Author Topic: [SUG] Blockers' heads should turn all the way left and right in the animation  (Read 2631 times)

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Offline WillLem

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I imagine the little lemming on the Xmas screen with the zzz over his head.

Replied to this here.

Yeah. If you get something started I'll work on it.

Brillo! No pressure, I'm practiced enough at making sprites by now that I can just crack on with it if needs be. But, if you fancy trying your hand at it, the opportunity's there :lemcat:
« Last Edit: May 11, 2023, 10:58:42 PM by WillLem »

Offline jkapp76

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Last update!

My last blocker update had part of Lemmina's arm disappear for one frame. It happened because I erased the head first and must have clipped the arm.

I double checked very well this time.
« Last Edit: May 12, 2023, 02:38:13 PM by jkapp76 »
...Jeremy Kapp

Offline jkapp76

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I noticed one strange flicker on the collar of the xmas lemming.

I had one pixel wrong.
...Jeremy Kapp

Offline WillLem

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I noticed one strange flicker on the collar of the xmas lemming.

I had one pixel wrong.

Yeah, no sweat. It's easily done; you're reminding me of the various issues I had when creating the hi-res sprites (and the lemminas, of course). A single pixel out of place and the whole thing is ruined.

Thanks for the quick fixes; I'll test them all before releasing anyway :thumbsup:

Offline WillLem

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This was implemented in 2.4's styles update. Since all sprites have been extensively tested, we can close this topic as resolved.