review Game
December 15, 2012, 11:41:28 PM
http://www.lemmingsforums.com/index.php?topic=125.msg15454#msg15454">Quote from: Gronkling on 2012-11-30 09:58:34
I'm not very proud of that level if you hadn't guessed.  http://www.lemmingsforums.com/Smileys/lemmings/XD.gif" alt=":XD:" title="XD" class="smiley" />
But hey, it's definitely not a useless level, I maybe didn't stress enough that Antarctic Secret Base is still probably the only level ever made which uses the unique trick.

http://www.lemmingsforums.com/index.php?topic=125.msg15455#msg15455">Quote from: Clam Spammer on 2012-11-30 11:44:01
Not any more I don't. I renamed it to "Underbelly" http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> The equivalent level for Lemmix has a different title again.
I think I have an old version of Lix from last spring and I'm probably going to download the version from last June, I guess that's the most updated version at the moment? For those who don't know, "Guns Blazing" is the Lemmix equivalent for Clam's level. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

Offhand I can't think of levels using the exact trick. I'm thinking Pieuw maybe had some? I thought I saw videos of at least one. [...maybe it was Gronklings http://www.lemmingsforums.com/Smileys/lemmings/XD.gif" alt=":XD:" title="XD" class="smiley" /> ]
Yeap, two lemmings have to start and stop building at the same time. Hehe, I can't recall others than Gronkling's "Brick City" and then Lacktardo's few ones, oh gosh I hope that he'll manage to publish his full levelpack someday..

Tseug's "Stuff in the Way" has two lemmings build toward each other but the one must be underneath to turn around.
That's true. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> I think this trick is much more common. Another good example: In Insane Steve's "Mental Process" two lemmings have to build into each other from the opposite directions so that the built bridge would reach far enough.
#380
Levels for other engines / Re: Lemmini Level Pack Topic
December 15, 2012, 01:50:21 AM
Yeah, my Christmas holidays began a couple of days ago, and the Lemmings community may expect some activity from me especially on the Level Designing board next weeks. : ) At first I'd like to present and give my thoughts of a Lemmini levelpack, which I guess to be mostly unknown here. This levelpack is important for me due to a particular reason, which is related to why I am participating the Lemmings community nowadays.

The levelpack is MikauSchekzen's "Mikau's Pack 1". Mikau's levels may be familiar for those who have wandered in Youtube watching custom levels. There's a playlist called "Lemmings Custom Levels" on http://www.youtube.com/user/MikauSchekzen" class="bbc_link" target="_blank">MikauSchekzen's Youtube channel which shows solutions for Mikau's levels. His Youtube name is "Tijmen Bok" currently.

MikauSchekzen's levelpack can be downloaded from https://www.dropbox.com/s/ohx2qhd1bvqf0u0/3_mikau1.7z" class="bbc_link" target="_blank">here at the moment. I originally got his levels via asking them in Youtube, and the download link has been changed since then, and can probably change someday again. :b

The levelpack contains 47 levels divided in 4 different difficulty ratings: Mild, Spicy, Spitfire and Inferno. The first three ratings have 15 levels in each, but Mikau never completed the Inferno rating, so there are only 2 completed levels in the final rating. The download file contains a levelpack.ini-file in it, which allows one to play the levels in order in Lemmini as intended. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> Mikau has also determined certain music pieces for certain levels with the ini-file.

The 9 graphics sets from L1 and ONML are used in Mikau's levelpack. By difficulty the levels probably don't offer much for the most greatest Lemmings players, but there definitely are some nice levels. Mikau himself said that he originally made the levels to sate his creativity burst and to amuse friends.

In my opinion it's always awesome when a levelpack has different ratings and levels begin from easy and when proceeding the levels become tougher. Also, starting from the different first levels of different ratings is possible. Mikau's levelpack has very nice starter levels to my mind. The solution for Share the Love (Mild11) involves an experienced trick though, which is a little inappropriate for the difficulty of Mild rating, but fortunately the trick should be somewhat easy to comprehend. A Tribute to Skill (Mild15) is a lengthy level for beginners, but more advanced players can find a shortcut right at the beginning.

