SuperLemmix Editor has "Cleanse Levels" implemented. The process simply opens, saves, and closes all levels in a chosen folder, effectively updating them to the latest version (note that this is exactly what the Player's "Cleanse" feature does).
Any levels which have missing pieces are saved as "Name_of_Level_(Missing_Pieces)" so that they can be easily found and (if possible/necessary) updated; the original version is preserved as-is.
I'll keep the topic open for a while in case anyone thinks the process should be doing more than this, or in case anyone encounters any issues with it.
Any levels which have missing pieces are saved as "Name_of_Level_(Missing_Pieces)" so that they can be easily found and (if possible/necessary) updated; the original version is preserved as-is.
I'll keep the topic open for a while in case anyone thinks the process should be doing more than this, or in case anyone encounters any issues with it.