Author Topic: [SUGGESTION] Idea for Talisman  (Read 1293 times)

0 Members and 1 Guest are viewing this topic.

Offline Ron_Stard

  • Posts: 312
    • View Profile
[SUGGESTION] Idea for Talisman
« on: May 08, 2020, 12:39:57 PM »
What about concede Talismans in certain levels for completing them without using Pause?

Offline Proxima

  • Posts: 4569
    • View Profile
Re: [SUGGESTION] Idea for Talisman
« Reply #1 on: May 08, 2020, 01:15:28 PM »

Offline Ron_Stard

  • Posts: 312
    • View Profile
Re: [SUGGESTION] Idea for Talisman
« Reply #2 on: May 08, 2020, 02:26:24 PM »
Previously suggested and rejected.
Oh, sorry, I didn't know it was suggested before. The reason for not incorporating it seems pretty obvious, never thought about it!

Offline namida

  • Administrator
  • Posts: 12399
    • View Profile
    • NeoLemmix Website
Re: [SUGGESTION] Idea for Talisman
« Reply #3 on: May 08, 2020, 07:07:00 PM »
Between Proxima's post and that link, I think all that's need to be said on this subject has been. :)
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)