Prompted by a crash-during-save leading to a user losing a significant amount of work, I'm wondering if autosave should be implemented?
To be clear - this would NOT automatically invoke the "Save" function. That itself has far too much potential for damage, too. Instead, it would be more like, every so often, a copy of the level is saved to a seperate file - perhaps in an "Autosave" subfolder or something.
It would be possible to disable this feature, probably on both a "Disable permanently" and "Disable until I close the editor" basis.