12841
Level Design / Re: Level designing tips
« on: July 08, 2004, 01:06:23 AM »
I often slap together levels randomly - 90% of my levels are made this way.
As far as I can remember, my only level without any randomness, apart from the We All Fall Down/Up ones(which were based on Lemmings 1 levels) and The Parking Lot(which was also based on a Lemmings 1 level) is Oblivion. Even the ones based on it had randomness!
Oblivion, I had the idea fully made before I started. The only thing I added after making it(apart from things to make it possible - took about 10 attempts before it finally worked) was the word OBLIVION across the blocks.
As far as I can remember, my only level without any randomness, apart from the We All Fall Down/Up ones(which were based on Lemmings 1 levels) and The Parking Lot(which was also based on a Lemmings 1 level) is Oblivion. Even the ones based on it had randomness!
Oblivion, I had the idea fully made before I started. The only thing I added after making it(apart from things to make it possible - took about 10 attempts before it finally worked) was the word OBLIVION across the blocks.