10-of-everything levels are not just for beginners. They make good warm-up levels to get the cognitive synapses firing ready for more challenging fare.
Above all, though, the most important thing a pack should have: variety.
So:
Yes, agreed - mix it up, give people a bit of everything.
Above all, though, the most important thing a pack should have: variety.
So:
Quote from: geoo on Today at 09:25:09 AMSure, levels with lenient skill sets are beginner friendly as they allow players to explore mechanics. But similarly, levels can have a small set of skills (in particular few different skills) and only use straight-forward mechanics and thus be beginner friendly and yet not easy ... At least these could be interleaved between the 10-of-each levels.
Yes, agreed - mix it up, give people a bit of everything.
Especially for a project of a large size like this one. Hence I prefer that Proxima and anyone else who wants to help with level selection take time and not rush through it.
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