Lock and Load (Spicy6) may easily be the first level where a player needs to think to some extent for approaching the solution. Overjoyed (Spicy10) and Karoshi Factory (Spitfire13) are harmless, easy little puzzles. Rupture (Spicy4) and A Tribute to Mad Skill (Spitfire15) are strongly based on the original Lemmings game. My least favourite level of this pack is Multiple Choice (Spicy8), which is somewhat lengthy builder level. Mikau said that his friends also liked the least that level. Then there are some levels which made me pretty glad. The Barfmaster (Spitfire5) is about wise skill choices and placements, the solution for Two Wrongs Make a Right (Spitfire7) uses a delightful trick which I overlooked at first and Into the Basin (Spitfire14) has hectic and surprisingly fun messing around with builders in a lava labyrinth.

The most difficult level for me was in the second lowest rating - Long Distance (Spicy11). I'd say that this level is also the best puzzle in this whole pack. There seems to be so many ways to approach the solution, but the lack of builders cause troubles and in the end there are only few solutions for this great level. Then there's A Cold Day in Heck (Spitfire11), which has had a strong impact on me.

My personal story follows now: Almost a year ago last winter, I was searching Jazz Jackrabbit music from Youtube because I love those games and the soundtracks are just spectacular. I put "A cold day in heck" to the search bar and then it came in front of me: There was a thumbnail of a Lemmings level and the text "A Cold Day In Heck". I had to click it - and I realized that it was a custom level. I liked the video a lot, the level was named after a level in Jazz Jackrabbit 2 game and the song of that Jazz level was played in the backround of that video, and the level was also very nice-looking! So, it was really MikauSchekzen whose custom level I found at first from Youtube - after this I couldn't stop me watching custom Lemmings levels while being astonished. I remember particularly enjoying Pieuw's levels, I actually have written some similar stuff in http://www.lemmingsforums.com/index.php?topic=554.msg14138#msg14138" class="bbc_link" target="_blank">this thread. I expressed my enthusiasm to Mikau with these words: "And I was like whaaat, a Lemmings custom level ! Since then I got A HUGE Lemmings itch again and I have now for like 9 months [currently for almost a year] watched Lemmings videos in Youtube, then I downloaded Lemmix and Lemmini and some official games from Abandonia, I registered to the forums and ... well, I've played _lots of_ Lemmings this year. Thank you so much fellow, for this nice levelpack and miraculous "A Cold Day in Heck", which sparked my love for my all time favourite pc game to be greater than ever."


Okay, now a brief summary of the whole post:

I'm presenting and commenting a not well-known levelpack of MikauSchekzen aka Tijmen Bok, he can be contacted via his http://www.youtube.com/user/MikauSchekzen" class="bbc_link" target="_blank">Youtube channel.

Download https://www.dropbox.com/s/ohx2qhd1bvqf0u0/3_mikau1.7z" class="bbc_link" target="_blank">Mikau's Pack 1.

47 levels divided into four ratings: Mild, Spicy, Spitfire, Inferno, 15 levels on the first three ratings each and 2 levels in the last one. 9 graphics sets from L1 and ONML are used. The levels are meant to be played in Lemmini, and the ini-file for that levelpack is included in download.

In my opinion overall pretty good Lemmings stuff at least for the less experienced Lemmings players, and the more advanced Lemmings people may find some levels just building and bashing through the obstacles, but there are few very nice levels also. I'd recommend this pack for those who like to play a bigger Lemmini levelpack and don't want to play super hard levels.
#381
Reviews / Re: Custom Level Review Game
November 30, 2012, 02:24:17 PM
I also like the builders building into eachother. There's few other levels (that I've played) that utilize that.
Could you please identify some levels using that trick? http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> To clarify, I meant that kind of bridge which lemmings can travel both directions (and are supposed to), not for example, that builder from right knocks his head to the bridge from left, and then lemmings can walk only to the right.

