Author Topic: Level Design Contest #24 - Playing Phase (Discussion Topic)  (Read 17066 times)

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Offline Apjjm

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #75 on: November 30, 2021, 07:12:09 PM »
Took a bit more time looking at the rule 1 levels and now have a/another solution for all of them.

Lemmings in a rave - armani
Spoiler (click to show/hide)

Starstruck - Ichotolot
Spoiler (click to show/hide)

OttoLicho's Sprudel Squires - Kingshadow3
Spoiler (click to show/hide)
My Level Packs: Quartet

Online IchoTolot

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #76 on: November 30, 2021, 07:29:53 PM »
@Apjjm

This is an acceptable alternative solution, well done! :thumbsup:

The only difference is:

Spoiler (click to show/hide)

Offline ∫tan x dx

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #77 on: November 30, 2021, 08:35:36 PM »
@IchoTolot Great solution! Nicely done! :thumbsup:

Offline Armani

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #78 on: November 30, 2021, 09:01:51 PM »
@Ichotolot @Apjjm

Intended 8-):thumbsup:
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

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Offline Apjjm

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #79 on: December 01, 2021, 01:42:52 AM »
A couple more replays for solves

So near yeat so far - The Tomato Watcher
Spoiler (click to show/hide)

Violent Changes - Ichotolot
Spoiler (click to show/hide)
My Level Packs: Quartet

Online IchoTolot

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #80 on: December 01, 2021, 09:59:23 PM »
@Apjjm

That is 100% intended! Well Done again! :thumbsup::thumbsup:

Offline Apjjm

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #81 on: December 02, 2021, 01:52:15 AM »
Some more solves and thoughts from the last day or two...

Trial by fire - Armani
Spoiler (click to show/hide)

Alluring Shimmer - IchoTolot
Spoiler (click to show/hide)

Revenge of the king - Kingshadow3 (not solved yet)
Spoiler (click to show/hide)

Emergency Evacuation - tan x dx
Spoiler (click to show/hide)

What goes up - The Tomato Watcher
Spoiler (click to show/hide)

Not the annoying gap in the floor again - Kaywhyn
Spoiler (click to show/hide)

Aerial Antics - NieSch
Spoiler (click to show/hide)

Guide to Clone Survival in the jungle - Kaywhyn (not solved yet - replay with 1 lemming short)
Spoiler (click to show/hide)
« Last Edit: December 02, 2021, 02:00:33 AM by Apjjm »
My Level Packs: Quartet

Offline Armani

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #82 on: December 02, 2021, 03:51:44 AM »
@Apjjm
Your solution is intended well done :thumbsup:

Quote
Out of interest, did you design this level with one route in mind initially and then adjust it to add the other, or did you plan both together?
Neither. ;P When I was creating the level map, I didn't have any specific solution in mind. After I designed the terrain, I developed the solutions based on that. Of course I added some traps, OWW, fire etc.. to enforce the solution afterward.
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline kaywhyn

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #83 on: December 02, 2021, 04:34:34 AM »
@Apjjm

R2: You have most parts correct, but your overall solution is quite far from the intended one. There are some incorrect skill assignments which has caused you to run into a predicament with the save requirement. Armani has told me that this is clearly my hardest level in this contest collection, though I initially thought the solution would be way more obvious because of the pickups. Nope, he told me that it's not, so it seems that it's still very hard despite them. I know you can get my R2 solved eventually, though. I've been very impressed by how very well you been doing with these contest entries in the last few days :)

Spoiler (click to show/hide)

R3: Acceptable solution. It's an open-ended level, as I mentioned before, and so I will accept almost any solution

Spoiler (click to show/hide)

It's also acceptable for me because of how you used almost all skills. There were some unnecessary skill usages in your solution and hence you could had saved way more skills, but well, if it works, it works! Nice job, though ;)
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline NieSch

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #84 on: December 02, 2021, 07:15:27 AM »
Some more solves and thoughts from the last day or two...

Aerial Antics - NieSch
Spoiler (click to show/hide)

Well done! Your solution is 100% intended.

I understand your criticism so I made a few changes in V9.
« Last Edit: December 02, 2021, 02:36:43 PM by NieSch »
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Online IchoTolot

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #85 on: December 02, 2021, 06:05:19 PM »
Here are my resolves. :)

Offline ∫tan x dx

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #86 on: December 02, 2021, 07:31:10 PM »
@Apjjm You got it! Nice solve! :thumbsup:

Offline Kingshadow3

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #87 on: December 02, 2021, 07:33:21 PM »
I've updated my rule 3 again.

Offline NieSch

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My NeoLemmix packs: All You Need Is Lemmings - Long Live Lemmings! - Yippee! More Lemmings
SuperLemmix: Tomb Rodents featuring Lemmina Croft

Online IchoTolot

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Re: Level Design Contest #24 - Playing Phase (Discussion Topic)
« Reply #89 on: December 03, 2021, 03:27:50 PM »
I attached the resolve of Kingshadow3's R3 level. :)