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Messages - Swerdis

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NeoLemmix Levels / Re: Lemmings All The Styles
« on: October 10, 2021, 07:28:25 PM »
I am at Start 30 at the moment. But did I overlook an L2 Medieval level or will it come later?

NeoLemmix Levels / Re: Lemmings All The Styles
« on: September 29, 2021, 04:08:08 PM »
And that's just the beginning :-) Most of them are pretty difficult considering that it's just the first rank. But I will bite my way through.

Lemmings Main / Re: [POLL] Your Favourite Lemmings 2: The Tribes tilesets?
« on: September 24, 2021, 08:49:11 PM »
I voted for Highland, Shadow and Sports. I also like the Outdoor tileset which comes close behind. My least favourite tileset is definitely Polar. I remember when I played Lemmings II in the old days, I was really shocked - I thought the snow looked like a bad children's drawing and I considered it a huge step backwards compared to the snow in Oh no more Lemmings. This impression hasn't changed much since.

NeoLemmix Levels / Re: Lemmings All The Styles
« on: September 18, 2021, 05:19:13 PM »
Having finished Lemmings World Tour today, I started Lemmings All The Styles. All my solutions can be found here:

Hey, you have my full respect :-) I at least made it to the orange slope rank, but then I gave up. Which does not mean that I'd never dare a comeback. You'll never know....

General Discussion / Re: Birthdays
« on: August 20, 2021, 05:20:11 PM »
July 27th, 1979. Which makes me one of the older Lemmings players :-)

Level Design / Re: Immediate turn-offs
« on: August 16, 2021, 04:26:34 PM »
But there are always exceptions to the rule. (For example point 3: I'm fond of my own "Yippee Finale" that features 250 Lemmings. ;))

Hey, I remember this level and yes - it's a good one. I give you credits for this.

NeoLemmix Levels / Re: MegaLems
« on: August 15, 2021, 06:31:05 PM »
I play this pack currently (Lemmings World Tour) and I'm in the Legend-rank at the moment. This is the sixth of eight ranks, but it's supposed to be the hardest - the remaining two ranks are bonus ranks as I have understood this. Strangely, I must say that I had the biggest problems in the second rank ("Amateur"). That's because these levels teach the player some tricks - and pretty obscure ones partially - while the later levels are more complex, but not THAT much more complicated, the difficulty-curve is flattening. Also, the later levels are very backroute-prone as you can see on my youtube-channel.

Level Design / Re: Immediate turn-offs
« on: August 12, 2021, 04:26:39 PM »
Having played and solved a considerable amount of level packs in the meantime, I give my 50 cents on this topic.

My turn-offs:

1. Boring and uncreative titles.

I dont' know how many "Bubble Bath"  levels or something like that exist....For my taste, titles often stick too close to the level itself, sometimes even spoiling the solution. I like good puns. And I like references to the real existing world outside. Be it literature, architecture, music, sports, natural science or whatever. "The pit and the pendulum" by Geoff comes to my mind in this moment.

2. Vertical scrolling levels

I've got two problems with these. First, these levels often require a lot of jumping back and forth. Secondly, and more importantly, these levels often come along with a lot of Bridge Building. Going from the bottom to the top is self-explanatory since it's the only way to gain height, but it's also true the other way round when bridges have to be built to save Lemmings from being splat. There ARE great levels of this kind like "Gravity Coaster" by Flopsy, but most of them are not.

3. Levels with more than 100 Lemmings

What's the point in that? I just can't see it. For me, even 60 Lemmings would be enough for any puzzle. I've never seen a +100 Lemming-level that wouldn't be as good with a siginificant number of Lemmings less.

4. Levels with more than 4 hatches

That's especially true when this goes along with huge levels and therefore a wild jumping back and forth again. It's even worse when all (or most of the Lemmings) are in immediate danger. I find these levels not fun to play.

5. Lemmings with terrain-removing skills that have to cancel out or pass through each other

This falls into the "easy to spot, but hard to execute" section. It should be the other way round.

6. Bad music

Ok, that's highly subjective. I just can say that I can't listen to the original tunes anymore, so I'm happy with every pack that uses custom music. I admit I have a soft spot for Arty's packs, especially Sub Lems, for he used different tunes for every single level. Considerung tunes, I'm not a big fan of loops too - that's too predictable for my taste.

7. Confusing backgrounds

Not a direct turn-off, but I prefer a simple, traditional black or dark-blue level-background over all these landscape-like alternatives. It looks clearer and it makes it easier to tell terrain from background-objects.

So much to play right now. I will 100% try this one for I really liked your first pack.

NeoLemmix Levels / Re: Lemmings All The Styles
« on: July 14, 2021, 05:34:45 PM »
I've got so many level-packs on my list. I don't like playing different packs at the same time - unless I'm totally stuck. Which is not the case with Lemmings World Tour I currently play, but since this pack is really huge, it still takes time to finish it. But I'm really looking forward to play my first of your packs after that.

NeoLemmix Levels / Re: [NeoLemmix] Lemmings Migration
« on: March 27, 2021, 02:08:54 PM »

I decided to give this pack a try, recommended by Kaywhyn :) I quickly played through the lower two ranks. Since I'm a fan of small levels, I think this a very good pack so far - not trivial, but also not too difficult. The music is also pretty decent. I probably backrouted some levels, such as Irritation 3,5 and 7.

All my solutions can be found on my yt-channel:

You could also play Deceits Lemmings which is a small pack of 54 levels only. I'd like to see if you can beat the infamous final level "Enter at your own risk." ;-) I couldn't so this pack can not be considered "solved" by me.

Congratulations! That's not an easy pack for sure, but you did it! I can hardly keep pace watching your videos :-) Which pack will you play next?

NeoLemmix Levels / Re: [NeoLemmix] ArtLems
« on: December 23, 2020, 11:11:19 PM »
While this may be true, I think that the entire pack proves to be quite tricky so far. Much harder than Arty's other pack, SubLems, in my opinion. Thanks for watching, Eric.

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