From what I've seen, the rather bland "The Pit" seems to be the most frequently used title.
Hmm I know Nortaneous has a Lix level and Steve a cheapo level called "The Pit" (and Clam Spammer has a Lix level called "The Pits"), are there others? http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> Anyway, it's interesting to think which are the most used level titles.


Restoration in Progress has suffered to some extent from backroute fixing, and I also find that the solution is now easier to realize, and the design is somewhat messier now. The solution itself is still one of the cleverest ones of this levelpack.

Möbius, your solution is not the inteded one. :b I also like the idea of clouds coming from smokestacks of a "cloud factory".

Gronklems #5 - Level 8 - Antarctic Secret Base

Lemmings: 20
Save: 15 (75%)
Release rate: 99
Time: 2 minutes
Skills: 7 climbers, 2 bombers, 4 blockers, 2 builders, 6 bashers, 2 diggers

Good: The level is nicely built around the neat main trick.

Okay: At least one extra lemming and some skills can be saved, what is meant to make the solution more convenient to execute, but in my opinion required to be saved could be 80%.

Bad: This level is the most backroute fixed in this pack, and it's still not working properly. Level has alternate solutions, which are more or less backroutish. There are various unpleasant-looking details, such as those hidden ice spikes and many one-way walls here and there.
#382
Reviews / Re: Custom Level Review Game
November 24, 2012, 12:16:36 AM
Well, I would have said something about Gronkling's special entrance from where lemmings "fall facing left" (he has used that trick also in two other levels) and then this lovely "builders encountering each other" trick, which Lacktardo uses in some of his levels. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> The solution is very easy to find out though, because there are so few choices, so the player is almost forced to execute the actual solution troughout the whole level. I find the design and especially the title a little plain, also. But all in all, Brick City is fun to play and the solution is certainly neat!

Gronklems #5 - Level 5 - Bubble Bath

Lemmings: 50
Save: 50 (100%)
Release rate: 1
Time: 1 minute
Skills: 1 builder, 2 miners

Good: A bubble tileset level, so points for that immediately. http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> A minimalistic puzzle, but still the solution is far from obvious. I had major troubles with this level when I saw it first time, and this is certainly one of the most difficult levels with only 3 skills I've played, amazing! Also, fifth level in a row without any backroutes I could find, good job Gronkling!  http://www.lemmingsforums.com/Smileys/lemmings/thumbsup.gif" alt=":thumbsup:" title="Thumbs Up" class="smiley" /> (After this level there were more or less backroutes through the rest of the pack... http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />)

Bad: Where are the red spinning things which are supposed to be over the exits?!?!? Just joking. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> If I have to think of some drawbacks, maybe they would be related to the execution, but no, only 3 skills? And the solution is so cunning. And I like the design. Now I started to list good points here, too? Well, let's say that if someone finds a backroute for this level, that would be the drawback!

Random comment: I have noticed that "Bubble Bath" is one of the most popular custom level titles. In addition to this level, at least Anatol (Anatol00 - level 6), Dodochacalo (DoveLems - Devilish 3) and Yawg (Yawg01 - level 1) have made a level exactly titled as "Bubble Bath". These all four levels are bubble tileset levels - surprise! Can anyone invent another lemmings level title which is used by so many different authors? http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

I'll wait for one or two weeks before I review the next level, if nobody has reviewed it earlier. Level 6 isn't easy. :b
#383
Reviews / Re: Custom Level Review Game
November 23, 2012, 03:21:27 PM
You skipped "The Giant's Leap".
The Giant's Leap is the level number 10. http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> I guess you looked at Lemmings Level Database, where the image of The Giant's Leap is the second one from the top, maybe because the title of the level file "10) The Giant's Leap" comes before "2) Crossing the Chasm" in alphabetical order? I don't know which issues affect to the level image ordering in the database, when it comes to ini-levels.

