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Topics - Shmolem

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Shmolem’s question of the day is.. How in the world do people get music to use in their level packs? I’m just curious because I might want to get some for my future level packs. I’m not exactly a computer expert I’m sure you’ll find that I will have plenty of questions down the line. Anyway, hopefully I’ll get to see some response.

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In Development / Shmolems 2
« on: September 29, 2020, 02:19:31 AM »
Ok, I just posted my new pack Shmolems a few hours ago. But I had a very good idea for what I could do next! So I took all of the tilesets from the Original Lemmings, Oh no More Lemmings, and Lemmings 2 the tribes and put them into a random wheel and spun it five times. So each rank is going to be separate tileset. I know people have done this in the past but I really wanted to try it myself. I already have my five tilesets. Here they are:

Marble (Original Lemmings)
Beach (Lemmings 2 the Tribes)
Space (Lemmings 2 the Tribes)
Shadow (Lemmings 2 the Tribes)
Dirt (Original Lemmings)

Now, I’m not sure how many levels each rank is going to get, I’ll figure that out as I go along I guess. But this is what my next pack is going to have!

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NeoLemmix Levels / Shmolems: But with a little less then planned
« on: September 28, 2020, 11:44:07 PM »
So it is time, I'm finally releasing this pack.

The only levels in there now are the ones from Learning and Simple because those two ranks I actually like the levels of and honestly creating the pack a realized I'm probably striving for a bit too much for a first pack. But again, here are the levels that I really liked! I will continue to create levels, just probably not striving for something as high as I first wanted. I need to take smaller steps with it, pace myself. But with all that being said, here it (finally) is.

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Lemmings Main / How difficult could Lemmings get?
« on: September 09, 2020, 11:01:42 PM »
A question I’ve wondered about especially recently after I’ve beaten Sublems which had some hard levels (At least for my skill level) made me wonder: How hard could lemmings get? Like.. let’s say if you made the hardest level ever. Is it possible that there could be creation of one even harder or is there a limit to how hard Lemmings can be? If so, I want to know where that limit is and if one day someone could actually reach it. There are factors to answering this question though. For example: Different people see levels in different ways. Some could see the solution quicker than others. It’s about every individual person’s perspective on how they see the level, and that would cause them to do things differently. Actually a good example of this is my experience with Sandopolis Act 2 from  Sublems it took me like a month to see the solution but that was only because my perspective was set on something, when the solution was something completely different. So, in short, perspective is probably one of the hardest factors to get around when it comes to answering the question.

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Non-Lemmings Gaming / Sandbox Games
« on: June 26, 2020, 02:12:33 AM »
Sandbox games are one of my favourite genre of video game. I’ve played Minecraft, Terraria (My favourite), and a bit of Stardew Valley. (Not sure if that’s exactly and sandbox game but it has some elements of one) Terraria is my absolute favourite video game of all time and I’d thought I’d share it with everyone. While you can share your favourite sandbox games and why. The reason I love Terraria is just the sheer amount of stuff you can do. In my eyes it’s sort of a sandbox, boss rush kind of game which is an interesting combination of genres. I’m currently playing through the game with a mod called the calamity mod and I’m not the final boss Supreme Calamitas Who has a whopping 5 MILLION health on normal mode. That’s the easiest mode! Imagine her on the hardest mode. (Which is part of the calamity mod) death mode. I play Minecraft sometimes but I just don’t like how when you die you lose everything. Some people say if you were to not lose everything upon death there would be no challenge but that could be up for debate.

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Level Design / How do you get level ideas?
« on: May 14, 2020, 06:33:01 AM »
So recently I’ve been struggling to get level ideas for my in development pack (Shmolems) and I’m curious to know how some people here get their ideas because some of you have created packs with hundreds of levels and my pack is only going to have 40 but I’m still struggling to find ideas. So how do you do it?

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As I’m finally getting around to making my level pack, I’m curious to know what size I should make my rank graphic.

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In Development / Shmolems: For Real This Time
« on: May 01, 2020, 03:10:18 AM »
Ok I know I’ve cancelled Shmolems like twice now but this time I’m certain I’m going to do it! I’m getting rid of all the old levels I made and am making it from scratch again. I’ve made two levels and I’m quite proud of them design wise but they’re supposed to be part of the tutorial level part of the pack where all current skills are introduced if there are any new players but I still like them nonetheless. This time it’ll be done, not sure how long, but it will be.

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I’m wondering how people create graphics for the difficulty ranks on the title screen of their pack.

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Lemmings Main / New to Lemmings Forums.
« on: May 02, 2019, 10:08:13 PM »
Hello I'm new to the Lemmings Forums but not lemmings itself I've been a fan of lemmings for a long time. I've been playing lots of different level packs on Neolemmix for a while and I thought well why not join the forums instead of browsing around it as a guest. I have made a few levels with the level editor and I'm thinking of making a level pack soon. So yeah just wanted to say that I've joined.

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