1.2 Update
Although technically a hotfix, we'll move the Minor version number on because that should've ideally been done last time!
Anyways, here's what's new:
Styles
• The background tiles added to orig_* and ohno_* styles in CE Version 1.1 RC-1 have now been removed from those styles
• The tiles remain available in special and proxima_tile, and...
• NLEditor 2.3 ensures that they are visible from the relevant orig_* and ohno_* styles for which they are intended - this is so that the tiles are still convenient to access, but - even more importantly - levels created using these tiles will be now be compatible with NL 12.14
• Meanwhile, 'amiga_blue' and 'dos_black' from special are now globally available from any style as of NLEditor 2.3
• Please see this topic for more details
Skill Panel
• The 'Load Replay' button can now Save Replay (if clicked with RMB) and Edit Replay (if clicked with MMB). The panel button hint has been updated to reflect this
Level Select
• Level Search now includes Author (as well as Title) in the search results
• The search results are now displayed until the user clicks 'Close' rather than disappearing to treeview when a result is clicked
'Clear Physics Mode' is now 'Physics View'
• A fall distance helper has now been added to entrance hatch spawn points
• All relevant assets/settings/hotkeys now refer to PhysicsView rather than ClearPhysicsMode and may need to be updated manually - apologies for any inconvenience this may cause, but it only needs to be done this one time
• The change has been made for several reasons, not the least of which is that the previous use of the word "clear" implies that the physics are otherwise unclear, which usually isn't the case. The rename simply reframes this as a tool that can be used or not rather than something which is necessary to make the game rendering "clear"
• The Physics View logic has also been refactored behind the scenes for maintainability. The functionality is identical to the user, but is now easier for the dev to work with
• The state of Physics View is reset to OFF between levels
• The panel icon has been updated
UI / Bugfixes
• Replays can once again be loaded normally when Playtesting (CE will still try to load the Auto_Playtest replay if it exists, but manual loading is now restored alongside it)
See also: NeoLemmix Editor 2.3 Update
Get the latest version here.
Although technically a hotfix, we'll move the Minor version number on because that should've ideally been done last time!
Anyways, here's what's new:
Styles• The background tiles added to orig_* and ohno_* styles in CE Version 1.1 RC-1 have now been removed from those styles
• The tiles remain available in special and proxima_tile, and...
• NLEditor 2.3 ensures that they are visible from the relevant orig_* and ohno_* styles for which they are intended - this is so that the tiles are still convenient to access, but - even more importantly - levels created using these tiles will be now be compatible with NL 12.14
• Meanwhile, 'amiga_blue' and 'dos_black' from special are now globally available from any style as of NLEditor 2.3
• Please see this topic for more details
Skill Panel• The 'Load Replay' button can now Save Replay (if clicked with RMB) and Edit Replay (if clicked with MMB). The panel button hint has been updated to reflect this
Level Select• Level Search now includes Author (as well as Title) in the search results
• The search results are now displayed until the user clicks 'Close' rather than disappearing to treeview when a result is clicked
'Clear Physics Mode' is now 'Physics View'• A fall distance helper has now been added to entrance hatch spawn points
• All relevant assets/settings/hotkeys now refer to PhysicsView rather than ClearPhysicsMode and may need to be updated manually - apologies for any inconvenience this may cause, but it only needs to be done this one time
• The change has been made for several reasons, not the least of which is that the previous use of the word "clear" implies that the physics are otherwise unclear, which usually isn't the case. The rename simply reframes this as a tool that can be used or not rather than something which is necessary to make the game rendering "clear"
• The Physics View logic has also been refactored behind the scenes for maintainability. The functionality is identical to the user, but is now easier for the dev to work with
• The state of Physics View is reset to OFF between levels
• The panel icon has been updated
UI / Bugfixes• Replays can once again be loaded normally when Playtesting (CE will still try to load the Auto_Playtest replay if it exists, but manual loading is now restored alongside it)
See also: NeoLemmix Editor 2.3 Update
Get the latest version here.

