Thanks to WillLem for the info about the "dink!" sound when the maximum release rate is reached.
I'd be fine with that. Setting the release rate to 99 is the main thing I use it for. Slightly turning it up is only required on a few levels that have release-rate fiddling as part of their intended solution.
If IchoTolot is against this change, the only workaround that would please both sides would indeed be to have the option of enabling or disabling every sound separately... except for object-specific sounds, because that would be a huge hastle with all the graphic sets.
But we'd probably need a few more people to chime in... or even better have a poll about it?

If IchoTolot is against this change, the only workaround that would please both sides would indeed be to have the option of enabling or disabling every sound separately... except for object-specific sounds, because that would be a huge hastle with all the graphic sets.
But we'd probably need a few more people to chime in... or even better have a poll about it?