Gronklems #5 - Level 3 - Drifting Away...

Lemmings: 6
Save: 6 (100%)
Release rate: 99
Time: 1 minute
Skills: 5 climbers, 6 bashers, 5 diggers

Good: Yet again a level with a solid idea, and executing it isn't too easy or too hard. The level fits well in its place of the difficulty curve of the pack (like almost all the levels in this pack).

Okay: Interesting layout consisting only of white terrain. I'm not sure if I like invisible entrances and exits, but fortunately the place of the exit is obvious.

Bad: Okay, getting the lowest basher to stop at the correct moment might depend a little on luck, but like I said, it's not at all too hard. The screen start could be nearer to the entrance due to its invisibility.


Möbius, I hope I don't need to review the whole pack myself, and the levels are getting harder, so good luck with the later ones. http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> At least you chose this pack to be reviewed. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> Of course I don't mind reviewing all these because I like these levels a lot, but I think it's funnier when there are more reviewers than just one. And go on with the fourth level even though I wanted to review it, or if there is someone else who wants to review then please go ahead. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

#384
Levels for other engines / Re: Lemmini Level Pack Topic
November 23, 2012, 08:35:19 AM
möbius: At least for custom graphics, you can just put the folder containing all the files for a graphics set (including an ini-file for that set) in the "styles" folder of Lemmini. Just like when you're adding a levelpack to Lemmini, you put it in the "levels" folder and when there's the suitable levelpack.ini-file, then you can play those levels choosing "Select Level". I've added Pieuw's castle tileset in my Lemmini so I could play his castle levels.

uci:
Welcome to the forums, uci! It's nice to hear that you like to use Lemmini too. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> Personally I like to play levels, which are meant to be played with DOS mechanics, in Lemmix, so it's not important for me to play those levels in Lemmini also. And like möbius said, Lemmini game mechanics differ to some extent from DOS mechanics, so you always need to test that those levels will work in Lemmini as supposed, if you're converting DOS packs to Lemmini.

I haven't seen that levelpack site until now. :0 It probably doesn't matter that I pressed the download button beneath the large square (above the File URL row), the pack works well in my Lemmini. The levelpack.ini-file which came with is an example how simple it can be, all the extra stuff has been cut out from that.
#385
Levels for other engines / Lemmini Level Pack Topic
November 20, 2012, 06:42:05 PM
A new levelpack topic for keeping Lemmix and Lemmini stuff separated. I don't expect much action here, because I guess here are very few people who even use Lemmini. However, here is a topic for Lemmini levels!

Here are Lemmini Troubleshooting and Lemmini keeps asking to extract files topics for technical questions related to Lemmini.

Here is the web site of http://lemmini.de/" class="bbc_link" target="_blank">Lemmini.

For now, at least we can wait for Gronkling's upcoming levelpack, Gronklems7!
#386
Levels for other engines / Re: Lemmix Level Pack Topic
November 20, 2012, 05:48:50 PM
Wow, so many Lemmings levels. http://www.lemmingsforums.com/Smileys/lemmings/shocked.gif" alt=":o" title="Shocked" class="smiley" />

Thanks a lot geoo! http://www.lemmingsforums.com/Smileys/lemmings/thumbsup.gif" alt=":thumbsup:" title="Thumbs Up" class="smiley" /> Now I got excited about cheapo also, I already played over a half of the Steve's notebook sets. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> Great!
#387
Reviews / Re: Custom Level Review Game
November 09, 2012, 09:51:07 PM
Hehe, so Gronkling's going to get his about two years old request actualised now. Hope that it doesn't matter that the reviewed pack will be Gronklems 5 instead of 1. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

Gronklems #5 - Level 2 - Crossing the Chasm

Lemmings: 30
Save: 30 (100%)
Release rate: 1
Time: 1 minute
Skills: 2 builders, 1 basher, 2 diggers

Good: Clear, simple idea for both the method and the design. The execution of the solution is not too annoying/strict, but not too effortless either. The design is pretty and has delightful details from clouds to an islet etc. A quick, solid level.

