Other Lemmings Projects > Loap

Loap Test Releases (current build: V0.0.28.0)

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namida:
Uploaded V0.0.19.0.

Changes:
> Fixed some bugs where lemmings hitting indestructible blocks with bashers / miners would turn around when they should turn 90 degrees or climb the block.
> Fixed a bug where levels would not register as completed if multiple lemmings exited in the same frame and thus the save requirement was never met exactly.
> Fixed a visual bug where lemmings using a rope slide would appear lower than they should.
> The Bomber practice level is adjusted to account for instant bombers.

Game: https://www.neolemmix.com/download.php?id=557 (permalink to 0.0.19.0)
Music: https://www.neolemmix.com/download.php?id=530

namida:
Uploaded V0.0.20.0.

Changes:
- Level select menu now scrolls instead of split-column display (and as such can support any number of subfolders / levels, as well as displaying full titles).
- Level select menu now shows level numbers next to levels.
- Level rank and number now shown on preview screen.
- Can now advance to next level directly from postview screen after successfully completing a level.
- Fixed a physics bug involving "narrow block" (used in place of upwards pyramid when converting L3D levels in some cases) that, among other things, could get lemmings stuck in trees.
- Fixed missing hatchflaps on Lemmings 3D Tricky 7 "Follow The Yellow Brick Road" and Lemmings Plus 3D Fun 14 "Pac-Lems".
- Some minor performance improvements with regards to loading the level lists.

Game: https://www.neolemmix.com/download.php?id=559
Music: https://www.neolemmix.com/download.php?id=530

namida:
Uploaded V0.0.21.0.

Changes:
> Implemented the minimap. The size and resolution of it can be configured in the "loap.ini" file.
> Fixed some issues with keyboard-based camera movement. Some of these were a matter of the default hotkeys being configured incorrectly and thus won't be applied automatically when you update; you can either fix this manually, or just delete your "hotkeys.lpmi" file and Loap will re-create a corrected version.
> Fixed a bug with bashers assigned while walking along (not up or down) a slope.

Game: https://www.neolemmix.com/download.php?id=560
Music: https://www.neolemmix.com/download.php?id=530

namida:
Uploaded V0.0.22.0.

Changes:
> Implemented an Options menu that lets you configure most options (window sizing, rendering resolution, VSync and fullscreen must still be configured via the INI, as they cannot be changed mid-game; hotkeys cannot yet be configured in-game either).
> Added options for sound/music volume, mouse-based camera movement inversion, mouse-based camera movement sensitivity, confining the mouse cursor to the game window, and disabling the scrolling background in menus.
> Added proper, preserved-between-sessions options for frame limiter and FPS display.
> Added a "Return to title screen" option in the level select menu.
> Settings INI file is now grouped tidily, with headers.
> Fixed the bug where a basher will not stop when encountering a slope mid-bash.
> Fixed the bug where trampolining lemmings do not respond to hitting their head on a ceiling.
> Fixed a bug where the toggle minimap default hotkey specifically requires not pressing Shift / Alt / Ctrl at the same time, instead of not caring either way.
> Fixed several bugs with the level select menu when folders (rather than levels) would necessitate scrolling, or when a folder contains both subfolders and level files.

Game: https://www.neolemmix.com/download.php?id=561
Music: https://www.neolemmix.com/download.php?id=530

namida:
Uploaded V0.0.23.0.

Changes:
> Added a mass replay check feature.
> Added the crack graphics on blocks which are being destroyed by a basher/miner/digger.
> Added "Force Select Walker" and "Force Select Non Walker" hotkeys (Ctrl / Alt respectively by default; delete your hotkeys.lpmi file to reset to new default)
> Added support for custom translation data (to allow using custom L3D resources).
> Replay files contain data to help match them to the correct level.
> Fixed some rendering bugs / slowness introduced in 0.0.22.0.
> Fixed an edge case with static objects in L3D level files (in particular it comes up on official Mayhem 75 "Hole In One, Two, Three").

Game: https://www.neolemmix.com/download.php?id=563
Music: https://www.neolemmix.com/download.php?id=530

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