NLCEPlayer commit a7ff72b.
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Quote from: Guigui on August 19, 2026, 08:45:35 AMit just make more sense to have author not between level and pack name : you give all infos on the level and its position, then you give credits to its author
Quote from: Simon on August 19, 2026, 07:05:55 PMTitle is important, and time limit is important (hide the entire line if no time limit). And the buttons along the bottom are important. Maybe reserve green for those buttons?
Quote from: Simon on August 19, 2026, 07:05:55 PMTime limit line on preview is yellow ... Therefore time limit during play should be yellow, no?

Quote from: Proxima on August 14, 2026, 07:00:05 PMFor the save requirement ... NLCE adds a tick to the flag, which is also good. (I would still prefer the negative numbers, as "-5" conveys "5 short of the requirement" a lot more easily than just "5" does, but maybe there's already an option for this?) Anyway, no colours needed here and that's great.
Quote from: Proxima on August 14, 2026, 07:00:05 PMThe timer needs to indicate (at least) three possible states: infinite; time limit counting down; overtime
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Will argues that red shouldn't be used for overtime because red conveys urgency, while you can remain in overtime as long as you want; but the same is true for "not enough lemmings left" and we're fine using red for that. (Or should we change it to blue for both?)
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Completely agree with Simon that there is no need for any "15 seconds left" indication.
Quote from: Simon on August 15, 2026, 12:49:23 AMAlternative to minus sign: The yellow hourglass (that has sand in both halves) turns red (together with its number) and has all the red sand in the bottom half.
Quote from: Simon on August 15, 2026, 12:49:23 AMThe satisfied save requirement is a flag with a checkmark. Consider removing the flag and have only a checkmark in this icon. Makes it easier to see the checkmark, and the switch into the winning state will pop a little better.