Bad: I really haven't a bad thing to say.
#388
Levels for other engines / Re: Lemmix Level Pack Topic
November 05, 2012, 06:51:10 PM
But now that I won't get too off-topic to Lemmini, shall we go straight to the point. I played levelpacks möbius1 and möbius2, and I've attached my solutions for those here! Here are some comments of möbius' levels.

I really liked that these packs include hints files, they remind me of Insane Steve's good old hint sheets. There are also those difficulty ratings, and in my opinion, it's always fun to define and compare difficulties. Now that the solutions are on Youtube, it's very simple to watch them from there, so the walkthrough isn't needed to be wrote down. Hopefully nobody still doesn't get tempted to watch the solutions before trying properly to beat the levels. I myself haven't dare to watch the solutions yet, these attached solutions are purely my own. Most of the levels were familiar for me from the earlier TM packs, even though some of the levels has been changed a little.

I already commented some levels here. My solution for "The Exit Is Right There!!" didn't work anymore since the miner had been taken away, but I found now more elegant solution for this. Ouch Me Head is now much more nicer crowd control puzzle than the previous 50-builder version of it. My solution for The Italian Job was the same than earlier, but now I had to use one builder at the beginning due to terrain modification. The other "old" levels I beated like earlier, except Exit, Stage Right, which has been modified freshly.

The levels in which I used all the skills were Askesis, The Picard Maneuver Part 1 and Love and Hard Times. It's great that there are extra skills which can either make the execution of the solution more convenient or then even confuse the player when they aren't needed. Some level makers put in their level only the precise amount of essential skills, so this is neat variability. Levels look rather good, and it makes me happy when all 9 graphics sets are used equally, so there aren't used only a couple of different tilesets, which would make playing a levelpack little dull to my mind. Also, centering levels is a little aesthetics issue, but for me it would look nice if the levels are in the middle of the map. Lemmings in Arms, Ouch Me Head and The Italian Job aren't centered (some other could be more accurate, too) but really, this is a minor issue.

I think I backrouted most of the levels, perhaps notably "The Exit is Right There!!" "Eye of the Needle" and "Conundrum". When I play a level for my first time, I always try to approach it starting with the most simplest solution, and then proceeding to more and more complicated solutions. Especially "Conundrum" was a level in which the simplest solution worked and I passed it immediately. The difficultiest level for me was The Picard Maneuver Part 2, which I had to try well over half an hour. My solution contains pixel precise skill assignments here.

Overall I had fun with all these levels, there were a lot of crowd controlling in various ways and no one level used only one hero lemming in its solution. The level which I missed most from your earlier packs was In my time of dyin' which I remember to be quite fun multitasking. This is the first time when I got to play new levelpacks, tell my opinion about those and attach my solutions here on the forums. Great fun, yeaah! I hope that you like my solutions and find those helpful, möbius.

- - - - -

I noticed that Gronkling replied while I was writing. :b Gronkling seems to know more about Lemmini game mechanics than anybody else I know, and it can be seen especially in his newest levels. They who likes to play with Lemmini, Gronkling's levels are certainly worth of trying. =)

Mod Edit: Restored attachments.
#389
Levels for other engines / Re: Lemmix Level Pack Topic
November 05, 2012, 02:30:51 PM
Thanks geoo for those levels! http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> I had a quick look already of the LEVPAKs, I'll play the others too when I have time. And like I said, I want to get used to Lix and I want to take a proper look of it sometime. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

I also have an assortment of individual levels, my level organization is a bit of a mess though. I upload the entire batch though if you want.

