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« on: March 04, 2022, 12:37:01 PM »
Hello WillLem,
I solved the last six levels of the final rank today which means I completed Lemminas II. It was a much quicker solve than your first Lemminas pack as far as I remember. So either this pack is easier or I am a better Lemmings player nowadays. Maybe it's because the difficulty comes from the talismans here - and I don't go for them intentionally. Nevertheless, I enjoyed this pack very much. As I already mentioned, I like the theming of the individual ranks and I like the tunes. I don't wanna hide the information that I got one copyright infringement complaint when I uploaded Level 3 of the final rank.
Teal: I'd say the first level here sets the standard of difficulty in this rank. It's a challenging one for a first level, but it doesn't get much harder later. The trickiest level for me here was probably Teal 5 because I ran out of builders/platformers several times. Teal 7 was also no cakewalk, but that's mainly since I miscalculated the distances due to the special circumstances in this level. Teal 10 was a bit annoying (lots of buttons to press), but not really difficult. Favourite one: Probably Teal 8.
Honey: This was my favourite rank. I like honey, I like yellow which is my favourite colour. But the levels have been pretty good, too though I think I backrouted some. My hardest one was Honey 6, but only because I wanted to solve it over the left side only. And it wasn't easy to climb up these honeycombs. The last one here is the one I like least since I think it plays a bit by itself, like if "on rails". It's always immediately clear what to do next.
Slush: That's probably the rank I had the most problems with. Slush 5 was a hard level and a real time-cruncher. The following one was difficult too, especially since there were no downward terrain-removing skills. This made it hard to reach some of the buttons. Slush 8 was another demanding one.
Crystal: A surprisingly easy rank. There was no level here I really struggled with. If any, Crystal 8, is a candidate for it's not easy to trap the crowd here. And it introduced a new concept for me. I never played a level like this before.
Classic: Though a familiar environment, this was my least favourite rank. There were hardly any puzzles here, the difficulty came from the execution in most cases. The hardest level was Classic 5, it was a real challenge to solve it within the time-limit. The by far easiest one was Classic 7. Maybe because I saw this concept elsewhere, but I think it's a bit like Honey 10. It plays almost automatically, there are no real decisions which must be made. My favourite level in the final rank and probably in the entire pack was Classic 4. A very good puzzle which uses up all the available skills (at least in my solution).
All in all, a very good and quite relaxing experience. Thank you for this pack and I am waiting for new material :-)