For cheapo levels, the ones I'd definitely recommend are Steve's levelset, obviously, Proxima/Michael's Preview sets, and Why Bother by the purpletraitor I think, which is a pretty unique set with interesting techniques. I got a lot more, even though I lost a bunch almost a decade ago in a crash. Tell me if you want me to send you what I've got.
Both sounds nice, I'm interested for all the levels which can be found. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> Thank you!

With Fleech/SgB the backroute back and forth was even worth. I think I have 10 versions of his levelpack. The first one actually contains 9 levels, while in the final one on the database only 5 remain. I'm not sure why exactly.
The 9-level pack can be found in The Lemmings File Portal. Fleech itself commented this level decreasing thing on the first page of this topic (Reply #7). :b


I like Lemmini a lot. Sounds, music, directional select, prettier graphics, opportunity to add levelpacks to the "Select Level" menu which shows the levels and also the ratings in the packs, how the player gets access to the next level beating the previous one (no need for levelcodes) and title/winning screens are all issues which I really appreciate in Lemmini. Furthermore, there are extremely good Lemmings level makers who have made levels for Lemmini: In addition to Gronkling and Pieuw, Lacktardo and Dodochacalo are also absolutely among my all time favourite level makers.

What I like in Lemmix: More authentic gameplay, easier use of replays, no lagging like in Lemmini and then these little tricks, savestates, frame by frame replay and game jumps. Both Lemmini and Lemmix has glitches/tricks which don't appear in the other game engine. Lemmix glitches are well-known here due to Clam Spammer's great topics of glitches and tricks, but there are just astonishing glitches in Lemmini whose existence I hadn't a slight idea before getting to know of Gronklems6-levelpack. At the moment I've been helping Gronkling to remove backroutes of that levelpack, which is ... very hard!
#390
Levels for other engines / Re: Lemmix Level Pack Topic
November 03, 2012, 01:06:38 PM
Thanks geoo, your reply made my day! http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> Actually I've already tried level designing a little and I've made two random levels but they aren't completed. The main thing was that I wanted to try how Lemmix level editor works, and I feel myself a little clumsy with it and it takes a lot of time to make even one single level from me. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> I downloaded Lix last summer and played the tutorials and some easiest levels, but I'm still so fond of original Lemmings graphics and the basic 8 different skill set so I haven't played Lix too much. That's why, if I want to design levels, at least at first I definitely want to do levels with Lemmings graphics, but I promise myself that I'd play Lix properly sometime and try its level editor, too. : )

I have Cheapo also in my computer and I've downloaded few levels for it. Again, I wanted to find out how Cheapo works, but I didn't get really excited of it. However, Insane Steve's Cheapo levels are something I absolutely want to play. A couple of months ago I've asked Steve to send me all his levels he can find from his computer and now he's been trying to collect those. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> I'm also interested in levelpack recommendations here. Ben Conway's and Tumbleweed's levels I've downloaded from Garjen, but I haven't heard of Shvegait's levels, so I'm interested to play those! Oh yeah, and some levels (although mostly same levelpacks than in the aforementioned sites) can be downloaded from this page in Lemmings Universe: http://www.lemmingsuniverse.net/lemedit.html" class="bbc_link" target="_blank">http://www.lemmingsuniverse.net/lemedit.html

Möbius, both of your solutions are same than mine. http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> If you think about that basher midstroke-trick, it can be used in surprisingly various levels and places. For example, I used it in your TM2 - The Hard Way, is that the same level as "too far to walk"?

Very nice möbius that you put videos of your solutions in your Youtube channel. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> I don't know if BulletRide has ever been here, but he has an account in Lemmings Heaven (BulletRide) and in Youtube (BulletRidej). There hasn't been action in neither of those for years, though.

Also, it came upon my mind, that is it totally wrong if Lemmini level packs are discussed in this "Lemmix Level Pack Topic" as well? For instance, Gronkling's great levels from Lemmings Level Database are for Lemmini. And I'm very fond of some other stunning Lemmini packs, too, which I certainly want to review sometime!